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Role Warfare – Give Assault Mechs A Unique Ability


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#1 CDLord HHGD

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Posted 17 August 2015 - 11:52 AM

Give intense armor and structure quirks to Assault mechs. Make it dynamic with the number of weapons mounted based on hard points available. Give an unarmed Atlas double the current armor and structure. If the Atlas is using 50% of its available hard points, then that number drops to 1.5 times instead of double. If the Atlas uses 100% of its available hard points, then that number is back to the original base amount. Make the Hunchback chassis unique by giving it this ability as well (being a Medium known for having tough armor).

#2 Otto Cannon

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Posted 17 August 2015 - 11:55 AM

And turn them into an MMO tank class? Nah.

#3 CDLord HHGD

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Posted 17 August 2015 - 11:58 AM

View PostOtto Cannon, on 17 August 2015 - 11:55 AM, said:

And turn them into an MMO tank class? Nah.

Isn't that what many people think/expect anyways? Better than blanket armor buffs without any tradeoff....

#4 Khobai

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Posted 17 August 2015 - 12:20 PM

assaults already have a unique ability: not being able to walk up hills

why you want to give them more special stuff

#5 Tastian

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Posted 17 August 2015 - 12:24 PM

Simple fix for this: Add Shields, Hardened armor, Armor patches and give Ferro Fibrous an armor bonus.

#6 CDLord HHGD

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Posted 17 August 2015 - 12:25 PM

View PostTastian, on 17 August 2015 - 12:24 PM, said:

Simple fix for this: Add Shields, Hardened armor, Armor patches and give Ferro Fibrous an armor bonus.

Mostly trying to keep this looking like lore from the outside. But it's just a lore shell, everything else is for gameplay. :)

#7 Pjwned

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Posted 17 August 2015 - 01:15 PM

View Postcdlord, on 17 August 2015 - 11:58 AM, said:

Isn't that what many people think/expect anyways? Better than blanket armor buffs without any tradeoff....


Assaults don't need blanket armor buffs either way.





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