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The Team With The Most (R) Mechs Loses


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#21 Joseph Mallan

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Posted 26 August 2015 - 08:51 AM

View PostMonkey Lover, on 26 August 2015 - 08:46 AM, said:

Sorry i didnt mean to be rude. I would thinking if it was only basiced it would be up around the same dmg i had in it.

The 6s is one of the smallest assaults its all so very fast. If you play to these strong points it might help.
http://mwo.smurfy-ne...033dc1c7db6a770
This is my loadout. Due to the xl you have to keep moving never stop.

It's cool. I have run Atlases almost exclusively. So my normal is to wade in and blast. With the Zeus, I use the AC and LRMs till they are dry, then go in with Lasers. I like it as a soldier Mech.

#22 Monkey Lover

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Posted 26 August 2015 - 09:00 AM

View PostBishop Steiner, on 26 August 2015 - 08:38 AM, said:

How about 70 matches? Mine is running a 1.64 W/L and 2.64 KDr (111/42) pure pugging. It's no Meta ride, but for those who still know how to brawl? It can be a beast. Moderately fast and agile, tanks like a beast, even with an XL, and while no Stalker or DWF for firepower, can lay down enough. Mine is an eclectic build (LRM15, AC10 and 4xMPL). Running a 425 avg match damage may not make me comp, but's it's solid, because I have few poor games unless the team?MM just sucks. But it pretty easily racks up 7-800 dmg matches with 5 kills.

In the hands of brawlers who actually know how to twist? It will outlast almost any other assault.


Well i know you're a good player so a good kdr and dmg output is hard to say if its a good mech. Its my felling if we put you in something else you would get a even better score.


One of my issue with running the zues as a fast heavy mech is you take away from your team. I agree it does work and is about the best way to run the mech .When i was running on the group Q last night i had to stop using my zeus and get into something with more firepower to support the role as an assault mech.

#23 Bishop Steiner

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Posted 26 August 2015 - 09:06 AM

View PostMonkey Lover, on 26 August 2015 - 09:00 AM, said:


Well i know you're a good player so a good kdr and dmg output is hard to say if its a good mech. Its my felling if we put you in something else you would get a even better score.


One of my issue with running the zues as a fast heavy mech is you take away from your team. I agree it does work and is about the best way to run the mech .When i was running on the group Q last night i had to stop using my zeus and get into something with more firepower to support the role as an assault mech.

Honestly? It's my best Assault. I do out perform it in my Hunchbacks and Centys, but that's because mobility has always outweighed armor and firepower for me.

Only Assault that matches up for me was the pre nerf VTR, and my La Malinche, which is also a highly mobile, tanky Assault with moderate firepower. Executioner might work for me too, but I don't have one to compare.

As a "good" (but admittedly not comp) player, by your own words, it should also make me a pretty decent judge of what works or doesn't (a key to success), especially having played virtually everything in this game for 3 years. Not every mech works for every player. If one wan't to play it like your typical Assault (aka a slightly mobile gun emplacement), it indeed will underwhelm. But people used to running Medium Brawlers? I think will find it an easy and successful transition.

All of my ZEU run a 2.2 or higher KDr. Only reason they don't see more play is my Medium Mech fixation.

Remember, heavier firepower is one way to use an Assault to Support..... another is to be that guy in the middle of the scrap tanking damage like a boss. If the team is remotely aggressive, knifefighting with the Zeus is a great support to the whole team, since it is easily the toughest Assault mech in the hands of anyone who can twist well.

Edited by Bishop Steiner, 26 August 2015 - 09:09 AM.


#24 El Bandito

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Posted 26 August 2015 - 09:12 AM

View PostBishop Steiner, on 26 August 2015 - 09:06 AM, said:

Remember, heavier firepower is one way to use an Assault to Support..... another is to be that guy in the middle of the scrap tanking damage like a boss. If the team is remotely aggressive, knifefighting with the Zeus is a great support to the whole team, since it is easily the toughest Assault mech in the hands of anyone who can twist well.


BLR-2C might disagree with that. ;)

#25 Bishop Steiner

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Posted 26 August 2015 - 09:14 AM

View PostEl Bandito, on 26 August 2015 - 09:12 AM, said:


BLR-2C might disagree with that. ;)

BLR got better torso buffs and twist rate/range than the Zeus?

#26 Monkey Lover

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Posted 26 August 2015 - 09:21 AM

View PostBishop Steiner, on 26 August 2015 - 09:14 AM, said:

BLR got better torso buffs and twist rate/range than the Zeus?


It has "3" more if you count the structure quirks with the armor. I bought one last week to try it out. I am still getting ct cored faster than i would like. Twist rate/range is still going to the zeus.

What i found really tanky was the CTF-0XP . ac20, laser,ecm and std eng was a fun mech.Again its not the best but you do get to play longer :)

Edited by Monkey Lover, 26 August 2015 - 09:25 AM.


#27 El Bandito

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Posted 26 August 2015 - 09:38 AM

View PostBishop Steiner, on 26 August 2015 - 09:14 AM, said:

BLR got better torso buffs and twist rate/range than the Zeus?


BLR-2C has better overall torso armor/internals (BLR-2C has 445 total torsi hit points including quirks vs. 424 for ZEU-5S), but less twist range. Twist rate difference depends on engine equipped, but the 2C has slightly better turn rate quirks.

Of course, the Zeus is criminally tiny in size.

Edited by El Bandito, 26 August 2015 - 09:48 AM.


#28 Bishop Steiner

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Posted 26 August 2015 - 09:53 AM

View PostEl Bandito, on 26 August 2015 - 09:38 AM, said:


BLR-2C has better overall torso armor/internals (BLR-2C has 445 total torsi hit points including quirks vs. 424 for ZEU-5S), but less twist range. Twist rate difference depends on engine equipped, but the 2C has slightly better turn rate quirks.

Of course, the Zeus is criminally tiny in size.

Yeah the improved twist, and better torso hitboxes are more important than raw numbers. I like my BLRs, and they are decent with XLs, but the Zeus XLs like a pro.

#29 sycocys

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Posted 26 August 2015 - 10:19 AM

My Grasshopper through its first 32 matches and basic locked because I haven't even touched the other ones.

GHR-5J®
19 W 12 L 1.58 average
39 K 15 D 2.60 kdr
12,120 damage done

Zues is second to that with double the matches built up from the ranking event. Also please note that I really, really hate the Grasshopper despite its reasonably decent numbers.

#30 M4NTiC0R3X

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Posted 26 August 2015 - 11:20 AM

Generally speaking the team with best chassis wins... unless tactics. Reminds me of when I took this game too seriously and could predict a win or loss based on our teams lineup.

That was a long time ago though when there really wasn't a whole lot of chassis to choose... that and some players know how to make a gimped chassis look great. :D

Edited by M4NTiC0R3X, 26 August 2015 - 11:22 AM.


#31 IIIuminaughty

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Posted 26 August 2015 - 11:26 AM

No one is going to question the fact that a whole lance of dires and one atlas did the worse?

#32 bad arcade kitty

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Posted 26 August 2015 - 11:34 AM

View PostM4NTiC0R3X, on 26 August 2015 - 11:20 AM, said:

Generally speaking the team with best chassis wins... unless tactics. Reminds me of when I took this game too seriously and could predict a win or loss based on our teams lineup.


i recall there was a dota2 stream which streamed random dota games (dota2 has a built-in viewer for ongoing games) and it was connected to a site that allowed watchers to bid a local game currency to which team wins, we could bid before the game started basing our choice only on the team compositions... it was not very hard to predict the win with a pretty good success even without a lot of strategical thinking :3

Edited by bad arcade kitty, 26 August 2015 - 11:34 AM.


#33 bad arcade kitty

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Posted 26 August 2015 - 11:39 AM

View PostMonkey Lover, on 26 August 2015 - 08:46 AM, said:

http://mwo.smurfy-ne...033dc1c7db6a770
This is my loadout. Due to the xl you have to keep moving never stop.


i don't understand people who put ammo into the free arm with partially removed armor

#34 Triordinant

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Posted 26 August 2015 - 11:52 AM

View PostGroomed, on 26 August 2015 - 07:49 AM, said:

So the Resistance mechs are not pay to win then? ;)

Only Clan 'mechs are pay to win! :P

#35 Monkey Lover

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Posted 26 August 2015 - 12:16 PM

View Postbad arcade kitty, on 26 August 2015 - 11:39 AM, said:



i don't understand people who put ammo into the free arm with partially removed armor


I don't think I have ever lot this arm lol. People I keep fighting know to shoot the ac 5 arm( kind of sucks).

On the other hand if I put the ac ammo in the sides they would blow taking the xl and with it. If I remember right ammo is pulled center out so this ammo should be used up fast.

Edited by Monkey Lover, 26 August 2015 - 12:20 PM.


#36 Deathlike

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Posted 26 August 2015 - 12:57 PM

Most of the ® mechs have deficiencies. I pretty much have to thank (begrudgingly) Bishop Steiner for changing the Zeus Resistance variant in question (though, the laservomit option in the 9S is nice) and it's technically the "optimal" variant in the event.

Unfortunately, the patience required to drive it is not for everyone, and it doesn't cease to amaze me when people still try to shoot my right arm off (well, mostly due to torso twisting).

Oh well.

Stats for randomness:

ZEUS ZEU-6S® 106 73 33 2.21 121 59 2.05 43,262 151,915 09:42:45

Edited by Deathlike, 26 August 2015 - 01:00 PM.


#37 TwentyOne

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Posted 26 August 2015 - 01:00 PM

BUT BUT BUT ITS THE PILOT NOT THE MECH!!!!!111!!111!

#38 TwentyOne

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Posted 26 August 2015 - 01:03 PM

View PostTriordinant, on 26 August 2015 - 11:52 AM, said:

Only Clan 'mechs are pay to win! :P

so far there hasn't been an OP IS mech from a mechpack.
There have been many OP clan mechs and they where even nerfed a bit because of how P2W they where when clan wave 1 first came out.

#39 Lorian Sunrider

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Posted 26 August 2015 - 01:07 PM

View PostTwentyOne, on 26 August 2015 - 01:03 PM, said:

so far there hasn't been an OP IS mech from a mechpack.
There have been many OP clan mechs and they where even nerfed a bit because of how P2W they where when clan wave 1 first came out.


Eh. Not in a pack per say but the Thunderbolt is the closet I feel to playing in easy mode in this game.

Granted my experience with Clan mechs is limited to Wave 1.

#40 bad arcade kitty

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Posted 26 August 2015 - 01:25 PM

View PostMonkey Lover, on 26 August 2015 - 12:16 PM, said:

I don't think I have ever lot this arm lol. People I keep fighting know to shoot the ac 5 arm( kind of sucks).

On the other hand if I put the ac ammo in the sides they would blow taking the xl and with it. If I remember right ammo is pulled center out so this ammo should be used up fast.


you could put 1 ton to the head and 0.5 to the left side torso where it will be used the first





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