Dark Fenrir the Fluffy, on 24 September 2024 - 01:27 PM, said:
TRUE but there is no fun way to teach new players how to work as a team or how much benefit there is to do so. Nothing in training grounds for that. Making new players go through a tutorial with other AI team members holding their hand would help although I realized programming that might be a nightmare. Or perhaps specific pilot rating analysis and a code numbers to see training tutorial videos that match those numbers. (I.E. watch Code 1 and Code 5 videos for bonus cbills from that match.) Code 1 is about firing lines and five is about overheating and build vs play style and mech design. I know that seems complicated but lets figure it out.