So I thought up 2 ideas for the upgrades system that would improve variety of builds.
1) My idea for the IS is simple and turns out already has several topics:
http://mwomercs.com/...__fromsearch__1
In short it would be a change to allow Ferro fiber armour to use the weight it saved to throw on additional armour points on IS mechs making them slightly tankier.
I really like this as it actually create a choice between endo and FF, currently all the heavy mechs run endo there just isn't any point to running FF but if it made them tankier they now get to choose between more fire power and equipment or more armour. Lets use an Atlas as an example currently he will save 5 tonnes using endo steel allowing him to carry abit more fire power, with this system if he ran FF he would get 14 extra armour points on centre torso and 10 on the side and legs, and 8 on the arms ( currently FF saves him 2.1 tonnes at full armour... completely pointless). Since he uses up the 2.1 tonnes to get the extra armour onto the mech he can now choose between the extra armour or the extra tonnage but he wont be able to run both as he doesn't have the slots for it.
It also self balances because the additional armour isn't free, it isnt a damage reduction or a magic quirk they have to spend weight on it so builds that run both endo and ferro would have to drop a heat sink or 2 to get to use the additional armour points.
This idea only works for IS as the Clan ferro saves more weight and takes up only 7 slots it would just make the clans stuff much better and would not do anything to fix the fact certain clan chassis are just better than others.
2) My second idea is for the clans and It it is to unlock the upgrades for their mechs and let them choose . Their Ferro fiber armour would remain unchanged so endo steel would save more weight for them but the choice would come from slot allotment. While the upgrades for the IS take up a dynamic slot allowing them to fill up whatever part of the mech isnt used the Clans have fixed structure and armour slots which cant be shifted. To provide meaningful choice between them have the ferro fiber generally use more favorable slots than endo.
Ex. when equipping endo steel on a clan mech the structure slots would fill the legs the head and 1 on each side torso. When equipping Ferro fiber the armour slots would take up 2 on each arm and then the side torsos and center torsos for the rest. Simply by equiping endo steel a mech would loose the convenient place to put ammo or heat sinks. This would have to be set up on a per mech basis so mechs like the storm crow or adder which can throw lasers in the head don't have a hard point blocked for equipping endo.
The one thing I'm on the fence about is how to work this with the clans fixed equipment, some chassis just wouldn't have the slots to equip both because they have so much fixed equipment already taking up slots. My 2 ideas for this is to either replace some of the fixed equipment based on the upgrades or have partial dynamic slots for the clans but only on certain chassis when they have equipped both upgrades.
1. For the replacement idea ill use a nova as an example, with ferro the slots could take up 2 on each arm the head and then the last 1 on the each side torso for all 7. when equipping endo however it would replace all jump jets on the mech to use their slots taking up the 4 on the legs 2 on the center and 1 on the right side torso. This makes it so a Nova can equip ferro if they want to save some weight but cant equip endo if they want to have jump jets. If they never use them anyway and want to save as much weight as possible endo also gives them the option to actually remove the jump jets. A nova could also run some builds if it decides to equip both upgrades.
2. For the partially dynamic idea I will use a warhawk as an example. When it only has one upgrade equipped it would be exactly as it is now taking up the slots that the armour slots take up (you might want to go to smurphy now and look at a warhawk so you can visualize what I'm talking about). These would be interchangeable so when equipping endo steel and standard armour those same slots would be used. However when throwing both endo and ferro on those slots would be used by the first upgrade, the second upgrade would take 1 slot on the cneter torso and 1 slot on the right torso the other 5 slots needed would become dynamic filling in whatever was left on the mech, just like how IS slots shift around.
Anyway those are my ideas I'm glad you read this far and I want to see what other people think of this as it turns out I'm not the first to think about these sorts of things, since there have been Topics on it before.
Edited by SirNotlag, 13 July 2015 - 05:08 PM.