Mcgral18, on 18 July 2015 - 09:51 AM, said:
Actually, that's mainly due to balance.
SplatCat era actually dealt multiple times more damage, because the "Splash" damage was just another 2.5 to every hitbox in the radius.
Against a Commando, a single SRM6 could deal 90 damage (as opposed to 15) because of that. Both legs, CT, both STs, an arm. 6 hitboxes.
So, that SplatCat dealt enormous amounts of inflated damage (at one point Splash also hit the head) so it could one shot Atlai if you aimed at their face.
You may call power creep...but we don't presently have a 3 ton 90 damage weapon, that could pinpoint damage with Artemis (they flew in and out? or was that another Era?)
It was indeed around the same time. It was visually pretty cool when SRMs did that oscillating flight path.