I would like to know what developement on the strategic side of the game will be such as drop ships tanks (track,hover,wheeled), Aerospace fighters/aircraft and vtols. Resources and availability of a plannet or factory building the desired Mechs or equipment. Cmd structure of the houses and the political side if you are at war or not with a house. Of course Mercs and pirates. And there a ability to start your own house.


I am interested in hearing about the strategic side of the game
Started by Cainon, Dec 01 2011 03:45 AM
1 reply to this topic
#1
Posted 01 December 2011 - 03:45 AM
#2
Posted 01 December 2011 - 03:49 AM
Combined arms will not exist. At least not on launch, no speculation as to whether or not they intend to keep it to just 'Mechs or intend to add them later.
Strategic assets on a House or Merc Command level seem probable.
Houses will almost certainly not be player run like say, Face of Mankind. I'd love for it to be like that, but it seems like a pipedream.
You can create your own Mercenary Command, but you will certainly not be able to create your own House in the sense of becoming one of the major players of the Inner Sphere, you could have a House in the sense that there are family names and what not maybe. But something like House Davion or House Steiner? Not a chance in hell methinks.
Strategic assets on a House or Merc Command level seem probable.
Houses will almost certainly not be player run like say, Face of Mankind. I'd love for it to be like that, but it seems like a pipedream.
You can create your own Mercenary Command, but you will certainly not be able to create your own House in the sense of becoming one of the major players of the Inner Sphere, you could have a House in the sense that there are family names and what not maybe. But something like House Davion or House Steiner? Not a chance in hell methinks.
Edited by Haeso, 01 December 2011 - 03:49 AM.
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