Monkey Lover, on 26 August 2015 - 09:00 AM, said:
Well i know you're a good player so a good kdr and dmg output is hard to say if its a good mech. Its my felling if we put you in something else you would get a even better score.
One of my issue with running the zues as a fast heavy mech is you take away from your team. I agree it does work and is about the best way to run the mech .When i was running on the group Q last night i had to stop using my zeus and get into something with more firepower to support the role as an assault mech.
Honestly? It's my best Assault. I do out perform it in my Hunchbacks and Centys, but that's because mobility has always outweighed armor and firepower for me.
Only Assault that matches up for me was the pre nerf VTR, and my La Malinche, which is also a highly mobile, tanky Assault with moderate firepower. Executioner might work for me too, but I don't have one to compare.
As a "good" (but admittedly not comp) player, by your own words, it should also make me a pretty decent judge of what works or doesn't (a key to success), especially having played virtually everything in this game for 3 years. Not every mech works for every player. If one wan't to play it like your typical Assault (aka a slightly mobile gun emplacement), it indeed will underwhelm. But people used to running Medium Brawlers? I think will find it an easy and successful transition.
All of my ZEU run a 2.2 or higher KDr. Only reason they don't see more play is my Medium Mech fixation.
Remember, heavier firepower is one way to use an Assault to Support..... another is to be that guy in the middle of the scrap tanking damage like a boss. If the team is remotely aggressive, knifefighting with the Zeus is a great support to the whole team, since it is easily the toughest Assault mech in the hands of anyone who can twist well.
Edited by Bishop Steiner, 26 August 2015 - 09:09 AM.