#1
Posted 14 October 2014 - 12:52 AM
#2
Posted 14 October 2014 - 12:59 AM
Edited by Boom Stick25, 14 October 2014 - 12:59 AM.
#3
Posted 15 October 2014 - 01:34 AM
Edited by Boom Stick25, 15 October 2014 - 01:35 AM.
#4
Posted 16 October 2014 - 03:48 AM
#5
Posted 16 October 2014 - 03:54 AM
#6
Posted 16 October 2014 - 03:55 AM
It looks as though it's not going to have lower arm actuators. Have you considered making the arms out of separate pieces or detaching them so that their ability to move (and be blown off) would be easier?
#7
Posted 17 October 2014 - 04:32 PM
The 'bumps' are to make up blank spaces
Oh, and the arms can move sperately
I just haven't fiddled with their movement just yet
#8
Posted 17 October 2014 - 04:42 PM
#9
Posted 17 October 2014 - 04:47 PM
#10
Posted 17 October 2014 - 05:06 PM
For those who cant get much from the video
#11
Posted 17 October 2014 - 05:45 PM
Koniving, on 16 October 2014 - 03:55 AM, said:
The two larger Ballistic weapons would be AC/20's or AC/10's, The smaller one would be either an Ultra AC/5, AC/5 or AC/2 (I think). The Two Energy weapons in the right arm would be Large lasers [Any variant], while the one in the torso would be a PPC. On top is an AMS. It would also have two Jump jets [As seen on the model], but i havent used any Missile weapons in the game, so i wouldnt have a clue (SRSM maybe?). Armour would be the balancing factor if this were to be in the game.
If anyone has a suggestion for a name, That would be good
#12
Posted 18 October 2014 - 02:25 AM
Until then, Think of a name for the Mech
#13
Posted 18 October 2014 - 05:38 AM
#14
Posted 21 October 2014 - 01:05 AM
#15
Posted 21 October 2014 - 10:30 PM
Here it is!, as the description says, expect a 'polished' animation soon.
#16
Posted 24 October 2014 - 01:44 PM
Here you go, the polished animation. Next will be a basic UV/Colour map
Also thinking about the name 'Tiny Tim', anyone else got one?
#17
Posted 24 October 2014 - 01:49 PM
Keep doing it
#20
Posted 24 October 2014 - 06:16 PM
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