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Warhawk F


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#21 Paigan

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Posted 17 July 2015 - 03:55 AM

View PostLordKnightFandragon, on 17 July 2015 - 12:43 AM, said:

BUt...but...a WHK with JJ would mean leaving it with only 19 locked DHS...unless you put them....

Yeah, where can you put them? one side is all DHS from the top to the bottom.

Give it like 18locked DHS and put 1 in each torso and 1 in each leg?

That is indeed a problem.

Solutions:

1.) 2 in CT, 2 in RT. Ugly but works without conflict.

2.) 2 in each leg. It's another variant. Who says the DHS must be fixed in the same way in all variants? JJs in KFX, TBR, DWF variants aren't either. It's also not like you can somehow "cheat" more slots or tonnage into other builds by that. You'd still have filled legs and even 2x4 tons less tonnage.

3.) 1/2/1 in RT/CT/LT to synch it with the DWF (for animation reuse and stuff) and unlock 1 LT DHS. Maybe even add an LT weapon hardpoint to use the remaining free slot. Would also generate a lot more money for PGI from people buying the variant just for the weapon hardpoint.

4.) Similar to 3) with 2/2 in RT/LT. Would leave no free slot in LT.

All four are not perfect, but very good options IMHO.
Personally, I would prefer #3.



PS: Sorry for hijacking the thread. :(

Edited by Paigan, 17 July 2015 - 04:01 AM.


#22 Widowmaker1981

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Posted 17 July 2015 - 04:06 AM

While PGI have shown some willingness to make up mechs (Shadow Cat P for example).. you seem to be asking for a mech that doesnt exist without mentioning what hardpoints it should have.

There is no Warhawk-F

http://www.solaris7....Info.asp?ID=620

Now, if you were asking for a Warhawk-D that would be different, weapons would need fudging since we dont have ATMs, but the 2E in the RT would probably be very useful.

TBH id rather PGI made up/fudged a 4th Hellbringer first, since thats the only one we dont have 4 of. Can has fudged up HBR-D pls? (or just the RT Omnipod >_>)

http://www.solaris7....Info.asp?ID=666

Edited by Widowmaker1981, 17 July 2015 - 04:15 AM.


#23 Paigan

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Posted 17 July 2015 - 04:12 AM

View PostWidowmaker1981, on 17 July 2015 - 04:06 AM, said:

While PGI have shown some willingness to make up mechs (Shadow Cat P for example).. you seem to be asking for a mech that doesnt exist without mentioning what hardpoints it should have.

There is no Warhawk-F

http://www.solaris7....Info.asp?ID=620


Lore-wise:
Who says that list is complete?
Who says there isn't some Unit / Galaxy / Mercs somewhere who have tinkered together their own variant that just was never widely spread?

Pragmatically:
They already deviated from the variants by for example disallowing JJs and ECM to be equipped as normal items.
It would be just fair to introduce some PGI-built variants here and there to compensate.
After all, it's a game and a business.


Aside from total lore zealotism, I see no lore-conflict in adding another variant.

Edited by Paigan, 17 July 2015 - 04:13 AM.


#24 Widowmaker1981

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Posted 17 July 2015 - 04:21 AM

View PostPaigan, on 17 July 2015 - 04:12 AM, said:


Lore-wise:
Who says that list is complete?
Who says there isn't some Unit / Galaxy / Mercs somewhere who have tinkered together their own variant that just was never widely spread?

Pragmatically:
They already deviated from the variants by for example disallowing JJs and ECM to be equipped as normal items.
It would be just fair to introduce some PGI-built variants here and there to compensate.
After all, it's a game and a business.


Aside from total lore zealotism, I see no lore-conflict in adding another variant.


Again, if they are going to make stuff up, id like to see the Hellbringer get a 4th variant first.

And unless someone else has another source, that website is the only place i have found that shows builds including locations of equipment. Sarna is useless because it doesnt even mention which component weapons are in half the time.

Edited by Widowmaker1981, 17 July 2015 - 04:23 AM.


#25 Paigan

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Posted 17 July 2015 - 04:34 AM

View PostWidowmaker1981, on 17 July 2015 - 04:21 AM, said:

Again, if they are going to make stuff up, id like to see the Hellbringer get a 4th variant first.
[...]

True.
Why not? :D

#26 Widowmaker1981

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Posted 17 July 2015 - 04:41 AM

View PostPaigan, on 17 July 2015 - 04:34 AM, said:

True.
Why not? :D


Give Right torso energy mounts!

WTB energy hellbringer that isnt 100% useless when LT destroyed. Might be a bit too good though.

#27 Paigan

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Posted 17 July 2015 - 04:54 AM

View PostWidowmaker1981, on 17 July 2015 - 04:41 AM, said:


Give Right torso energy mounts!

WTB energy hellbringer that isnt 100% useless when LT destroyed. Might be a bit too good though.


Funny that you write that, I feel exactely the same.
More funnily, with the recent PPC and C-AC buffs, I found this build quite interesting:
http://mwo.smurfy-ne...9efe8f648b89ca5
I like having the right side remaining almost more than the left side.

Or without AC-wasted tonnage:
http://mwo.smurfy-ne...38c08562f442242

Lots of wasted slots, though. Typical HBR problem... :(

Edited by Paigan, 17 July 2015 - 04:56 AM.


#28 Widowmaker1981

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Posted 17 July 2015 - 05:01 AM

View PostPaigan, on 17 July 2015 - 04:54 AM, said:


Funny that you write that, I feel exactely the same.
More funnily, with the recent PPC and C-AC buffs, I found this build quite interesting:
http://mwo.smurfy-ne...9efe8f648b89ca5
I like having the right side remaining almost more than the left side.

Or without AC-wasted tonnage:
http://mwo.smurfy-ne...38c08562f442242


ERM. WTF are those? crazy ass builds.. LRMbringer? AC2s? youve lost it.

These are actual good HBR builds:

HBR-PRIME-Gauss/4ML

HBR-PRIME-2UAC5/4ML

HBR-PRIME-2LPL/2ML

#29 Paigan

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Posted 17 July 2015 - 05:17 AM

As I said: toying around after PPC and AC2 buffs.

I noticed in the last time while playing EXE and SCR that I really like 6xERSL builds. Not much heat, almost no weight, but very good damage in close range. Cutting through a CT with a sixpack of red lasers is really nice :wub: .

Also, I noticed on other mechs that LRMs as SECONDARY / supplemental weapons are not so bad. At least with light-weight C-LRMs.
You can always make preassure on enemy mechs and help squad mates without having a direct line of fire while getting in position.


They are both surely not the best HBR builds (yes, yes, ERML+Gauss), but they can make the right side be viable. Especially with ECM and sneakiness (PPCs and ACs don't give away your position as easily as Lasers do)

Edited by Paigan, 17 July 2015 - 05:23 AM.


#30 Widowmaker1981

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Posted 17 July 2015 - 05:27 AM

View PostPaigan, on 17 July 2015 - 05:17 AM, said:

As I said: toying around after PPC and AC2 buffs.

I noticed in the last time while playing EXE and SCR that I really like 6xERSL builds. Not much heat, almost no weight, but very good damage in close range. Cutting through a CT with a sixpack of red lasers is really nice :wub: .

Also, I noticed on other mechs that LRMs as SECONDARY / supplemental weapons are not so bad. At least with C-LRMs.
You can always make preassure on enemy mechs and help squad mates without having a direct line of fire while getting in position.


They are both surely not the best HBR builds (yes, yes, ERML+Gauss), but they can make the right side be viable. Especially with ECM and sneakiness (PPCs and ACs don't give away your position as easily as Lasers do)


its just not a good mech for PPCs (no quirks), or if you do use em, LT high mounts are better. My favourite build is actually the 3rd one i posted, 2xLPL and 2xERML + TC1, ECM and CAP. Just when you lose its LT it is a useless stick, which sucks a bit.

#31 Paigan

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Posted 17 July 2015 - 05:31 AM

View PostWidowmaker1981, on 17 July 2015 - 05:27 AM, said:


its just not a good mech for PPCs (no quirks), or if you do use em, LT high mounts are better. My favourite build is actually the 3rd one i posted, 2xLPL and 2xERML + TC1, ECM and CAP. Just when you lose its LT it is a useless stick, which sucks a bit.

True, the low-hung arm pcc sucks :(.
Well, just trying to make the HBR's non-chocolate side work with at least some form of synergy effect (ECM + PPC/ACs)
Personally I prefer KFX with 2xLPL or SCR or Wubhawk (<- yay, back to topic!)

However coming next tuesday, I'll be glued into the SHC for weeks, anyway :wub: :wub:

#32 Andi Nagasia

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Posted 17 July 2015 - 05:33 AM

First off the Warhawk F is a real Valiant,
http://bte.battletec...ls.aspx?ID=5491

Sorry I'm posting from a phone so it won't be linked properly,
Here's the link for the full BattleTech master unit list,
http://bte.battletechengineer.com/

#33 Alistair Winter

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Posted 17 July 2015 - 05:35 AM

View PostDeathlike, on 16 July 2015 - 09:37 PM, said:

So... Gauss Rifle in the Right Torso, and possibly high mounted?

Sometimes people really want that powercreep so bad.. it hurts.

Really short attention spans.

"Ugh, I'm so fat. Oh look, they're selling donuts!"

#34 Elizander

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Posted 17 July 2015 - 06:28 AM

Warhawk is great when shooting around corners because you have 2 ER PPCs per arm and firing just two doesn't heat you up much. I think it's much better than the Awesome right now.

#35 Paigan

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Posted 17 July 2015 - 06:41 AM

View PostElizander, on 17 July 2015 - 06:28 AM, said:

Warhawk is great when shooting around corners because you have 2 ER PPCs per arm and firing just two doesn't heat you up much. I think it's much better than the Awesome right now.

Question is how good is a 85 ton mech that can fire a whooping 2 ER PPCs?
2x2LPL plus the little quirks is (CAN be) quite good, but loadout options in general are very limited for the WHK.

#36 Averen

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Posted 17 July 2015 - 07:05 AM

Well, that's what happens when you add overpowered mechs into the game: People completely forget what's a good mech and want something equally broken.

Warhawk is fine, it's strong and most players get some good damage done with them. Speed is far above average for an 85 ton mech thanks to the free XL.

#37 Summon3r

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Posted 17 July 2015 - 07:08 AM

View PostDeathlike, on 16 July 2015 - 09:37 PM, said:

So... Gauss Rifle in the Right Torso, and possibly high mounted?

Sometimes people really want that powercreep so bad.. it hurts.


lol cause the peace dove is so devastating

#38 ScarecrowES

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Posted 17 July 2015 - 07:54 AM

View PostWidowmaker1981, on 17 July 2015 - 04:06 AM, said:

While PGI have shown some willingness to make up mechs (Shadow Cat P for example).. you seem to be asking for a mech that doesnt exist without mentioning what hardpoints it should have.

There is no Warhawk-F

http://www.solaris7....Info.asp?ID=620

Now, if you were asking for a Warhawk-D that would be different, weapons would need fudging since we dont have ATMs, but the 2E in the RT would probably be very useful.

TBH id rather PGI made up/fudged a 4th Hellbringer first, since thats the only one we dont have 4 of. Can has fudged up HBR-D pls? (or just the RT Omnipod &gt;_&gt;)

http://www.solaris7....Info.asp?ID=666


Warhawk Alt Config F.
http://www.sarna.net...rhawk_(Masakari)

"Apparently designed to reduce heat, this configuration of the Warhawk carries a single ER PPC in each arm backed up by an LRM-20 and LRM-10. A torso-mounted Ultra AC/2 rounds out the weapons. Like most Warhawk variants, this version carries an advanced Targeting Computer. BV (2.0) = 2,775[14]"

Unique hardpoint config for a warhawk. Adds customization options its lacking.

#39 Deathlike

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Posted 17 July 2015 - 12:41 PM

View PostAlistair Winter, on 17 July 2015 - 05:35 AM, said:

Really short attention spans.

"Ugh, I'm so fat. Oh look, they're selling donuts!"


Squirrel!


View PostSummon3r, on 17 July 2015 - 07:08 AM, said:


lol cause the peace dove is so devastating


Wubhawk-C (aka Wubhawk-v2) is really nice.

#40 ScarecrowES

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Posted 17 July 2015 - 12:50 PM

View PostDeathlike, on 17 July 2015 - 12:41 PM, said:


Squirrel!




Wubhawk-C (aka Wubhawk-v2) is really nice.


*shrug* still suffers from an under-abundance of HPs limiting build viability. All the weapons of worth can only go in the arms. Needs more options.





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