Should the structure have to be completely removed before weapons can be damaged?
Should structure provide a reduction in damage based on the number of points (example, every 10 points of structure removes 1 point of possible damage or 5% damage - not sure how the critical system really works?
Should critical based weapons (ones that have a greater chance of getting a critical hit on a weapon by proxy have a better change to do so)?
Should FF or ENDO have different qualities of protection (FF may be less or greater than Endo or vida-versa)?
Are empty slots even taken into consideration?
Edited by Aphoticus, 12 September 2015 - 07:58 PM.