I am expecting much hate on this idea.
If you dropped the separation between CW and PuGs and groups you'd increase the pool for all.
I would say it would require a reworking of the matches and how CW works.
But if you were to simply make CW a one mech drop and place PuGs or groups on to a side based on contract and fill in with non aligned.
People playing PuG matches really wouldn't be affected as there would be no difference for them just an additional consequence of the match for the faction.
The only issue would be premade groups stomping PuGs but as a PuG match can often turn into a stomp in any case again what is there to worry about.
Anyway this is really just thinking outside the box.
CW needs to be fixed and PuG matches need something other than grinding for c-bills or XP.


Merge Cw, Group And Pug Into One Mode
Started by Greyhart, Aug 25 2015 02:01 AM
2 replies to this topic
#1
Posted 25 August 2015 - 02:01 AM
#2
Posted 25 August 2015 - 02:32 AM
Greyhart, on 25 August 2015 - 02:01 AM, said:
CW needs to be fixed and PuG matches need something other than grinding for c-bills or XP.
I agree that CW needs fixing but yours doesn't seem to be the right way to fix it. On the other hand PUG matches are supposed to be solo drops for money and Exp. Group drops is the same but with friends. Why spoil these without fixing CW? CW needs different content, not people force dropped there.
#3
Posted 25 August 2015 - 02:38 AM
I was meaning that CW would be changed to be like the solo content rate than solo being made like CW.
I have a couple of suggestions in mind that fall into the category of thinking outside the box, but probably not a good idea. I just like to spice things up with outlandish suggestions.
I have a couple of suggestions in mind that fall into the category of thinking outside the box, but probably not a good idea. I just like to spice things up with outlandish suggestions.
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