Fastwind, on 28 December 2015 - 02:46 PM, said:
Why do people "refuse" to fight counterclockwise?
I was in a match with you today where our team went CW on River City. Here are some reasons why this is happening (some have been mentioned by guys before me):
-
Some players want to try new things instead of doing the same **** everytime.
In PUG games fun does not always emerge from doing the correct or most efficient things. Otherwise no one will try the 9xSRM6 Archer in three months.
- Players are following their light mechs
I mainly use light mechs because i like being flexible. And besides scouting, lights are built to flank the enemy. To do this, we check out all directions to first find victims and then harass them. For us, there is no CW or CCW, we go where we can shoot the enemy without being shot back.
The fact that the deadliest light armament is symmetric (like the 6x slas/splas loadout) make us also independent of moving direction. The ball of death is for assaults, heavies and mediums, most lights are way more effective outside the ball trying to divert the enemy's attention on two fronts, so the Ball can push more easily.
The problem here is: The ball of death follows us in almost every third match! They don't see that the blue arrows they are following on their map are much faster mechs than themselves who want to be alone. And of cause this can lead to us lights unintentionally creating a CW movement.
- Some players don't know that CCW is more efficient
And speaking of symmetric light loadouts: There are a lot of other mechs where moving direction is not important. And if you happen to get in a team with many of those, going CW is not unusual. Don't forget: PUG-Matches are not competitive, players drive their mechs for fun, not for perfect effectiveness. So even when a player's mech is slightly right-loaded, they simply don't think much about it. That's because even when going CW, they manage to find cover to fire with their right side, like lone rocks or buildings.
In fact i played since beta and never cared or heared about CW/CCW until today. Sure, when i drive a right-loaded mech i intuitively tend CCW. But i never expect my whole team to do the same. It was totally okay for me to go CW, i always found my lone rock to fire my strong side from.
So my advice for you is:
When pugging expect nothing. When the mob goes CW, deal with it and do your best with the situation. And as you could see from our recent River City match, we still managed to win 12-4 despite going CW. It may be less efficient, but that's not the main point of pugging.
If you want efficiency, don't pug and look for a group instead.
Edited by Daggett, 04 January 2016 - 03:55 PM.