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No Damage Indicators

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#1 aniviron

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Posted 28 July 2015 - 01:57 PM

The HSR improvements in the last two patches have seen a massive increase in damage being dealt to my mech without any indication of the damage happening on my client except for the paper doll being updated. In more than half of the matches I play, it is common to take a huge shot ( more than 8% of my health) without getting hit indicators or having a damage sound play. Sometimes I visually see the incoming fire hitting me, sometimes I don't, and I don't even realize I'm damaged until I check the damage readout and find that I have taken 60+ damage.

This has always been a problem in this game since beta, but it used to be fairly rare, maybe one in ten games and usually only on glancing hits. Now it's happening all the time, to the point that it is having a significant impact on gameplay. With no warning or audiovisual feedback that I am taking damage, it's quite common for me to eat an entire alpha before I'm even aware that I am being fired at, which means I'm not taking cover or twisting damage, and it's getting me killed.

I'm currently playing only on NA servers and get a 60-80 ping.

Edited by aniviron, 28 July 2015 - 01:57 PM.






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