Right, simple easy question. How much damage does each individual C-UAC round do? For example, I'm running a UAC-5 on my Shadow Cat. Each time I fire the weapon, it fires three shells, then another three if I fire during the cooldown. How much damage is each shell doing? Is each shell a 5 damage shot? Is the 5 damage the weapon does divided between the three?


Quick, Simple Question: How Much Damage Does Each Individual Clan Uac Round Do?
Started by AncientRaig, Aug 02 2015 04:36 AM
Question
3 replies to this topic
#1
Posted 02 August 2015 - 04:36 AM
#2
Posted 02 August 2015 - 08:25 AM
each individual round from a Clan Autocannon or Ultra AutoCannon does the AC s number split between by the number of shots number of shots, so:
AC2/UAC2 fire 2 shells, each dealing 1 damage
AC5/UAC5 fire 3 shells, each dealing 1.66666666666666666666666666666666666666666666666666 damage
AC10/UAC10 fire 4 shells each dealing 2.5 damage
AC20/UAC20 fire 5 shells each dealing 4 damage
AC2/UAC2 fire 2 shells, each dealing 1 damage
AC5/UAC5 fire 3 shells, each dealing 1.66666666666666666666666666666666666666666666666666 damage
AC10/UAC10 fire 4 shells each dealing 2.5 damage
AC20/UAC20 fire 5 shells each dealing 4 damage
Edited by Rogue Jedi, 02 August 2015 - 08:26 AM.
#3
Posted 02 August 2015 - 08:29 AM
Divide the class of the ac by the number of shells. For example, a clan ac 5 fires two shells at 2.5 damage each. The ac 10 takes a slight hit because 10 divided by 3 will result in 3.3 repeating.
They changed this in the last patch. There is now one less shell.
Rogue Jedi, on 02 August 2015 - 08:25 AM, said:
each individual round from a Clan Autocannon or Ultra AutoCannon does the AC s number split between by the number of shots number of shots, so:
AC2/UAC2 fire 2 shells, each dealing 1 damage
AC5/UAC5 fire 3 shells, each dealing 1.66666666666666666666666666666666666666666666666666 damage
AC10/UAC10 fire 4 shells each dealing 2.5 damage
AC20/UAC20 fire 5 shells each dealing 4 damage
AC2/UAC2 fire 2 shells, each dealing 1 damage
AC5/UAC5 fire 3 shells, each dealing 1.66666666666666666666666666666666666666666666666666 damage
AC10/UAC10 fire 4 shells each dealing 2.5 damage
AC20/UAC20 fire 5 shells each dealing 4 damage
They changed this in the last patch. There is now one less shell.
Edited by Spike Brave, 02 August 2015 - 08:30 AM.
#4
Posted 02 August 2015 - 12:27 PM
Spike Brave, on 02 August 2015 - 08:29 AM, said:
Divide the class of the ac by the number of shells. For example, a clan ac 5 fires two shells at 2.5 damage each. The ac 10 takes a slight hit because 10 divided by 3 will result in 3.3 repeating.
They changed this in the last patch. There is now one less shell.
They changed this in the last patch. There is now one less shell.
It still looks like the UAC-5 is firing 3 shells visually though, which is odd, considering it uses only 2 rounds per trigger pull. Though it would explain why the AC10 and UAC10 only do 9.99 damage instead of 10.
Edited by Sidefire, 02 August 2015 - 12:53 PM.
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