Can We Haz Road Map Updates?
#1
Posted 11 August 2015 - 01:42 PM
#2
Posted 11 August 2015 - 01:56 PM
#3
Posted 11 August 2015 - 02:14 PM
Mcgral18, on 11 August 2015 - 01:56 PM, said:
Future Roadmap Update said:
Reports of this development has gotten great reviews.
A statement regarding this matter has been released..
"With this technology, we are properly able create 'Frankenmechs', a key pillar of mech warfare development." - Paulconomist
Future details will follow soon.
#4
Posted 11 August 2015 - 04:48 PM
Edit-
Future Roadmap Update said: said:
Initial Designs saw great promise, but Budget Cuts lead to Cuts in the Designs,
because of these Cuts the Nova Forarms wont be reworked, just Removed,
Initial Nova Plans and Concept
reworked Nova due to Budget Cuts,
Edited by Andi Nagasia, 11 August 2015 - 04:57 PM.
#5
Posted 11 August 2015 - 04:51 PM
God damn I want that command wheel though... I find them far more effective than voip at communicating across boarders in a game like this
#7
Posted 11 August 2015 - 05:04 PM
Sadist Cain, on 11 August 2015 - 04:51 PM, said:
You're preaching to the choir.
When you can unify the messages (especially have sets for each language), you can bridge the underhive to "not-underhive" for the purposes of communication.
That would be a significant step IMO.
#8
Posted 12 August 2015 - 05:32 AM
#9
Posted 12 August 2015 - 05:38 AM
Andi Nagasia, on 11 August 2015 - 04:48 PM, said:
Edit-
this would be a total fail, because it reveals the legs as easy alternate targets,
it still keeps the CT being snipable form any angle.
It alos destroys the proportions, (NVA arms have to be below torso, because thats the bit cacon thats left since they had to add the Torso twist thingy) they would also have to cut off some height of the legs, which then is kinda impossible die to the SCR hving the same legs.
And this change would not even fix the ssue of beign too wide. But that si also a canon design thing that you cna only fix by un-novaing the nova.
/wasteoftimeandbudget if they make these changes.
#10
Posted 12 August 2015 - 05:56 AM
Oh, and Phoenix II.
Edited by El Bandito, 12 August 2015 - 06:06 AM.
#12
Posted 12 August 2015 - 08:30 AM
We're full up with 'mechs until April '16, so there shouldn't be a new pack until early winter.
#13
Posted 12 August 2015 - 08:36 AM
stjobe, on 12 August 2015 - 08:30 AM, said:
We're full up with 'mechs until April '16, so there shouldn't be a new pack until early winter.
Expect another "town hall" followed by a mech pack preorder somewhere around the time MWO's on Steam.
#14
Posted 12 August 2015 - 10:26 AM
#16
Posted 12 August 2015 - 02:46 PM
#17
Posted 12 August 2015 - 02:49 PM
last Friday........ So i guess Soon
#18
#19
Posted 12 August 2015 - 03:03 PM
Monkey Lover, on 12 August 2015 - 02:49 PM, said:
last Friday........ So i guess Soon™
Yeah that's what I was going off of..
I asked about it earlier this week and he didn't respond, someone else asked yesterday I believe and he said "working on it".
#20
Posted 12 August 2015 - 03:17 PM
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