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Atlas Quirk - Shaking Camera


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#1 Percy Veer

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Posted 17 August 2015 - 10:35 AM

What if an Atlas in your viewscreen, see it or not, makes your view, and therefore your target hairs wobble?

Check for Atlas = 0 = normal
Check for Atlas = 1 = wobble to the nth degree

Edited by Azmaril, 17 August 2015 - 10:36 AM.


#2 Lynx7725

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Posted 17 August 2015 - 10:40 AM

I use LRMs in indirect fire. Does not matter to me.

#3 Tuefel Hunden

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Posted 17 August 2015 - 10:50 AM

Really lame idea. Thanks for playing.

#4 Percy Veer

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Posted 17 August 2015 - 03:42 PM

View PostTuefel Hunden, on 17 August 2015 - 10:50 AM, said:

Really lame idea. Thanks for playing.


Really tame quote, thanks for quoting.

#5 Lyoto Machida

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Posted 17 August 2015 - 07:43 PM

View PostAzmaril, on 17 August 2015 - 10:35 AM, said:

What if an Atlas in your viewscreen, see it or not, makes your view, and therefore your target hairs wobble?

Check for Atlas = 0 = normal
Check for Atlas = 1 = wobble to the nth degree


Hahaha...nice. Is this the "ugly and foreboding" effect in action?

#6 Juodas Varnas

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Posted 17 August 2015 - 08:48 PM

Well, i'm pretty sure the Atlas (and some other mechs, like the Banshee) had the "Distracting" quirk in TT.
(Quirks were special rules, not everyone used them, but they added another layer of complexity and flavor onto the game)

Mechs with "Distracting" quirk would impose a penalty to morale checks. :ph34r:





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