Ilclan Wolf?
#1
Posted 04 July 2015 - 07:57 PM
#2
Posted 04 July 2015 - 09:14 PM
#3
Posted 05 July 2015 - 12:56 AM
edit: On a less serious/funny note: Mercenarys went to Clan Wolf side I presume? Like -MS-?
edit²: Not a critic huh? Don't misunderstand my words. But the victory of Clan Wolf could be explained in part by that quiaff?
Edited by KuroNyra, 05 July 2015 - 01:06 AM.
#4
Posted 05 July 2015 - 04:14 AM
* Won terra only because had massive help from merc units
#6
Posted 05 July 2015 - 04:29 AM
KuroNyra, on 05 July 2015 - 12:56 AM, said:
edit: On a less serious/funny note: Mercenarys went to Clan Wolf side I presume? Like -MS-?
edit²: Not a critic huh? Don't misunderstand my words. But the victory of Clan Wolf could be explained in part by that quiaff?
I see, so who are warden and who are crusader or has Clan Wolf not reached that point yet? Are crusaders guarding Terra from the IS or are the wardens guarding Terra from the clans right now? Or is it a cluster-duck?
#7
Posted 05 July 2015 - 05:10 AM
#8
Posted 05 July 2015 - 05:38 AM
CoffiNail, on 05 July 2015 - 05:10 AM, said:
I see. I am glad that PGI is taking steps to at least let the loyalists direct their attacks rather than let them go on their own ***** program and mess up treaties, ceasefires, etc and disrupting the entire theater. As mercs, they are hired. They do the job and we cut them a check. No job, no money.
#9
Posted 05 July 2015 - 10:39 AM
CoffiNail, on 05 July 2015 - 05:10 AM, said:
Coffi, love ya man, but Clan Wolf was the last clan to hire a large merc unit. CGB (even CGBI specifically) hired MS and CI long before we did. But we totally agree with everyone else that without their help, we wouldn't be where we are now.
Edited by Knightcrawler, 05 July 2015 - 10:47 AM.
#10
Posted 06 July 2015 - 01:35 AM
Knightcrawler, on 05 July 2015 - 10:39 AM, said:
Coffi, love ya man, but Clan Wolf was the last clan to hire a large merc unit. CGB (even CGBI specifically) hired MS and CI long before we did. But we totally agree with everyone else that without their help, we wouldn't be where we are now.
Just like any other clan...
Without mercs, Clans literaly have no chance
Edited by KuroNyra, 06 July 2015 - 01:36 AM.
#11
Posted 06 July 2015 - 03:45 AM
I personally would rather be stuck on the starter worlds than need help from mercenaries. A joke on the CGBI forums atm is that pgi is doing very well lore wise. Most Clansmen dislike the mercenary units. I have friends in various Merc units, good guys but I really wish they would all just stay inner sphere like they are canonically to be.
They choose to be mercs, and mercs are inner sphere, they should only be allowed inner sphere contracts and Mech chassis in community warfare. Instead those groups that were close to pgi cried that they should be allowed to play both their Clan and inner sphere. Pgi went with it. I personally think since they screwed with that part they should just go and make CW pure mixtech bring what ever you want. Mercs do it anyways.
Edited by CoffiNail, 06 July 2015 - 03:46 AM.
#12
Posted 06 July 2015 - 03:56 AM
CoffiNail, on 06 July 2015 - 03:45 AM, said:
Who knew that on the mwo"mercs".com forums that so many people would have such a huge problem with fictional mercenary organizations.
Do you want to know the kicker to that statement though? Clan's weren't initially suppose to be in this game. CW was suppose to be just IS warfare but IGP wanted more money I guess and forced that issue (atleast according to what I've heard). The heartattack you clan roleplayers would have had, my god. Perhaps I had heard that wrong though and maybe Clan's were always meant to be in this game.
Edited by DemonicD3, 06 July 2015 - 04:08 AM.
#13
Posted 06 July 2015 - 08:32 AM
#14
Posted 06 July 2015 - 08:34 AM
DemonicD3, on 06 July 2015 - 03:56 AM, said:
Who knew that on the mwo"mercs".com forums that so many people would have such a huge problem with fictional mercenary organizations.
Do you want to know the kicker to that statement though? Clan's weren't initially suppose to be in this game. CW was suppose to be just IS warfare but IGP wanted more money I guess and forced that issue (atleast according to what I've heard). The heartattack you clan roleplayers would have had, my god. Perhaps I had heard that wrong though and maybe Clan's were always meant to be in this game.
No. Only time Clans were not to be in game would be their initial attempt for mw5 which would have taken place 3015. That was the whammy trailer from 09 iirc.
The VERY first inner sphere news tweet from the start of October from 2011 was of the outbound light giving a distress call of unknown origin. Aka when they were captured by Clan smoke Jaguar. I have been following this game since it was announced and since that tweet.
#15
Posted 06 July 2015 - 09:27 AM
Well, we were not only able to hold our own against multiple waves of merc units attacking us early on in CW, but we've learned to embrace them, work together with them, and create an environment where they felt welcome to fight alongside us, valuing their input and recommendations instead of just telling them what to do. Their help has even extended beyond the battlefield, with the setup of a new Wolf Hub to help coordinate attacks, and provide channels for solo players to group up.
No Clan is innocent in using mercs. Every Clan has used them at some point. The way they were implemented in CW doesn't allow for a 100% lore-based approach.
What does line up just like lore, is Clan Wolf learned how to play the game. They understood the opposition, knew the weaknesses in the Clan's approach to warfare, and did what was necessarily to ensure victory, even if it was viewed with disdain from the other Clans.
There was no foul play, nor sabotage to the other Clans. Clan Wolf utilized its resources 100% in accordance with the current implementation of Community Warfare, and became the first Clan to have reached Terra.
#16
Posted 06 July 2015 - 10:01 AM
The laughable algorithm has forced us to take a massive amount of extra planets without gaining any real ground. There was never any actual chance of us getting there first outside of every other clan completely failing to take any planets and us having a gargantuan amount of time.
#17
Posted 06 July 2015 - 10:01 AM
#18
Posted 06 July 2015 - 10:30 AM
DemonicD3, on 06 July 2015 - 03:56 AM, said:
Who knew that on the mwo"mercs".com forums that so many people would have such a huge problem with fictional mercenary organizations.
Do you want to know the kicker to that statement though? Clan's weren't initially suppose to be in this game. CW was suppose to be just IS warfare but IGP wanted more money I guess and forced that issue (atleast according to what I've heard). The heartattack you clan roleplayers would have had, my god. Perhaps I had heard that wrong though and maybe Clan's were always meant to be in this game.
No Clans where always going to be in game, why else would they start the game around the year 3050
#19
Posted 06 July 2015 - 11:42 AM
I still think we should have the FedCom instead of Davion and Steiner divided, but could imagine how many players that would put under a single banner?
Some of the Periphery States would be nice too. Of course that all just further divides the player base, so I understand their exclusion.
The point being, things are not perfect to the lore and never will be. Write your own stories of the Clan Invasion and the years afterwards.
This game has progressed in leaps and bounds since alpha, and PGI has been doing much, much better since they bought out IGP. I will look forward to further improvements.
#20
Posted 06 July 2015 - 01:55 PM
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