Did Pgi Completely Give Up On 3-3-3-3 ?
#1
Posted 31 July 2015 - 09:13 AM
There wasn't a long wait for my team of 4 to get into this match.
GG Matchmaker close.
#2
Posted 31 July 2015 - 09:15 AM
#3
Posted 31 July 2015 - 09:17 AM
#4
Posted 31 July 2015 - 09:20 AM
#6
Posted 31 July 2015 - 09:27 AM
NOBODY called that a year ago!
/sarcasm
Can we has tonnage and/or BV now?
#7
Posted 31 July 2015 - 09:29 AM
#8
Posted 31 July 2015 - 09:30 AM
Group Queue is up to 5 of any, so 2/0/5/5 is a possibility.
Working as Intended™
#9
Posted 31 July 2015 - 09:30 AM
I'm not arguing against something like BV, but prior to the 3s system, my medium mechs were entirely useless. At least now there's a good possibility the other side is fielding similar mechs.
Will I be happier if it's upgraded? Of course. Closely matched teams are ideal.
#10
Posted 31 July 2015 - 09:32 AM
cdlord, on 31 July 2015 - 09:27 AM, said:
NOBODY called that a year ago!
/sarcasm
Can we has tonnage and/or BV now?
Tonnage does not equal effectiveness, and I shudder to think what PGI's BV costs will be. Maybe taking LRMs should give your team extra BV?
#11
Posted 31 July 2015 - 09:33 AM
In the Group Q, it's basically Mad Max conditions. Grab the biggest, shiniest vehicle you can and walk through the gates of Valhalla.
#12
Posted 31 July 2015 - 09:58 AM
#13
Posted 31 July 2015 - 10:00 AM
Voq, on 31 July 2015 - 09:30 AM, said:
Apparently not when it comes to Assaults...
Davers, on 31 July 2015 - 09:32 AM, said:
#14
Posted 31 July 2015 - 10:05 AM
there has to be some balance of letting people play what they want, wait times, and finding a fair/balanced match.
#15
Posted 31 July 2015 - 10:15 AM
#16
Posted 31 July 2015 - 10:54 AM
cdlord, on 31 July 2015 - 09:27 AM, said:
NOBODY called that a year ago!
/sarcasm
Can we has tonnage and/or BV now?
3/3/3/3 isnt a failure, the lack of will to enforce it is. Most people can't be bothered to play something else than a heavy with the flavor of the
#17
Posted 31 July 2015 - 10:55 AM
I think the code is still in there, but the release valves have blown completely off and the way players have been queuing hasn't let them come back with any normalcy.
#18
Posted 31 July 2015 - 10:59 AM
I've posted the math a few times, to have the solo queue matchmaker able to make decent Elo based matches requires a concurrently playing population of over 20,000 people. This does happen at prime time, though it falters at off hours.
The group queue is a fraction of the solo queue in size, and has the added burden of fitting groups together basically means that all other elements of matchmaking are at best hopes and dreams.
#19
Posted 31 July 2015 - 11:01 AM
Mcgral18, on 31 July 2015 - 09:30 AM, said:
Group Queue is up to 5 of any, so 2/0/5/5 is a possibility.
Working as Intended™
And just to add, MM does try to give you those perfect 3/3/3/3 games if it can. But it's juggling a lot of other constraints such as Elo and available people searching. So it often times has to make concessions. If PGI had a more dynamic limitation based on group size (2-4 man groups restricted to 1/1/1/1, 5-8 man group restricted to 2/2/2/2, 9-12 man 3/3/3/3), it could hit 3/3/3/3 almost every time. Unfortunately it seems a lot of people are against that so we wind up with these ridiculous match ups.
#20
Posted 31 July 2015 - 11:03 AM
DAYLEET, on 31 July 2015 - 10:54 AM, said:
Not the lack of will to enforce it. They cannot enforce it, because populations just don't allow it.
The failure, though, is properly incentivizing playing less played weight classes. You can't force people to play the right weight classes, you need to make them want to.
But even if the queues where filled with an even distribution of players, you'd STILL have severe troubles getting 3/3/3/3 in group queue matches for the reasons I said in my post above - having to Tetris groups into sets of 12 players is extremely hard even with the other restrictions. It's just not going to happen unless we have orders of magnetude more players...
...or players start accepting the reality that we need to have soft game mode select to have decent matchmaking. But we the players said hard game mode select was more important than 3/3/3/3 or Elo, so that's that.
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