

My Headset Voice Works For Every Application But Mwo - Sup?
#1
Posted 16 August 2015 - 08:28 PM
#2
Posted 16 August 2015 - 08:35 PM
But only in MWO, they both work in other things just fine.
#3
Posted 16 August 2015 - 08:43 PM
Wintersdark, on 16 August 2015 - 08:35 PM, said:
But only in MWO, they both work in other things just fine.
"It just works" -bethesda
This game is cursed with bugs that pgi doesn't even create its ridiculous. They change the running speed of a commando and it makes the arm actuator on an atlas bug out like WTF where are these magic bugs coming from? How can people whose job revolves around smashing mwo bugs not take their life?
#4
Posted 17 August 2015 - 12:31 PM
Goto your options, and look under sound/voice or whatever it is called. The stuff you need to tweak are in that area.
By default, the game just uses your sound card, instead of the USB Headset... unless it is set up as the default recording option in Windows.
Edited by Deathlike, 17 August 2015 - 12:32 PM.
#5
Posted 17 August 2015 - 01:03 PM
Deathlike, on 17 August 2015 - 12:31 PM, said:
Goto your options, and look under sound/voice or whatever it is called. The stuff you need to tweak are in that area.
By default, the game just uses your sound card, instead of the USB Headset... unless it is set up as the default recording option in Windows.
#6
Posted 17 August 2015 - 01:10 PM
Not a USB either.
#8
Posted 17 August 2015 - 01:17 PM
#9
Posted 17 August 2015 - 01:18 PM
#10
Posted 17 August 2015 - 01:28 PM
And it's not very exotic gear either, just an old regular non-USB headset and some Realtek HD audio drivers.
#11
Posted 17 August 2015 - 01:35 PM
Poisoner, on 17 August 2015 - 01:18 PM, said:
I'm a competent, technical user.
I'm able to get both USB based mics to work *everywhere* else, including various games, ts3, c3, ventrilo, and voice attack, as well as a basic audio jack mic
I've never been able to get either USB mic to work in MWO, only the audio jack mic. Audio out via USB works fine.
Many people have this same problem, and the vast majority of us have - like most here - configured VoIP setups more than a few times in the past.
There is something screwy with at least some USB audio in devices and MWO.
#12
Posted 17 August 2015 - 01:36 PM
Wintersdark, on 17 August 2015 - 01:03 PM, said:
I call cow flop. I use a USB headset just fine.
EDIT: With a caveat. I have to go into MWO's audio settings and reselect it and save settings every time I start the client.
Edited by Escef, 17 August 2015 - 01:37 PM.
#13
Posted 17 August 2015 - 01:44 PM
627, on 17 August 2015 - 01:17 PM, said:
After logging into MWO.. Settings -> Audio -> VOIP
Escef, on 17 August 2015 - 01:36 PM, said:
I call cow flop. I use a USB headset just fine.
EDIT: With a caveat. I have to go into MWO's audio settings and reselect it and save settings every time I start the client.
Does it forget? That's not good.
#14
Posted 17 August 2015 - 01:58 PM
Edited by Nathan Foxbane, 17 August 2015 - 02:00 PM.
#15
Posted 17 August 2015 - 02:14 PM
Wintersdark, on 17 August 2015 - 01:35 PM, said:
There is something screwy with at least some USB audio in devices and MWO.
"At least some"
Escef, on 17 August 2015 - 01:36 PM, said:
I call cow flop. I use a USB headset just fine.
EDIT: With a caveat. I have to go into MWO's audio settings and reselect it and save settings every time I start the client.
#17
Posted 18 August 2015 - 05:00 AM
Escef, on 17 August 2015 - 01:36 PM, said:
I call cow flop. I use a USB headset just fine.
EDIT: With a caveat. I have to go into MWO's audio settings and reselect it and save settings every time I start the client.
The mic in my USB headset work just fine as well. Only, I don't need to re-select it and save with every client start, because it's the default audio input device in Windows.
I do need to re-select the VoIP playback device every client restart, because I want game audio via speakers and VoIP and TS via headphones. The speakers are the default audio output device in Windows, while the headphones are the selected device for VoIP playback in MWO.
The game will only use the default Windows audio device for MWO, until you "change" during that client session. It will remember your selection, it just won't use it when it loads up.
And to make it even more insane, it varies from patch to patch. One patch, it will start using the selected device, next patch, the default Windows device on start up.
#18
Posted 18 August 2015 - 07:27 AM
Process:
1) connect USB audio adapter, plug mic and headphones into it. Confirm mic and headphones are set to default audio device in windows (they are, this happens automatically as no other audio devices are connected).
2) open TS3, default audio selected, mic and headphones work.
3) select USB audio adapter as audio in source in ts3; still works.
4) open MWO, settings at default - audio out works, mic does not.
5) set audio device in MWO to USB adapter. Still hear in headphones, mic doesn't work. Same result with TS3 running (can chat in ts3 while gaming, but not built in VoIP).
5b) tried restarting MWO with and without TS3 running (and confirming audionsettings in mwo each time) in case TS3 is taking exclusive control of the mic. No difference.
6) unplug mic from USB audio adapter, plug it into motherboard mic port. Mic works in MWO and TS3 with no issues.
Said adapter works just fine with *every* other program.
#19
Posted 18 August 2015 - 07:31 AM
Wintersdark, on 18 August 2015 - 07:27 AM, said:
Do you have a second USB mic to see if the problem is simply the one you've been using? Because what you describe is very strange. I did a livestream on Monday morning using my USB headset and had no problems with in-game VOIP and TS3 running simultaneously.
#20
Posted 18 August 2015 - 07:55 AM
(Skype is a hog and believes itself better than everyone else).
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