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Inconsistent Scoring.
Started by DJFrost, Aug 17 2015 10:51 AM
11 replies to this topic
#1
Posted 17 August 2015 - 10:51 AM
I am starting to see a massive hit in my scoring the last couple weeks and am starting to be a little worried. Whether I end up with a horrible match doing less than average, or finishing with what seems to be a great score, I end up with the same xp and cbills. I have done matches in an assault with less than 300 dmg and no kills, with less time playing, and ended with the same rewards as a match with over 700 , multiple kills and assists, etc, etc. The results repeat themselves with and without prem time, mech bonuses etc.
Is there any sort of breakdown on scoring and payout that is up to date? Anything I have found seems to be too old to be relevant, and I am tired of spending days just to break a million cbill earning. I used to be pulling in half a mil on a match....
Is there any sort of breakdown on scoring and payout that is up to date? Anything I have found seems to be too old to be relevant, and I am tired of spending days just to break a million cbill earning. I used to be pulling in half a mil on a match....
#2
Posted 17 August 2015 - 10:53 AM
Did you change play time? Servers? playstyle?
#3
Posted 17 August 2015 - 10:58 AM
I have been all over as far as style/class. I stick to NA servers.
#4
Posted 17 August 2015 - 11:00 AM
I think what he is looking for is a detailed list of base payouts (Cbill and XP) for all in game actions. Would be nice ya know?
-k
-k
#5
Posted 17 August 2015 - 11:03 AM
No clue then. As far as I know there has not been any changes to the XP and Cbill actions for some time.
It might not be you personally; this is a team game after all. Some time belts have better team players than others, I noticed.
Why I ask about servers is that when Oceanic opened up, I thought I'd have a performance boost because my ping would be better. Turned out the reverse is true, because the rest of the team, used to low ping in NA, ended up looking like drunk accidents shooting all over the place. Nothing bad on their parts, they're just not used to higher latency games. End up the tactics and timing I used in NA didn't apply directly, and there's a period of adjustment for everyone.
It might not be you personally; this is a team game after all. Some time belts have better team players than others, I noticed.
Why I ask about servers is that when Oceanic opened up, I thought I'd have a performance boost because my ping would be better. Turned out the reverse is true, because the rest of the team, used to low ping in NA, ended up looking like drunk accidents shooting all over the place. Nothing bad on their parts, they're just not used to higher latency games. End up the tactics and timing I used in NA didn't apply directly, and there's a period of adjustment for everyone.
#6
Posted 17 August 2015 - 11:23 AM
The solo kills, kills most damage dealt, spotting, protects, formation, counter ecm bonuses all add up.
I don't know them all, but those are the most frequent ones to hit.
I don't know them all, but those are the most frequent ones to hit.
#7
Posted 17 August 2015 - 11:32 AM
DJFrost, on 17 August 2015 - 10:51 AM, said:
Is there any sort of breakdown on scoring and payout that is up to date?
Yes, yes there is: Rewards 2.0: What you need to do to get XP and CB.
You're welcome
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#8
#9
Posted 23 August 2015 - 07:39 AM
Has anyone seen a new breakdown since they changed scoring with last patch?
#11
Posted 23 August 2015 - 08:18 AM
stjobe, on 23 August 2015 - 07:56 AM, said:
As far as I know, they haven't made any of the new values public.
Theoretically it's more team oriented scoring. If what you're doing results in helping someone else target, hit, score, survive, etc, the better your bonuses will be, rather than just running out and finding a spot to snipe from...
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