Jump to content

Please Unlock The Clan Jjs


8 replies to this topic

#1 CrushLibs

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 546 posts

Posted 21 July 2015 - 06:55 PM

PGI please unlock clan JJs so we can taylor our mech just a little bit?

Scat with 6 locked is redick some people do like having ammo and armor more than being able to jump 50m.

Engine , ES , Armor all fixed can we atleast have JJs that can be taken off if we are not jump snipers??

#2 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 21 July 2015 - 07:25 PM

Yes, I'd like my Timbie-S and Direwhale-S side torsi to be even better than it already is, so I can vomit lasers more. ;)

Unlocking JJs will definitely help many Clan mechs to perform but it will push already strong ones to be even more WTFBBQ.

Edited by El Bandito, 21 July 2015 - 07:28 PM.


#3 Aggravated Assault Mech

    Member

  • PipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 825 posts
  • Locationlocation location

Posted 21 July 2015 - 11:36 PM

It's a limitation that you signed up for when you decided to play an omnimech.

Only JJ-locked Clan mech that is really hurting for tonnage is the Summoner, and that's more because it lacks endosteel.

So far it doesn't really seem like the Scat needs any help anyways. It is only 45 tons, after all.

#4 Narcissistic Martyr

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 4,242 posts
  • LocationLouisville, KY

Posted 21 July 2015 - 11:46 PM

Arctic cheetahs with another 2,5 tons for heat sinks, ammo, lasers?

How about hell the frack no.

A few specific mechs being allowed to remove them completely (summoner, nova) to free up tonnage? Perhps.

Edited by Narcissistic Martyr, 21 July 2015 - 11:47 PM.


#5 kesmai

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,429 posts
  • LocationPirate's Bay

Posted 21 July 2015 - 11:54 PM

No.
if you can not get along with fixed equipment unlocking it will not help you.

#6 Hit the Deck

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,677 posts
  • LocationIndonesia

Posted 21 July 2015 - 11:55 PM

In December you can get yourself some Clan 'Mechs with unlocked JJs.

#7 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 21 July 2015 - 11:56 PM

Posted Image

#8 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,980 posts
  • LocationUSA

Posted 22 July 2015 - 12:01 AM

If it was for Summoner on down, I would think that is fair.

Do it for JJ's and any other locked equipment, such as CAP and DHS so that we have a choice and can reposition at least to more efficient positions and a little freedom in builds.

Summoner, Nova, Kitfox, and Mist Lynx would all benefit greatly from it.

* and that includes engine locked DHS. As long as you've got 10 in the final build just like any other mech.

Edited by Mister D, 22 July 2015 - 12:12 AM.


#9 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 22 July 2015 - 12:11 AM

I see why they do not allow unlocking clan JJ. Still from a lore point of view it is amusing.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users