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I Have Been An Ecm Defender


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#21 fat4eyes

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Posted 19 August 2015 - 09:01 PM

View PostGrisbane, on 19 August 2015 - 07:59 PM, said:

ECM isn't OP.. radar is

#REMOVE_RADAR_FROM_THE_GAME

(trollface)


Seriously though, reducing the radar detection range to 400m and adding a +400m detection range quirk to scout mechs (Raven 3L, Kit Fox, maybe the Shadowcat ECM Omnipod and Cicada 3M) and mechs that have a command module (Atlas DDC) would be an interesting change. People might just start valuing scouts more, and taking out the scouts becomes a lot more important.

#22 Lyoto Machida

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Posted 19 August 2015 - 09:18 PM

View PostEl Bandito, on 19 August 2015 - 07:52 PM, said:

Making every mech have ECM with its current capability will officially make the LRMs go extinct with no added benefits. Reducing the already meager weapon selection even further, what a wonderful idea! :rolleyes:


As a (formerly) heavy LRM user, I think it's an amazing idea. LRMs will virtually go extinct, forcing PGI's hand into finally addressing ECM's implementation. Sometimes, you have to break things to get them fixed.

PGI will see the numbers and make the appropriate change in 9-12 months. Perhaps some ECM mechs will be sold in that time as well...purely by coincidence, of course.

#23 Monkey Lover

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Posted 19 August 2015 - 09:24 PM

View PostHornsby, on 19 August 2015 - 07:36 PM, said:


Black, yes. White doesn't work that way due to how all skins' colour channels are outlined with black for clarity. Also, how do you manage to land on cold maps with X camo and hot maps with Y?

Cw you know what you're going to get and the other maps would just be hoping :) i would use more greys if i did public Q. Of course now i dont even care to much. I just use a lot of purple :P



View PostEl Bandito, on 19 August 2015 - 07:52 PM, said:

Making every mech have ECM with its current capability will officially make the LRMs go extinct with no added benefits. Reducing the already meager weapon selection even further, what a wonderful idea! :rolleyes:


They would have to buff lrms . Increase the speed,dmg , stop the spread dmg and make them los. Would be a start.

Edited by Monkey Lover, 19 August 2015 - 09:24 PM.


#24 Black Arachne

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Posted 19 August 2015 - 09:27 PM

View PostJack Dawes, on 19 August 2015 - 07:09 PM, said:

But no more. There's no point to having sensors in the game. Every other mech is a cheetah.

BAP is useless unless your whole team is brawling and in range, in which case, ECM doesn't matter anyway.

Sigh.


This is what happens when you deviate from battetech.

#25 Tincan Nightmare

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Posted 19 August 2015 - 10:01 PM

View PostSable, on 19 August 2015 - 07:52 PM, said:

wait there were people defending ECM?


Look here's one right here!

View Postspectralthundr, on 19 August 2015 - 08:11 PM, said:


You're aware there's counter options yes? Personally I welcome the 90m change, and honestly think ECM shouldn't bubble at all but still, there's options there to counter it. Never mind that ECM mechs CAN toggle a counter to ecm, too many aren't smart enough to use it when appropriate.


Counters, counters everywhere, but not a lock to drink :D.

#26 El Bandito

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Posted 19 August 2015 - 10:09 PM

View Postspectralthundr, on 19 August 2015 - 08:11 PM, said:

You're aware there's counter options yes? Personally I welcome the 90m change, and honestly think ECM shouldn't bubble at all but still, there's options there to counter it. Never mind that ECM mechs CAN toggle a counter to ecm, too many aren't smart enough to use it when appropriate.


And those counters are much worse than the ECM itself while weighing the same. TAG requires a precious energy slot, and a bright red light that tells the other team to "Shoot me!". Also, within 180 meters, TAG does not work against ECM.

BAP only works if the enemy comes within 240 meter range. Beyond that range it is completely useless.

PPCs are bad weapon system in general.

Edited by El Bandito, 19 August 2015 - 10:09 PM.


#27 Blue Boutique

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Posted 20 August 2015 - 12:23 AM

View PostEl Bandito, on 19 August 2015 - 10:09 PM, said:

PPCs are bad weapon system in general.


Dunoo, carried a single ERPPC, watch ECM mechs go boom when decloaked on FC.

#28 Yellonet

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Posted 20 August 2015 - 12:35 AM

View PostEl Bandito, on 19 August 2015 - 07:54 PM, said:


Yep. They are the minority but very vocal.


How do you know they are a minority?

#29 Lily from animove

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Posted 20 August 2015 - 12:52 AM

View PostLordNothing, on 19 August 2015 - 08:09 PM, said:

ive said it time and time again. you want a system that works, do things the MWLL way.



would it? something tells me everyone would just run the passive radar except newbies not knowing about that being switchable.

#30 El Bandito

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Posted 20 August 2015 - 01:21 AM

View PostYellonet, on 20 August 2015 - 12:35 AM, said:

How do you know they are a minority?


Cause I am drowning in likes, while ECM defenders are not. ;)


View PostLily from animove, on 20 August 2015 - 12:52 AM, said:

would it? something tells me everyone would just run the passive radar except newbies not knowing about that being switchable.


Just include that tid bit in the tutorials. It is a very simple concept to grasp. I understood it back in 1997 when I still did not have good English!


View PostBlue Boutique, on 20 August 2015 - 12:23 AM, said:

Dunoo, carried a single ERPPC, watch ECM mechs go boom when decloaked on FC.


Still does not make ERPPC a good weapon--which is my point. Also, in pug queue your team is not gonna focus fire your target unless you tell them so, and even that is a maybe. AND, due to the abundance of ECM mechs, even if you managed to hit one, the enemy team is still cloaked by 3 other ECM mechs.

Edited by El Bandito, 20 August 2015 - 01:25 AM.


#31 LordNothing

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Posted 20 August 2015 - 08:50 AM

in MWLL you relied a lot more on MK1 eyeball than your scanners. still with their implementation of c3 and ecm you could still get reliable target data from scouts. no hard counters. gecm really just gave you enough extra stealth where you could run active radar and get data. many scout mechs came with c3+gecm and so they were worth more as scouts than assasins. only a few mechs had aecm which works sort of like the ecm in mwo, anything in the bubble gets treated as if it has gecm, except the one with the aecm (so its easy to take out that atlas covering its lance). heat also accounts into the system, if you are redlining, you are as detectable as if you were running active.

it also solved a lot of problems with lrms, people could run lrm80 mad dogs without it feeling op. you either had to direct fire without lock in passive, run active to get locks (and light yourself up on radar), or rely on scouts for indirect fire, which was actually a lot easier in mwll. you didnt even need to aquire locks with narc or tag, just fire lerms in the general direction. no one complained about this either since it required teamwork to pull off. unfortunately this is not MWLL, its mech whiner online.

Edited by LordNothing, 20 August 2015 - 08:51 AM.


#32 Screech

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Posted 20 August 2015 - 09:01 AM

Still yet to have ECM stop a laser or an AC round. I mean sure I like the Dorito, not as much as some, but I am not left in a pool of my own urine without it.

Edited by Screech, 20 August 2015 - 09:02 AM.


#33 El Bandito

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Posted 20 August 2015 - 08:49 PM

View PostScreech, on 20 August 2015 - 09:01 AM, said:

Still yet to have ECM stop a laser or an AC round. I mean sure I like the Dorito, not as much as some, but I am not left in a pool of my own urine without it.


And while you shoot at the center of the enemy ECM mech, the enemy will shoot at all your weakened sections and take you out first, since you wont know his paperdoll. Paperdoll reading is much more important than LRM deterrence in ECM's function. At least on non-scrub levels anyway. And hiding an entire team's paperdoll is very OP mechanic for a mere 1.5 ton equipment (1 ton for CECM).

Edited by El Bandito, 20 August 2015 - 08:49 PM.






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