As title says.
It would help as in many matches the Assault lance gets toasted quick because we didn't support them, and at the end of the match it is too easy to place the blame on the Assaults for doing 0-80 damage.
With a "time alive" stat it would help the whole team notice never to leave slow mechs behind. It could also be used to calculate damage done before killed instead of measuring only total damage done.
It could also be used to improve the rewards system.. like Jihadist or Nuclearman or Rambo titles being given for those who cause the most damage in the shortest period of time before dying.
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Proposal To Have Time-In-Battle Stat Each Match
Started by masCh, Aug 26 2015 05:17 AM
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