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A Way To Test Warhorns?
Started by Private Hix, Aug 14 2015 08:36 AM
12 replies to this topic
#1
Posted 14 August 2015 - 08:36 AM
Hello,
Is there a way to test out a warhorn before you buy it? I am looking to buy one, but I would like to know what it sounds like first.
Is there a way to test out a warhorn before you buy it? I am looking to buy one, but I would like to know what it sounds like first.
#3
Posted 14 August 2015 - 08:42 AM
but an ingame solution would be nicer
#6
Posted 14 August 2015 - 08:45 AM
Pretty sure you can do this in the testing grounds....maybe im wrong.
#8
Posted 14 August 2015 - 09:26 AM
Ascaloth, on 14 August 2015 - 08:52 AM, said:
Not before buying it...
duh....dont mind me it was a long night and i only got 4 hours of sleep.
That's why Ascaloth is here to keep me on track...
But they should have a sounds button on the bottom of the warhorns...i bet they would sell more this way.
#9
Posted 14 August 2015 - 10:39 AM
ofc, there should be "play" button in the selection screen. as basic option . But hey, this is PGI. there isnt anything usual.
#10
Posted 14 August 2015 - 10:44 AM
btw, i think only 3 are usefull.
1) ghostbear (mybe jaguar also)
2) urbie - missing on the list above.
3) suricat.
rest are total meh.
1) ghostbear (mybe jaguar also)
2) urbie - missing on the list above.
3) suricat.
rest are total meh.
#11
Posted 14 August 2015 - 10:47 AM
Titannium, on 14 August 2015 - 10:39 AM, said:
ofc, there should be "play" button in the selection screen. as basic option . But hey, this is PGI. there isnt anything usual.
I mean, I understand that it's supposed to be a Minimal Viable Product, but it seems rather stupid to not even develop the little things that lets you earn money...
And along those lines, how many things have they monetized?
* Mech packs
* Hero 'mechs
* Camos
* Paints
* Cockpit items
* Private matches
* MC
That's it, isn't it? Seems like there's a lot of things they could do to rake in the cash (and maybe lower the prices on some of the items so they'd sell more).
#12
Posted 14 August 2015 - 12:27 PM
stjobe, on 14 August 2015 - 10:47 AM, said:
That's it, isn't it? Seems like there's a lot of things they could do to rake in the cash (and maybe lower the prices on some of the items so they'd sell more).
Like custom geometry. Different atlas heads, different catapult noses, different centurion mohawks, different shoulder parts, heck, even different hand actuators (i much prefer humanoid hands over claws and would pay to change it!)
Also, decals. Both custom or premade. I'd pay for that sh*t!
There's so much untapped potential to monetize, it's ridiculous!
Edited by Juodas Varnas, 14 August 2015 - 12:28 PM.
#13
Posted 14 August 2015 - 01:48 PM
Juodas Varnas, on 14 August 2015 - 12:27 PM, said:
Like custom geometry. Different atlas heads, different catapult noses, different centurion mohawks, different shoulder parts, heck, even different hand actuators (i much prefer humanoid hands over claws and would pay to change it!)
Also, decals. Both custom or premade. I'd pay for that sh*t!
There's so much untapped potential to monetize, it's ridiculous!
Also, decals. Both custom or premade. I'd pay for that sh*t!
There's so much untapped potential to monetize, it's ridiculous!
I'd dump serious cash for custom geometry. Just saying.
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