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Gauss Ammo Explosion.


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#1 Mimi von Raider

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Posted 28 July 2015 - 09:27 PM

I was killed by ammo explosion in center torso. But in center torso I have only gauss ammo, which don't blow! Fix gauss ammo, pls.
proofs - http://i.imgur.com/tN6Jsl2.jpg , http://i.imgur.com/Rqtax1A.png
approximate time - PDT time, 22-52 28/07/2015
NA server.

Edited by Mimi von Raider, 30 July 2015 - 12:00 AM.


#2 Wintersdark

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Posted 28 July 2015 - 09:50 PM

Best I can tell, your RT was destroyed. This causes your RA to be destroyed as well, which happens after.

When a component is destroyed, every item within it that can explode (non-gauss ammo bins, gauss rifles) test to explode. For your GR in your RA, that's a 95% chance to explode. It did so, and transferred the damage inwards because your RA and RT were already destroyed.

That *should* have done damage to your CT; but you'd have had to already be pretty significantly damaged for it to destroy you.

Gauss Rifle explosions are still counted as ammo explosions, by the way.

I believe damage from ammo explosions(+ gauss rifle explosions) is not reduced when it transfers like further hits to destroyed components are, so that would be 20 damage to your CT structure.

#3 Tarl Cabot

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Posted 28 July 2015 - 09:51 PM

Not enough info to determine if it was the ammo in the right leg or the gauss rifle itself was crit that took out the CT. Nor is the way the damage is listed necessarily the order everything happened, it is only the order the client received the information.

But do put in a bug report with screen shot, your time/day so if there the logs are detailed enough it may be reviewed.

And do we actually know when the ammo explosion text is generated? Does it show up at the start of the damage or when the damage has run its course?

Without the ability to log events in the game, it is items like this that can make things look strange and weird.

Edited by Tarl Cabot, 28 July 2015 - 09:58 PM.


#4 Mcgral18

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Posted 28 July 2015 - 09:55 PM

View PostWintersdark, on 28 July 2015 - 09:50 PM, said:

Best I can tell, your RT was destroyed. This causes your RA to be destroyed as well, which happens after.

When a component is destroyed, every item within it that can explode (non-gauss ammo bins, gauss rifles) test to explode. For your GR in your RA, that's a 95% chance to explode. It did so, and transferred the damage inwards because your RA and RT were already destroyed.

That *should* have done damage to your CT; but you'd have had to already be pretty significantly damaged for it to destroy you.

Gauss Rifle explosions are still counted as ammo explosions, by the way.

I believe damage from ammo explosions(+ gauss rifle explosions) is not reduced when it transfers like further hits to destroyed components are, so that would be 20 damage to your CT structure.



They did change the Gauss note from Ammo Explosion to Weapon Explosion (remember, that stopped CASE from protecting against Gauss).


This case is much simpler to explain, he lost a leg, that had SRM ammo in it, that caused 200 damage when it blew and took out his ST and CT, because explosion damage isn't halved like weapon damage.

AMS ammo also explodes, but only 48 for a full ton (of 2000).

Edited by Mcgral18, 28 July 2015 - 09:56 PM.


#5 Tarogato

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Posted 28 July 2015 - 10:04 PM

Looks to me like ammo in the right leg exploded. When it blows the leg, the remaining damage goes to the side torso. If the torso is blown, then it goes to the CT. Perfectly normal, albeit rare.

#6 Wintersdark

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Posted 28 July 2015 - 10:11 PM

View PostMcgral18, on 28 July 2015 - 09:55 PM, said:



They did change the Gauss note from Ammo Explosion to Weapon Explosion (remember, that stopped CASE from protecting against Gauss).


This case is much simpler to explain, he lost a leg, that had SRM ammo in it, that caused 200 damage when it blew and took out his ST and CT, because explosion damage isn't halved like weapon damage.

AMS ammo also explodes, but only 48 for a full ton (of 2000).

yup, agreed. I missed the leg loss.

#7 MountainCopper

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Posted 29 July 2015 - 12:05 AM

Currently can't understand the Left and Right markers for the Front on the death screen, but your cause of death was an SRM ammo explosion in the left leg (the left one got destroyed, no?).
Destroyed the leg, then the side torso above it and finally the CT.

#8 Lily from animove

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Posted 29 July 2015 - 01:34 AM

View PostMcgral18, on 28 July 2015 - 09:55 PM, said:



They did change the Gauss note from Ammo Explosion to Weapon Explosion (remember, that stopped CASE from protecting against Gauss).


This case is much simpler to explain, he lost a leg, that had SRM ammo in it, that caused 200 damage when it blew and took out his ST and CT, because explosion damage isn't halved like weapon damage.

AMS ammo also explodes, but only 48 for a full ton (of 2000).



A Micheal Bay worthy ending.

#9 The Great Unwashed

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Posted 29 July 2015 - 01:51 AM

Incidentally, as Gauss ammo does not explode and the rifle does you should almost store the gauss ammo near the weapon to reduce the changes of a critical hit. You can do half ton ammo slots and use the other half to crit-pad the rest. Also, you may want to remove the AMS, add case to your left torso and store your ammo there. In that case when your torso goes you contain all damage and you loose the same weapons. You do increase the changes of a critical hit when the SRM ammo goes but your legs are safe (many lights go for the legs)

KGC-000

And switch endo and FF more tonnage.

Edited by The Great Unwashed, 29 July 2015 - 01:52 AM.


#10 gloowa

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Posted 29 July 2015 - 02:18 AM

only skimmed over the answers, but you were killed by ammo explosion in the leg. Most likely AMS. My Stalker is routinely exploded by 1/2t of ammo in the left arm. Which is stupid. 1/2t of machinegun ammo goes pop and suddenly a 90 ton armored machine looses it's arm, side torso, and center torso. wtf.

#11 Wintersdark

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Posted 29 July 2015 - 02:43 AM

View Postgloowa, on 29 July 2015 - 02:18 AM, said:

only skimmed over the answers, but you were killed by ammo explosion in the leg. Most likely AMS. My Stalker is routinely exploded by 1/2t of ammo in the left arm. Which is stupid. 1/2t of machinegun ammo goes pop and suddenly a 90 ton armored machine looses it's arm, side torso, and center torso. wtf.
SRM, not AMS. AMS ammo does very little damage. Unlike a ton of SRM (or even machine gun - a ton of machine gun ammo will explode for 160 damage) which absolutely will pop your mech.

#12 gloowa

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Posted 29 July 2015 - 02:48 AM

View PostWintersdark, on 29 July 2015 - 02:43 AM, said:

SRM, not AMS. AMS ammo does very little damage. Unlike a ton of SRM (or even machine gun - a ton of machine gun ammo will explode for 160 damage) which absolutely will pop your mech.

dunno man, that laserboat stalker build exploded really often, and ams ammo was the only ammo in it.

#13 Mimi von Raider

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Posted 29 July 2015 - 11:56 PM

You can see - we don't see right leg in log, so it was destroyed before, we see only torso and center. and right before ammo explosion you can see "damaged by c-sml pulse laser". So, if it was a ammo blow in leg the chain will be shorter - leg, and after leg - center, but i don't see that. If it was ammo in leg, so why chain looks like right leg - right torso - center, if center more close than torso? Because of this I still think that it was gauss ammo explosion.

And thank you all for help)

#14 Mcgral18

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Posted 30 July 2015 - 12:09 AM

View PostMimi von Raider, on 29 July 2015 - 11:56 PM, said:

You can see - we don't see right leg in log, so it was destroyed before, we see only torso and center. and right before ammo explosion you can see "damaged by c-sml pulse laser". So, if it was a ammo blow in leg the chain will be shorter - leg, and after leg - center, but i don't see that. If it was ammo in leg, so why chain looks like right leg - right torso - center, if center more close than torso? Because of this I still think that it was gauss ammo explosion.

And thank you all for help)



I'll be honest, I'm not entirely sure.

It could be that the ammo "Exploded" by being destroyed and getting the crit, but as this says, it has no internal damage:

Module faction="InnerSphere" CType="CAmmoTypeStats" name="GaussAmmo" id="2008">
<Loc iconTag="StoreIcons\GaussAmmo.png" descTag="@GaussAmmo_desc" nameTag="@GaussAmmo"/>
<ModuleStats health="10" tons="1" slots="1"/>
<AmmoTypeStats numShots="10" internalDamage="0" type="GaussAmmo"/>
<EffectList/>


SRM ammo would deal damage in 2 damage chunks, so theoretically, it could crit the ammo, as all damage sources can crit items (fall damage, overheat damage, ammo explosion damage, etc...) and you've certainly got enough CT structure to survive a couple dozen of those explosions.


So, it's still the SRM ammo that killed you, but you got shot by a cSPL while still dying, while your remaining Gauss ammo was destroyed. Even if the bin was empty, the item can still be destroyed.




Pure conjecture, but it kinda works from what I understand.

#15 Wintersdark

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Posted 30 July 2015 - 12:14 AM

Remember, timing is funny. The list of the last things to damage you is often not in the right order.

Also, ammo explosions that happen as a result of (rather than before) component destruction can be delayed by several seconds.

So, you really can't read too much in to the damage source list.

#16 MechWarrior849305

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Posted 30 July 2015 - 02:30 AM

View PostWintersdark, on 29 July 2015 - 02:43 AM, said:

SRM, not AMS. AMS ammo does very little damage. Unlike a ton of SRM (or even machine gun - a ton of machine gun ammo will explode for 160 damage) which absolutely will pop your mech.

Full ton of AMS ammo goes for 48 pts -_-





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