I figure it could be a form of Cadet Bonus. They could set up mini-goals for newly acquired Mechs that could be met thru game play. Some things I thought of:
1. First Victory: 1 SP
2. First 5 Victories: 4 SP
3. First Kill/KMDD: 1 SP
4. First 5 Kill/KMDDs: 4 SP
5. 10 Matches Started & Finished (Victory not required): 5 SP
6. First 20 Assists: 5 SP
This would equate to 20 free Skill Points (equal to 900,000 CBills) to get your new Mech kick started, in addition to any experience you earn while playing those matches. It would also soften the CBill costs of the skill tree and allow the player to spend money buying weapons and upgrades for their new Mech instead of Skill Points.
Edited by Agent1190, 31 May 2017 - 07:09 AM.