Very nice.
Some comments as someone who bought the resistance package:
- I actually love my
5J. Ironically, it's been my best preforming Grasshopper I've got. I use it for some close in skirmishing tactics. Hit them, and fade away with the incredible (for it's weight) speed and jump capabilities. With the LPLs for a bit of range (still kinda short, but it's something), and the set of MPLs for when things might run a bit hot, I've found it to my liking. My other Grasshoppers have been feeling a little lacking in comparison, except for a bit more range typically.
- As for the 5N, you saw pulses and massive laser boating, I saw 4 LLs (don't ask why). As you've probably already noticed, I don't always follow the quirks (not always to my benefit, I know). This was my next best performer for me. (Looks like my line up is backwards from yours!) (I'll also admit, my first
build had 2 PPCs and 5 MPLs. It did not go very well, so I tossed the quirks to the side again!)
Last Grasshopper is kinda still a throw together for me, not even worth mentioning at this time. (Haven't had any ideas, but you may have given me some with your review.)
As a side note:
I always thought MPLs ran on the same ghost heat limits (and were even counted as) normal Medium lasers... Has it been tested that MPLs don't incur any ghost heat?
Great review. I felt you were very even and level handed in your assessment. I liked how you reserved your judgement on the mech till after you had played with it yourself. I've heard so many "it's a dead mech" before it's even released. It's refreshing to see someone take the time to make their own assessments first before decrying a mech one way or the other.