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So Does Psr Take Into Account Class?


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#1 Darian DelFord

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Posted 18 August 2015 - 04:57 PM

Meaning if I do really well in a light is there a bonus? Lets face it the game in its current state is geared towards teh heavy and the assault mechs. They are built to do and take the damage. Lights have been pushed in to the background for a variety of reasons.

So do the new calculations rank a locust in the same category as a Direwolf in regards to adjusting your PSR up or down?

YOu would expect a DW to have a decent match score while the Locust would struggle for obvious reasons.

#2 Votanin FleshRender

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Posted 18 August 2015 - 05:01 PM

Yes, all are weighed equally, as I understand it

#3 Lootee

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Posted 18 August 2015 - 05:01 PM

Of course not. Awesomes are just like Dire Wolves and 5 AFK teammates are just as good as 5 active ones.

#4 Deathlike

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Posted 18 August 2015 - 05:02 PM

Um, it's unclear.

However, PSR is "one value" for both group+solo and all weight classes.

#5 Kjudoon

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Posted 18 August 2015 - 05:03 PM

Nope. One stat to rule them all.

#6 Darian DelFord

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Posted 18 August 2015 - 05:16 PM

Ok so two different questions

1. if I play nothing but lights and then decided to hop into my assault mech, does my Light PSR dictate my assault PSR, is it only 1 stat no matter the clas syou play?

2. Is a 20 ton mech adjusted the same as a 100 ton mech if they preform poorly equally?. Meaning a Locust that does 600 poitns of damage 3 kills and 4 assists is adjusted the same as a DW with the same stats?

#7 Votanin FleshRender

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Posted 18 August 2015 - 05:18 PM

1 Yes
2 Yes

There are some big scouting bonuses of some kind that influence the match score now, but any class of mech CAN get those, just usually lights/scouts do

#8 Tarl Cabot

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Posted 18 August 2015 - 05:27 PM

The PSR will be seeded by your average Elo (or at least that is how I read it in the initial notes).

After that your PSR is calculated per match, regardless of mech used. Thing is for lights, they can do some stuff, or do it more often, than an assault, and vis versa.

See prior post by Votanin.

Edited by Tarl Cabot, 18 August 2015 - 05:33 PM.


#9 Darian DelFord

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Posted 18 August 2015 - 06:00 PM

Unless they added something in this new system will favor the Heavies and assaults. Lets face it the whole damn game is geared towards those classes at this time. Just another reason NOT to play a light, if you want top tieer

#10 Lootee

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Posted 18 August 2015 - 06:05 PM

Maybe the way lights compete is by base rush capping so the heavies and assaults don't have enough time to pad their rating score. So low scores for everyone!!

#11 Weztside

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Posted 18 August 2015 - 06:09 PM

View PostDarian DelFord, on 18 August 2015 - 04:57 PM, said:

Meaning if I do really well in a light is there a bonus? Lets face it the game in its current state is geared towards teh heavy and the assault mechs. They are built to do and take the damage. Lights have been pushed in to the background for a variety of reasons.

So do the new calculations rank a locust in the same category as a Direwolf in regards to adjusting your PSR up or down?

YOu would expect a DW to have a decent match score while the Locust would struggle for obvious reasons.

Any decent light pilot should be able to contend with players piloting assaults and heavies. If you aren't, you're doing it wrong. I know, L2P isn't a great argument when it comes to these forums, but I think it's true. There are plenty of light mechs out there that can put up crazy numbers on the score board like the FS9, RVN 2X, and the ACH. Don't expect an extra pat on the back or forgiveness for dropping in a terrible light mech. Your given example is ridiculous as well. The smallest and most mediocre light mech in the game compared against one the heaviest and most powerful assault mechs in the game. Comparing the scores of a DWF to an FS9 is a totally different story. The fact of the matter is if you are dropping in a locust you are dropping with a disadvantage from the start with full knowledge of that fact judging by your example. You can't really expect PGI to compensate for that. After all, when it comes to MWO, choosing the right mech and the right build before the match are just as important as the numbers you put up during the match. If you drop in a locust and get owned that is as much of a reflection on your skill and intelligence as dropping in a DWF and performing well.

#12 El Bandito

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Posted 18 August 2015 - 06:12 PM

View PostDarian DelFord, on 18 August 2015 - 04:57 PM, said:

Meaning if I do really well in a light is there a bonus? Lets face it the game in its current state is geared towards teh heavy and the assault mechs. They are built to do and take the damage. Lights have been pushed in to the background for a variety of reasons.

So do the new calculations rank a locust in the same category as a Direwolf in regards to adjusting your PSR up or down?

YOu would expect a DW to have a decent match score while the Locust would struggle for obvious reasons.


I rate the damn Arctic Cheater in the same threat class as the Direwhale.

#13 Darian DelFord

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Posted 18 August 2015 - 06:13 PM

View PostWeztside, on 18 August 2015 - 06:09 PM, said:

Any decent light pilot should be able to contend with players piloting assaults and heavies. If you aren't, you're doing it wrong. I know, L2P isn't a great argument when it comes to these forums, but I think it's true. There are plenty of light mechs out there that can put up crazy numbers on the score board like the FS9, RVN 2X, and the ACH. Don't expect an extra pat on the back or forgiveness for dropping in a terrible light mech. Your given example is ridiculous as well. The smallest and most mediocre light mech in the game compared against one the heaviest and most powerful assault mechs in the game. Comparing the scores of a DWF to an FS9 is a totally different story. The fact of the matter is if you are dropping in a locust you are dropping with a disadvantage from the start with full knowledge of that fact judging by your example. You can't really expect PGI to compensate for that. After all, when it comes to MWO, choosing the right mech and the right build before the match are just as important as the numbers you put up during the match. If you drop in a locust and get owned that is as much of a reflection on your skill and intelligence as dropping in a DWF and performing well.



Thank you for proving my point and your new here aren't ya?

Lights on occasion can put up crazy numbers, those matches are few and far between, hence the light queue is down below 10% at the moment.

This game in its current state is geared heavily towards Heavies and assaults. I do not need to learn 2 play, I play very well thank you. My question is still valid though. With this game geared towards heavies and assaults (No role Warfare to speak of) What is a 100 ton DW granted the same PSR points as a Locust who can match their scores exactly? To me the Locust is the better pilot if all things are even. But not rewared for their skill.


And I am not even counting the AC at the moment Bandito, that SOB is going to get nerfed into the ground, but I am enjoying the C-bills while I can get them :o)


My point is, this is suppose to be better than the old WLO system (And it is) I am just syaing there is room for more improvements. I am sorry but a Locust and a DW who score the same in a match (Just to make the math easy) should NOT be scored the same, IMHO the Locust did a better job as it is a disadvantaged mech

Edited by Darian DelFord, 18 August 2015 - 06:21 PM.


#14 Weztside

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Posted 18 August 2015 - 06:20 PM

View PostDarian DelFord, on 18 August 2015 - 06:13 PM, said:



Thank you for proving my point and your new here aren't ya?

Lights on occasion can put up crazy numbers, those matches are few and far between, hence the light queue is down below 10% at the moment.

This game in its current state is geared heavily towards Heavies and assaults. I do not need to learn 2 play, I play very well thank you. My question is still valid though. With this game geared towards heavies and assaults (No role Warfare to speak of) What is a 100 ton DW granted the same PSR points as a Locust who can match their scores exactly? To me the Locust is the better pilot if all things are even. But not rewared for their skill.


And I am not even counting the AC at the moment Bandito, that SOB is going to get nerfed into the ground, but I am enjoying the C-bills while I can get them :o)

You're missing the point. Dropping in a locust is so damn stupid that its is as much of a reflection of your skill at playing MWO as dropping in a DWF or any decent mech. It's not about what's going on inside the actual match as much as what's going on in your head before the match. so, IMO they should have an equal effect on your PSR.

#15 Darian DelFord

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Posted 18 August 2015 - 06:38 PM

So what your saying is that not all mechs should be fun and equal in regards to PSR, that only the mechs that are "good" should be used?

Power creep at its best right there.

BTW aht part of FL are you form?

Edited by Darian DelFord, 18 August 2015 - 06:38 PM.






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