Why not have IS fighting IS in CW, IE forth succession war. And then kick the clans to the kerensky cluster fighting for invasion slots?
I'm sure you role players would like this.
Why Not Pre-Invasion Map For Cw?
Started by Poisoner, Sep 01 2015 07:48 PM
8 replies to this topic
#1
Posted 01 September 2015 - 07:48 PM
#2
Posted 01 September 2015 - 08:23 PM
I'd rather have a 3025 themed event.
SHS, no XL engines, no UAC5, no ER LL, no fracking gauss, and no streaks... just good old fashioned brawling fun.
SHS, no XL engines, no UAC5, no ER LL, no fracking gauss, and no streaks... just good old fashioned brawling fun.
#4
Posted 01 September 2015 - 08:53 PM
Wish there was a stock mode still...hoping for it at some point down the road. Stock mode with tier 1 tech brutalizes pilots with poor piloting and heat management skills. Definitely need your fundamentals in place for sure.
#5
Posted 01 September 2015 - 09:06 PM
Agreed, 4th succession war with stock mechs would be fantastic
#6
Posted 02 September 2015 - 03:43 AM
Remember that PGI's original vision, known as Mechwarrior 5, was set in the 3025 era. Since they couldn't find funding to make the game they wanted, they settled for a free to play first-person shooter in 'mech skins. That meant the only content they could sell was 'mechs so they were forced to sell Clan 'mechs before they could figure out how to balance them with IS 'mechs (the scuttlebutt is that it was IGP's idea) and so began the eternal struggle to balance and rebalance Clan and IS 'mechs -a struggle that was originally meant to be avoided altogether.
#7
Posted 02 September 2015 - 05:25 AM
The just need to give IS mechs Jihad tech. I want my x-pulse lasers
#8
Posted 02 September 2015 - 06:47 AM
I want my own Planet or a section of one where ALL of my Mechs , ( AI controlled ) can defend my Base and holdings. AI has to be good enough to win but also Challenging to fight. All of my mechs divided up to defend Maps on the Homeworld. Human Players can fight my mechs on my Homeworld while I am out fighting thiers, mix Faction players into the defense when they play DEFEND mode. I AM approaching 150 mechs and want to put them all to work. They fight with the loadouts I install, and AI gains experience and Veterancy over time. Maps with mechs installed for Defense follow 3\3\3\3 formations for weight. Not sure about how to set-up rewards as All Planets would recycle and all mechs restored every week or Couple of days.Mechs destroyed stay out of the fight until repared with C bills or Time frame has counted down 2 or 3 days a mech. Every mech in PGI database from players are in the CW fight. But you can pug anytime with any mech and it will be good to go even if Destroyed Currenty under a CW Cycle. Now would not that be fun!.
Edited by SaltBeef, 02 September 2015 - 06:48 AM.
#9
Posted 02 September 2015 - 05:34 PM
SaltBeef, on 02 September 2015 - 06:47 AM, said:
I want my own Planet or a section of one where ALL of my Mechs , ( AI controlled ) can defend my Base and holdings. AI has to be good enough to win but also Challenging to fight. All of my mechs divided up to defend Maps on the Homeworld. Human Players can fight my mechs on my Homeworld while I am out fighting thiers, mix Faction players into the defense when they play DEFEND mode. I AM approaching 150 mechs and want to put them all to work. They fight with the loadouts I install, and AI gains experience and Veterancy over time. Maps with mechs installed for Defense follow 3\3\3\3 formations for weight. Not sure about how to set-up rewards as All Planets would recycle and all mechs restored every week or Couple of days.Mechs destroyed stay out of the fight until repared with C bills or Time frame has counted down 2 or 3 days a mech. Every mech in PGI database from players are in the CW fight. But you can pug anytime with any mech and it will be good to go even if Destroyed Currenty under a CW Cycle. Now would not that be fun!.
We can't even get switchable ammo for LB ACs or working Auto Detect (No) monitors...
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