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New Cockpit Glass


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#1 Luscious Dan

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Posted 05 August 2015 - 07:08 AM

Anyone else tried the new cockpit glass yet? Personally, it's not what I was expecting. The previous version of cockpit glass was often pretty, but the issue was that on some maps it was blinding. On a sunny map, your Ebon Jaguar cockpit for example was a mess of blinding glare that swirled around as you rotated the torso.

The new cockpit glass is little more than a blurry green tinge towards the edge of the glass, similar to the blue strip on the windshield of a car. It doesn't seem responsive to the lighting conditions of the map or your angle to the sun, and it has some persistent banding rather than a smooth gradient. I tried multiple video settings and nothing really seemed to improve the look of it.

I'm sure it's less of a performance hit for low spec users, but personally I find it reduces visibility way more than the previous incarnation. If you have changed your FOV to give you a broader view, you'll be seeing a ton of dark green when unzoomed.

Rather than the new style, I would have preferred a less intrusive version of the previous cockpit glass. The overall look was nice and immersive, but having it a bit more subtle to maintain visibility would have been perfect. Maybe a little bit of frost crystals or dust on the bottom corners of the glass for snow/desert maps if you were feeling fancy.

Right now I will happily disable it though, which is a shame because adds a lot of immersion when you can leave it on.

#2 Frytrixa

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Posted 05 August 2015 - 11:41 AM

aye, look at this :'<

Posted Image

#3 Trev Firestorm

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Posted 05 August 2015 - 02:05 PM

I love the new glass and am leaving it enabled now, the tinting works to tone down sun glare well and the old glass was impossible to see out of most of the time.

#4 Mikex88

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Posted 06 August 2015 - 02:00 PM

I don't like the green new tinch in the cockpit glass. I wish they would revert it back like it was before.
I don't even understan why , they gave it this Green glare , and why so much of it ...it doesn't look good in my eyes, and I feel like my field of view is being narrowed down to tunnel vision.

and I don't want to disable it , because I love the realistic feeling of having some cockpit glass effects in game ... even when they blinding me a bit with the sun.... its just so more realistic.

Edited by Mikex88, 06 August 2015 - 02:03 PM.


#5 Damien Tokala

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Posted 06 August 2015 - 03:58 PM

jesus christ people, it's fine, it works, stop being such babies and learn to embrace change.

#6 Luscious Dan

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Posted 06 August 2015 - 07:31 PM

Gave it another try, and the first time I put on night vision... all these scratches in the glass showed up that you can't normally see. Had to disable it again, because couldn't see a thing out of my peripheral vision.

Seriously, old cockpit glass looked better. Just turn down the opacity and the glare, and it would have been fine. This new cockpit glass is brutal for visibility.

View PostDamien Tokala, on 06 August 2015 - 03:58 PM, said:

jesus christ people, it's fine, it works, stop being such babies and learn to embrace change.

Usually I'm on your side. This however, is not a positive change IMO. It was better before, and could easily be better still.

#7 ASHTAR0N

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Posted 07 August 2015 - 01:01 AM

I dont like the new version either, it just looks cheap. Why not just let people toggle between the old glas, new glas and no glas?

#8 Bloody

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Posted 07 August 2015 - 01:38 AM

turned it off immediately after a few minutes, i see no reason to have a green tinge to my look without any benefits other than it is green

#9 POWR

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Posted 07 August 2015 - 05:15 AM

I wonder, are you people playing on extremely low specmachines at 1280x720 or something and this stuff just makes it impossible for you to see because of some problem with scaling or similar? I had no problems with the old cockpit glass, no visibility problems, no major "i can't see anything", maybe I'm special and I am the only player who is capable of seeing through it, I don't know. The new version, it looks pretty bad in comparison. The sidewindows aren't bad, dunno how you can have so poor eyesight that you can't see through it ofcourse, but it's not anywhere near as pretty as the previous version.

Please revert. Or remove altogether till a better implementation is possible.

#10 Luscious Dan

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Posted 07 August 2015 - 08:20 AM

View PostPOWR, on 07 August 2015 - 05:15 AM, said:

I wonder, are you people playing on extremely low specmachines at 1280x720 or something and this stuff just makes it impossible for you to see because of some problem with scaling or similar? I had no problems with the old cockpit glass, no visibility problems, no major "i can't see anything", maybe I'm special and I am the only player who is capable of seeing through it, I don't know. The new version, it looks pretty bad in comparison. The sidewindows aren't bad, dunno how you can have so poor eyesight that you can't see through it ofcourse, but it's not anywhere near as pretty as the previous version.

Please revert. Or remove altogether till a better implementation is possible.


On some mechs it was never a problem. On other mechs, certain maps would cause massive amounts of glare. It's possible that video card driver settings or something else was contributing, but I know that my Ebon Jags on Canyon Network were extremely hard to use with the original cockpit glass, there was a ton of glare around the entire canopy making it very hard to see. Obviously can't take a screenshot now to demonstrate.

#11 Kodyn

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Posted 08 August 2015 - 05:13 AM

View PostDamien Tokala, on 06 August 2015 - 03:58 PM, said:

jesus christ people, it's fine, it works, stop being such babies and learn to embrace change.



Just like you embrace other people having their own opinions and preferences, right? You do realize this is a feedback section, correct? So posting anything in this section telling people not to give feedback is actually counter to what the devs even have this section of the site for? Yeah...good job there sparky.

#12 POWR

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Posted 10 August 2015 - 01:53 PM

Just noticed that the Locust cockpit glass in the top window has a very easy to see texture seam. This isn't nice.

#13 Ano

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Posted 10 August 2015 - 03:00 PM

Having played a few matches now, I have (for the first time) turned off the cockpit glass.

I rather liked the way that, under the old system, some mechs had fairly "clean" glass whereas others were all scratched and dirty-looking. It was (for me) another little thing that helped make different mechs feel separate.

While I'm not sure I like the new glass texture, I definitely don't like the colour tint -- especially on the snow maps, which make it *really* obvious.

Not exactly a "fix it nao!" issue, as there's a simple workaround, but if it's simple to do, could you consider adding the option to at least remove the colour tint? Otherwise for me at least, it feels like driving around in a car that someone's inexpertly fitted crap window film to!

#14 Luscious Dan

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Posted 17 August 2015 - 09:09 PM

I did decide to give cockpit glass another run, and while I still think the green is a bit too strong, I have noticed some of the subtle shimmer on the glass during night maps. I wasn't seeing this much at all on the daytime maps, so I (wrongly) assumed it was removed entirely.

So cockpit glass isn't all bad, it's just too strong on some of the mechs :P My vote would be for slightly more uniform application from one mech to another, and slightly reduced green tint. Because this is totally a democracy, right? :D

If it's the devs trying to balance some of the mechs with good field of view, I don't recommend that approach since it's easily avoided by switching the glass back off. Hope that's not the case because mixing customizable aesthetics with any balancing mechanisms will be problematic.





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