Comfy Wedgie, on 29 July 2015 - 08:01 AM, said:
This is an expression of frustration looking to illicit comments pertaining to a similar experience and how it was overcome, if it was at all.
So, after another post full of drama I bought a Clan pack for a significant amount of money that included 3 Dire wolves.
Which I have painstakingly mastered and therefore have all their speed quirks plus double to the initial skills.
And it is a horrible poorly implemented mech.
I have heard a lot about hit boxes and the like and I guess that is the problem.
Basically, even at 54 mph I can't keep up with anyone and am constantly left behind which allows for:
An ECM light that I can't see on radar (nor visually) to stay constantly behind me and pick me off with little to no effort, I am lucky to ever get a shot off.
Which brings me to another point, this game has a heavy focus on the PUG, after all the "PLAY NOW" button takes you to those matches and not to the whole CW thing. Telling me that I need a medium to escort me in PUG is useless, the other players don't care, end of story; it's that simple.
I have fought numerous heavies and lights that can take a pounding from me. The only setup I can make work is 2 AC10s, 6 med er lasers and heat sinks, CAPs and even a targeting computer, just to get the tonnage up.
I went one on one with another dire wolf put no more than 6 dbl clicks worth of dual ac10 into him and he died. Just like that. In my Dire Wolf it made me really sad because I know how he felt. Also, he started at 100% and died at around 71%; which I also thought was pathetic.
Taking on anything else it's a poundfest where I am smothering them in dual AC10 hits and they take less damage than the dire wolf I fought. And my favorite, if it gets rough, they can run away, something else you can't do as a Dire wolf. Oh, be it light, med, heavy or another assault, 1 on 1 in a brawl, fresh, you will be destroyed from CT almost ever time whilst your enemy has the advantage of damage being spread around.
I have tried so many combinations because my curiosity was peaked and they're all made irrelevant by the fact that you can't keep up with the group, are constantly picked off by lights and can't defend yourself when it happens.
I have tried dual AC20s - super hot and was not as effective as 2xAC10
Multiple ER-PPCs - horrible, slow, useless...
Missile boating
4 AC10s (barely enough ammo)
5 AC5s and med lasers
Nothing will save you from an invisible light right behind you that takes you out.; and you can't even turn around fast enough to face them.
And that's another thing, what's the use of my Clan Active Probe it can't detect an invisible light behind me? It's ridiculous.
And even though I'm a new player, I can see how the addition of the Cheetah with ECM has made the game even more miserable for Dire Wolf players.
Ironically, my first experience with assaults was the Awesome which I never had a problem with. You could get lights off you and be a useful member of the team.
As a Dire wolf if people baby sit me to get to destination that's less mechs in the brawl and we take extra damage.
If hey ignore me I am picked off before I can get there.
It is a miserable, and I mean miserable play experience.
So why did I master them? I was curious. Sometimes you just want to see how bad something is; well that's after all of the "it must be me" thoughts you go through at first.
It's not me. I've had enough situations I have been unable to resolve in a reasonable way that makes the play experience in a Dire Wolf just constant misery.
The fact is, indeed, if you solo pug, and you are in a direwolf, you can get left behind, and die.