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The Golden Brush Event Submissions!
#41
Posted 24 August 2015 - 06:31 PM
#43
Posted 29 August 2015 - 04:04 PM
Don't have access to a scanner, ATM, so something of a placeholder.......
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My custom Mauler, in anticipation of the upcoming release. FedCom Civil War Era, with increased armor, armed with 2x RAC/5 ( 1 in each arm, 3 tons of ammo each), 2x PPC (1 per torso) and 2x SSRM6 (1 ton of reloads, each) and finally, Triple Strength Myomers.
Edited by Bishop Steiner, 29 August 2015 - 05:46 PM.
#44
Posted 29 August 2015 - 04:35 PM
#46
Posted 29 August 2015 - 04:38 PM
#47
Posted 29 August 2015 - 05:46 PM
Rule 2/2a
http://mwomercs.com/...sh-rulesprizes/
#48
Posted 29 August 2015 - 05:49 PM
Bill Bullet, on 29 August 2015 - 05:46 PM, said:
Rule 2/2a
http://mwomercs.com/...sh-rulesprizes/
eh., missed that, oops. No biggy, never really in it to win it, anyhow.
#50
Posted 30 August 2015 - 01:46 AM
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Edited by Scout Derek, 31 August 2015 - 11:19 AM.
#51
Posted 30 August 2015 - 12:44 PM
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"A Toast to the Fallen"
(be sure to click the image to see it full size!)
As the battle ends, a Mechwarrior raises a toast in tribute to his fallen friends and foes on the battlefield.
Medium
Digitally Painted using Adobe Photoshop, and a Wacom Intuos Pen Tablet.
Background
My idea for this one came from thinking about all the sci-fi art I've seen, and trying to do something a little different. So I decided that instead of doing an active battle scene, I would try to capture the feeling of the aftermath, after the battle has ended and the survivors take stock of what has happened and what is left. I had also seen the image below a while back, and had wanted to do something inspired by it.
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To start, I had to decide what mech to use, settling finally on a Catapult K2 because of its similarity in shape to the cockpit above and it fitting the pose I wanted the pilot to have in the scene.
So I grabbed a screenshot of my K2 in basic black from the mechlab and started working from there. When drawing things with hard edges I tend to start working with shapes, the hard edges make it cleaner and easier to lay in textures and effects. I built my own version of the K2 (with a lot of artistic license!) first to get the shape right for the composition coming together in my head.
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I also wanted to do something on the mech reminiscent of the WWII pin up girls found on a lot of the planes. I played around with a couple of different ideas, when I saw a reference to the Grumman Hellcat from WWII. Hellcat...Catapult...I've got it! Gotta do a sexy devil girl pinup and call the mech the Hellcat! Now I had the whole color scheme and concept starting to come together for the "personality" of the mech and the rest of the piece.
I love working lots and lots of detail into my pieces, and this project was no different. I usually create these little complex details as separate pieces, sometimes the side projects seem to take on a life of their own with me spending more time of them than the original. This is the Pin-up. I plan to go back to this piece and make her a more detailed and finished standalone piece.
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Using the red in the pinup image and the Hellcat idea as inspiration, I added the tiger stripe camo and the tiger face on the nose. This was also a tribute to the shark mouths often seen on WWII planes. The tiger was another side project, that I then brought back into the main piece for positioning and lighting.
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It varies a lot project to project when I start thinking about the scene. In this case, I knew from the start I wanted to use the sunset. The "dying of the light" just seemed to fit with the colors and the mood. The basis of the background scene is the photo below that I took in Mesa Verde, I then used this as a guide to build the scene.
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After that, it was a matter of a lot of hours of shading and detailing, building up the piece layer by layer.
Hope you all like the final piece, and If you have any questions about it or the techniques I used please feel free to ask!
Thanks, Jason Zero
Edited by Jason Zero, 30 August 2015 - 01:12 PM.
#53
Posted 30 August 2015 - 01:02 PM
Jason Zero, on 30 August 2015 - 12:44 PM, said:
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"A Toast to the Fallen"
As the battle ends, a Mechwarrior raises a toast in tribute to his fallen friends and foes on the battlefield.
(be sure to click the image to see it full size!)
Medium
Digitally Painted using Adobe Photoshop, and a Wacom Intuos Pen Tablet.
Background
My idea for this one came from thinking about all the sci-fi art I've seen, and trying to do something a little different. So I decided that instead of doing an active battle scene, I would try to capture the feeling of the aftermath, after the battle has ended and the survivors take stock of what has happened and what is left. I had also seen this image a while back, and had wanted to do something inspired by it.

To start, I had to decide what mech to use, settling finally on a Catapult K2 because of its similarity in shape to the cockpit above and it fitting the pose I wanted the pilot to have in the scene.
So I grabbed a screen shoot of my K2 in basic black from the mechlab and started working from there. When drawing things with hard edges I tend to start working with shapes, the hard edges make it cleaner and easier to lay in textures and effects. I built my own version of the K2 (with a lot of artistic license!) first to get the shape right for the composition coming together in my head.
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I also wanted to do something on the mech reminiscent of the WWII pin up girls found on a lot of the planes. I played around with a couple of different ideas, when I saw a reference to the Grumman Hellcat from WWII. Hellcat...Catapult...I've got it! Gotta do a sexy devil girl pinup and call the mech the Hellcat! Now I had the whole color scheme and concept starting to come together for the "personality" of the mech and the rest of the piece.
I love working in lots and lots of detail to my pieces, and this project was no different. I usually create these little complex details as separate pieces, sometimes the side projects seem to take on a life of their own with me spending more time of them then the original. This is the Pin-up. I plan to go back to this piece and make her a more detailed and finished stand a lone piece.
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Using this red, the Hellcat theme naturally inspired the use of the tiger strip camo, and the tiger face on the nose, again a tribute to the shark mouths often seen on WWII planes. The tiger was a another side project, that I then brought back into the main piece for positioning and lighting.

I varies a lot project to project when I start thinking about the scene, in this case, I knew from the start I wanted to use the sunset. The "dying of the light" just seemed to fit, with the colors and the mood. The basis of the background scene is this shot I took in Mesa Verde, I used this as a guide to build the scene.
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After that, it was a matter of a lot of hours of shading and detailing, building up the piece layer by layer. Sorry I don't have a lot of in progress shots, once I get going I tend to forget to take screen shots until get close to the end.
Hope you all like the final piece, and If you have any questions about it or the techniques I used please feel free to ask.
Absolutely amazing Jason! Love the image and can't click "Like" enough!!!
#54
Posted 30 August 2015 - 01:20 PM
Iqfish, on 30 August 2015 - 12:58 PM, said:
Thanks for the cool insights!
One question though: Why didn't you just pull the K2-Model out of the game and used that?
Well, honestly, my poor brain cells are still trying to wrap themselves around blender and I am just now learning how to do that. Always been more of a 2D guy, so I just recently started wading into the 3D pool.
I also tend to like to build my own things even when the resources are available . I find sketching and creating things myself leads to all kinds of creative ideas and inspiration.
#55
Posted 30 August 2015 - 02:25 PM
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"Wrong Move"
Took this shot during a very tense duel between a few of my merc mates. The shooter's touch blurry, but I think that helps convey the motion of the fight.
Edited by Mattiator, 30 August 2015 - 02:26 PM.
#56
Posted 30 August 2015 - 11:21 PM
Iqfish, on 24 August 2015 - 06:34 AM, said:
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I am looking into making a video for this, since the entries are pretty sparse in that category
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Now I know how an Awesome fart looks like...
(Sorry, just got into work and didn't have my coffee yet)
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#57
Posted 31 August 2015 - 11:09 AM
Edited by Todo Ringman, 31 August 2015 - 11:10 AM.
#58
Posted 31 August 2015 - 11:51 AM
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#59
Posted 31 August 2015 - 12:08 PM
Lordred, on 20 August 2015 - 06:08 PM, said:
http://lordred289.de...ewolf-512186769 Should always credit sources. fyi
Iqfish, on 24 August 2015 - 06:29 AM, said:
Yup. I am VERY ALLERGIC to this happening and it already happened in this thread, someone stealing Lordreds screenshot. The main thread clearly states:
2) All submissions must be ORIGINAL CONTENT. Fresh, shiny, and chrome! That's what we wanna see in this contest! So while your old stuff may be great, you cannot repost it for this contest. Likewise, no plagiarism or stealing another artist's stuff and passing it off as your own!
So this is a clear disqualification in my eyes, not to mention the amount of brassiness in just taking other peoples stuff.
The Golden Dire: He did an awfully lot of modifcation for it not to be his own creation.
The simple text over image one does not feel transformative enough, IMO.
http://www.howdesign...s-infringement/
http://www.onextrapi...ld-be-aware-of/
Edited by TygerLily, 31 August 2015 - 12:12 PM.
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