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Weekend Update - 08.15.2015


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#21 NeoCodex

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Posted 17 August 2015 - 06:57 AM

View PostDawnstealer, on 17 August 2015 - 05:21 AM, said:

But also keep in mind that this model exists in a first person shooter, so you don't want the nose any longer than it has to be to make the point. Otherwise, you end up with a Stalker-esque deathblimp that's easily killed from the side. It still will be, but bring that nose out another 20% or so and it just becomes a big target.


It's true. It's sad that it has to be this way tough. Could have just armor it up from the sides or something, I don't know. Too bad.

#22 KraftySOT

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Posted 17 August 2015 - 07:18 AM

That Crab looks absolutely terrible.

Just my opinion. Its very nice work. It just...looks nothing like a Crab.

#23 MechaBattler

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Posted 17 August 2015 - 08:06 AM

View PostKraftySOT, on 17 August 2015 - 07:18 AM, said:

That Crab looks absolutely terrible.

Just my opinion. Its very nice work. It just...looks nothing like a Crab.


Well does the original Crab art look like a Crab?

#24 NeoCodex

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Posted 17 August 2015 - 11:54 AM

View PostKraftySOT, on 17 August 2015 - 07:18 AM, said:

That Crab looks absolutely terrible.

Just my opinion. Its very nice work. It just...looks nothing like a Crab.


Finally somebody that agrees. How can you guys not see it? Alex has nailed the concept, but the front nose/torso is absolutely hideous on the model.

Edited by NeoCodex, 17 August 2015 - 11:55 AM.






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