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Weaksauce Mechs


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#21 PappySmurf

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Posted 02 September 2015 - 06:07 AM

Sorry khorn but that has nothing to do with low armor and bad hit boxes on most the mechs making them almost 1 shot kills MWO mechs are weak and flimsy compared to past MechWarrior PC games.

#22 Almond Brown

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Posted 02 September 2015 - 11:21 AM

View PostPappySmurf, on 02 September 2015 - 06:07 AM, said:

Sorry khorn but that has nothing to do with low armor and bad hit boxes on most the mechs making them almost 1 shot kills MWO mechs are weak and flimsy compared to past MechWarrior PC games.


Put down that Bong Pappy, it is starting to affect your cerebral centers. ;)

#23 PappySmurf

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Posted 03 September 2015 - 07:26 AM

Almond said=(Put down that Bong Pappy, it is starting to affect your cerebral centers)

Dude are you crazy? That bong is the only reason I keep playing MWO from time to time it gives me the illusion MWO is a real BattleTech or MechWarrior game Bro.

Edited by PappySmurf, 03 September 2015 - 07:27 AM.


#24 Almond Brown

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Posted 03 September 2015 - 08:25 AM

View PostPappySmurf, on 03 September 2015 - 07:26 AM, said:

Almond said=(Put down that Bong Pappy, it is starting to affect your cerebral centers)

Dude are you crazy? That bong is the only reason I keep playing MWO from time to time it gives me the illusion MWO is a real BattleTech or MechWarrior game Bro.


:) It was that illusion of 1 shot kills you spoke of that had me worried about the Bong usage dude.

Getting one shotted in MWO has become a very, very, rare occasion (for me at least). What many seem to forget, maybe new players, is that a MWO BattleMech has more than just CT armor. Using up as much of that "extra armor" as well, imho, really improves ones TTD rate. ;)

Edited by Almond Brown, 03 September 2015 - 08:26 AM.


#25 RedMercury

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Posted 03 September 2015 - 08:42 AM

Aiming is just too easy in this game. In MUX, most skirmishing happens at BTH 9 or 10. Giving heavies BTH 8 on you was asking for trouble. Things didn't get under BTH 7 unless you committed your heavies. That, plus random hit locations, meant fights lasted quite a while.

I sort of miss one salvo kills, but only because I was on the giving end. Getting head shots was the thing I played MWO for; nothing else was really that fun around closed and open beta. With the heat penalties for group fire and the gauss charge mechanic, it is now fairly difficult to build a viable mech which can consistently remove a head with one salvo.

#26 PappySmurf

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Posted 04 September 2015 - 06:15 AM

Almond said =(It was that illusion of 1 shot kills you spoke of that had me worried about the Bong usage dude.)

LOL I have to agree it is far less % to get 1 shot anymore in MWO thank god but the mechs are still weak armored and weak hitboxes and lethargic compared to the tough nimble mechs of PC MechWarrior 4.





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