Jump to content

New Mechs Introduced In The Boringest Way Possible.

BattleMechs

32 replies to this topic

#1 JediPanther

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,087 posts
  • LocationLost in my C1

Posted 19 July 2015 - 04:12 PM

I just watched the video for the shadow cat. It was boring. A slow camera tracking in to music then a few cuts to views of the cockpit. The two newest heros I don't even know what they are called. A thunberbot and griffing maybe. All they got was a small footnote in patch notes. Before that we had a screen shot or two of them and then wall of text about hard points. Screenshot. Wall of Text. Screenshot. Wall of Text.

It's the exact same way when you look at mechs in the gift store. There have been several times this past month I had intrest in getting a mech for myself or a friend from the store but the same old thing stoped me dead. Picture of the mech with a wall of text about hard points. There goes any intrest or desire to buy that mech. My money just went to a game on steam or gog because they have at least one video of the game play of the game I'm looking at.

What about those ngng video on youtube? They show the mech don't they? Yes they do in a very limited way. You get a few shots of the outside of the mech which gives you a small glance at the camo. They give you a few cockpit shots sometimes showing weapons and weapong grouping. Sometimes they show it one vs one against another mech like how they showed the king crab vs a dire wolf. You also see who recorded the video with creepy mystery guy's face on the left and get a naration on everything.

I would like the old style of hero videos to return. Using the old Liya Muromets for example:



It focuses on things I want to know about and get me interested and excited to buy the mech. There is no mystery guy's face in the corner. No naration trying to explain everything. The :01 second mark to :17 second mark showing the Llya take down the Cada and enaging the Awesome? You have rock music playing. You see the mech from mutiple views intercut from both external and internal views. It has my attention.

The next part showing it circling that hbk and lasering it? Sweet. It even tells me the types of lasers. The Cata 4x getting hit with AC 10? BOOM! So far I've seen the look of the mech and I know what it has for weapons thus far and yet I'm only near the :35 mark. The video is 1:38 long. I'm freking psyched for this mech already.

From about :37 to 1:00 I see the mech fighting a few other mechs getting info on its weight speed. I might not know anything about those other mechs but it looks like the Llya is kicking butt. Which is exactly what I want to do with it. And a 30% cbill boost?! Man, where is my wallet. From 1:00 to 1:16 we get to see a small montage of the mech in action against other mechs guns and lasers blazing. 1:17 to 1:22 we get the leagal blah blah blah don't care. Finally we get the mwo logo,the url, and then SURPRIZE! The mech you just watched kick butt close up torso twisting and going camera left.

The video has done far more to get me to spend real money on the mech than a picture with a wall of text. Does the wall of text have the same information or more than the video? It might but why should I care? That screen shot of the mech? Meh. So that is what the mech looks like from that point of view. Again I don't care. Both the picture and wall of text do nothing to get me to want to buy the mech even though they might convey the exact same information that a small viedo might.

#2 Impyrium

    Member

  • PipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 2,104 posts
  • LocationSouth Australia

Posted 19 July 2015 - 04:31 PM

Personally I'd just be happy if Daeron or someone else read out some lore information over the top of the 'mech trailers, coupled maybe with some equipment and stat info.

#3 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 19 July 2015 - 04:37 PM

View PostJediPanther, on 19 July 2015 - 04:12 PM, said:

New Mechs Introduced In The Boringest Way Possible.


Brother, you don't know the half of it. Mechwarrior universe is so rich in lore, yet PGI mentions nothing about the origins of the new mechs in the introduction. Is it so ******* hard for them to include a tidbit from Sarna about the mech and narrate it during trailer? Like this?

Quote

The Shadow Cat is a heavily-armed and maneuverable medium OmniMech developed by Clan Nova Cat to replace the Ice Ferret in the early 31st century during preparations for Operation Revival. First encountered by Inner Sphere forces at the Battle of Luthien, the Shadow Cat was subsequently used by the Clans during the Battle of Tukayyid against ComStar. It is one of the few invasion-era clan mechs to lack a separate Inner Sphere designation; all Inner-Sphere pilots who encountered it before the battle of Tukayyid died.


This OmniMech makes use of weight-saving technologies in the form of an Endo Steel internal structure, an XL Engine, and seven tons of Ferro-Fibrous armor. All of these together allow the Shadow Cat to employ more pod space than the Ice Ferret at the expense of speed. To counteract this, the base chassis employs jump jets and Myomer Accelerated Signal Circuitry that enables it to move up to 130 km/h in bursts.

The primary configuration of the Shadow Cat wields a Gauss Rifle allowing it to handily defeat smaller opponents, often before they can get within range. A pair of smaller ER Medium Lasers back up the rifle, together able to deal almost as much damage as the gauss rifle can. An Active Probe gives the Shadow Cat the ability to detect hidden units, making it a capable scout.


That underlined part sounds badass.

It is like PGI only want to profit from the mech packs with minimal effort on other things. Oh wait, that's basically what a minimally viable product is.

Edited by El Bandito, 19 July 2015 - 04:46 PM.


#4 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,396 posts

Posted 19 July 2015 - 04:37 PM

Hero-Mech Videos:


Do you like them better?

#5 Xetelian

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 4,397 posts

Posted 19 July 2015 - 04:40 PM

If it makes any difference I'll express a few thoughts.

I did not know the Ilya video existed until now.

Someone is failing at pushing this stuff.

#6 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 19 July 2015 - 04:43 PM

I agree, there should be an in game store that a player can go into first person and check out the mechs in full scale, with a smokin hot virtual sales girl even!

Its like this isnt 2015 and computers are not easily capable of this stuff or something.

Edited by Johnny Z, 19 July 2015 - 04:43 PM.


#7 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 19 July 2015 - 04:44 PM

View PostJohnny Z, on 19 July 2015 - 04:43 PM, said:

I agree, there should be an in game store that a player can go into first person and check out the mechs, with a smokin hot virtual sales girl even!


Yep, that's how most F2P games attract horny Steam boys--by putting up a picture of a hot girl. Very easy to implement.

#8 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 19 July 2015 - 04:46 PM

View PostEl Bandito, on 19 July 2015 - 04:44 PM, said:



Yep, that's how most F2P games attract horny Steam boys--by putting up a picture of a hot girl. Very easy to implement.


For me its seeing awsome stuff. The load screens are barely ok, the title screen is bad, I could go on and on.

There is nothing wrong with treating players good, treating them bad will solve nothing. Really.

Edited by Johnny Z, 19 July 2015 - 04:47 PM.


#9 Narcissistic Martyr

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 4,242 posts
  • LocationLouisville, KY

Posted 19 July 2015 - 08:35 PM

For a hero mech to be remotely interesting to me it has to do something the other variants don't and I have to be interested in the chassis itself.

For example, ever since CB I've loved dragons (masochist I guess) so when it came time to pick my hero I chose the Flame over the Fang because the Flame can do stuff the other Dragons can't (AC20), 4 arm mounted lasers, etc. The latest pair of Heroes? The Quarantine doesn't do anything interesting, let alone anything better than the others. If the left arm or a torso had gotten that ballistics point instead?

#10 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 19 July 2015 - 08:45 PM

Quote

I would like the old style of hero videos to return.


we need the old style video where the new mechs one shot everything in sight.

YOU CAN ONE SHOT EVERYTHING TOO IF YOU BUY THIS NEW HERO MECH

#11 CycKath

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,580 posts
  • Google+: Link
  • LocationSE QLD, Australia

Posted 19 July 2015 - 08:56 PM

Beyond the Heroes, they used to do that for the normal chassis too - Here's the Quickdraw variants with fluff and everything:

https://youtu.be/_7z...B6B7B4313E739AB

#12 RedDragon

    Member

  • PipPipPipPipPipPipPipPip
  • 1,942 posts
  • LocationKurpfalz, Germany

Posted 20 July 2015 - 01:57 AM

Just more proof that this game is becoming more minimally viable all the time.
Most (all?) games tend to get bigger and have more features the longer they are developed. With MWO it's quite the opposite.

In the past we got:
  • fluff text of all the maps
  • lore-tidbits in form of news snippets
  • videos of new mechs/heroes
  • concept art gallery on the MWO page
  • Ask The Devs
  • etc.
And that's only the meta-items, not to talk of what we had ingame that we don't have anymore (*cough* better graphics, inverse kinematics, collisions *cough*

The game get's progressively streamlined into milking the last remaining whales dry of their money with the least possible effort it seems. All good ideas that take some time away from generating money are dropped after a while.

#13 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 20 July 2015 - 02:36 AM

This trailer converted me from a free player into a paying customer.



Bring on more cool video's and I might consider spending some more :)

#14 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 20 July 2015 - 03:11 AM

trailers with huge sound SELLS. not wall of text, nor screeenshots.

#15 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 20 July 2015 - 04:08 AM

View PostDingo Red, on 19 July 2015 - 04:31 PM, said:

Personally I'd just be happy if Daeron or someone else read out some lore information over the top of the 'mech trailers, coupled maybe with some equipment and stat info.


Critical Rocket on YouTube does some lore videos for MWO mechs. They are interesting to watch. Kind of sarna.net put to audio with the mech and its different variants shown.

#16 Lugh

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 3,910 posts

Posted 20 July 2015 - 04:11 AM

View PostXetelian, on 19 July 2015 - 04:40 PM, said:

If it makes any difference I'll express a few thoughts.

I did not know the Ilya video existed until now.

Someone is failing at pushing this stuff.

MWO Marketing Failing since 2011.

#17 charov

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,110 posts
  • LocationLondon - UK

Posted 20 July 2015 - 04:17 AM

View PostTroutmonkey, on 20 July 2015 - 02:36 AM, said:

This trailer converted me from a free player into a paying customer.



Bring on more cool video's and I might consider spending some more :)

That was the best mech trailer ever done!

#18 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 20 July 2015 - 04:21 AM

An in game virtual store showing the mechs full scale could also have videos like these able to be played in game also.

In my Fallout 3 mod I had a personal computer that would play Mass Effect 2 videos for a more cyberpunk feel. Many of the textures from Fallout 3 were replaced with mass Effect 2 textures even.

Anyway, the point is they can have mechs sales done in amazing ways in game if they do go that direction.

Sales person encouraging the player to sit in a demo cockpit on the sales floor to see if its what the player wants or check a video out etc.

Edited by Johnny Z, 20 July 2015 - 04:47 AM.


#19 Lexx

    Member

  • PipPipPipPipPipPipPip
  • The Clamps
  • The Clamps
  • 740 posts
  • LocationSlung below a mech's arm shooting nothing but dirt

Posted 20 July 2015 - 07:37 AM

PGI should consider linking some of these hero mech videos to the store in game.

If someone is considering buying a hero, but they are unsure, they could click a "watch promo video" button.

Some of the old hero mech vids are pretty well done, and would probably help increase sales.

Since Youtube videos can be imbedded, PGI could link to one of their own sites complete with a "buy MC" link and an option to buy the mastery bundle.

BTW "boringest" isn't a word. You should have said "most boring".

Edited by Lexx, 20 July 2015 - 07:41 AM.


#20 Fate 6

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,466 posts

Posted 20 July 2015 - 08:19 AM

View PostTitannium, on 20 July 2015 - 03:11 AM, said:

trailers with huge sound SELLS. not wall of text, nor screeenshots.

I'd rather have wall of stats so I can see the quirks and hardpoints. Especially for the heroes since we know how the base chassis handles already. I was turned off of the new heroes because they do nothing well, I'm glad PGI didn't waste time on a video.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users