Did Tracert and Ping tests yesterday, once again saw problems at 192.99.40.103.
1
Intermittent Network Issues
Started by Ricky Cheung, Jul 19 2015 10:40 AM
21 replies to this topic
#21
Posted 20 July 2015 - 04:39 AM
#22
Posted 20 July 2015 - 04:49 AM
Samurai 7, on 19 July 2015 - 11:05 AM, said:
its probably not a server issue since the game servers are independant for each other; Its more than likely a faulty port in a LAG group.
Depending on which LAG mode you choose it wont place the port into auto down if it detects errors. So what ends up happening is that the server uses both ports oblvous to the errors, resulting in dropped packets.
Since this game is UDP, dropped packets causes a desync, if you desync for to long; your client has to basically resync from the last know possition the server had you at. Which is why you warp; your not warping, but returning to the servers last known location.
Depending on which LAG mode you choose it wont place the port into auto down if it detects errors. So what ends up happening is that the server uses both ports oblvous to the errors, resulting in dropped packets.
Since this game is UDP, dropped packets causes a desync, if you desync for to long; your client has to basically resync from the last know possition the server had you at. Which is why you warp; your not warping, but returning to the servers last known location.
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