Mycrus, on 10 August 2015 - 06:31 AM, said:
LordBraxton, on 10 August 2015 - 06:37 AM, said:
You can stick within 150m of your team without stopping your roll in a light. After the enemies position has been located, and unless you have serious coordination to go kill any idiots trying to play sniper on the other team, yes you should rejoin the deathball. (flying around it like a drone)
Yes. But MWO never changes. I am more exhausted by the people who decide they'd rather hide in the back and help the enemy team.
yes. this too. snipers do massive damage. to their teammates.
LordBraxton, on 10 August 2015 - 06:37 AM, said:
You can stick within 150m of your team without stopping your roll in a light. After the enemies position has been located, and unless you have serious coordination to go kill any idiots trying to play sniper on the other team, yes you should rejoin the deathball. (flying around it like a drone)
Yes. But MWO never changes. I am more exhausted by the people who decide they'd rather hide in the back and help the enemy team.
yes. this too. snipers do massive damage. to their teammates.
Run a Locust. Never be in the deathball. Ever. It's why I run it. I am most effective out on my own. I can cap, squirrel, harpoon a whale solo, scout, spot, and then, after the battle is fully engaged, come in and core out the enemy "sniper" mechs, effectively invalidating every ton of frontal armor they possess, saving my team from having to chew through it all.
If you want to avoid the meta, you gotta avoid the meta.
(there was a pun in there for those that don't get it)