- Low velocity shells.
- Does -3 damage against mech armor. Light rifles becomes harmless against mech armor.
- Each shell weighs a lot so the ammo count per tonn is low.
- No special ammunition types.
- AC's have better range and firerate. They are Autocannons after all.
Here is a link to sarna- http://www.sarna.net/wiki/Light_Rifle
I've found a way for Rifles to become an alternative to other ballistic weapons without breaking lore much.
As a matter of fact i wont even need to touch heat, range, weight, critical slots.
Damage has only gotten 0.5 damage adjustment on each rifle. Explanation for that a few lines down.
Let's cover the most important changes first. I'll fatten up letters and put in spoiler buttons to make it easier for you guys to find what interrests you.
For those that worry rifles will outperform LBX AC's look in the spoiler button below titled -
But won't the rifles become superior to LBX AC's and MG's?
Slight -3 Damage adjustment.
Taking away the -3 damage to mech armor may sound like a good idea, but that would break the lore too much for PGI tastes.
So let's just adjust the -3 damage into -2.5 damage since even an MG can scratch paint on an armored target.
An explosive shell could do at least 0.5 damage to armor. Better than a light rifle that does no damage whatsoever to armor at least.
Reasonable ammunition adjustment
Rifles most important quality. (3 ways to do it)
Should Rifle shells do splash damage to a target?
If you don't like the idea of splash damage or + crit chance how about this?
Shell Velocity
But won't the rifles become superior to LBX AC's and MG's?
How do we explain this lorewise?
AC shells would be more of the todays real life modern armor piercing variety while Rifle shells are more of brute force explosive nature.
High Explosive shells causes a lot of havoc amongst unprotected components because of all the fragments flying all over the place.
I'd say that ain't much change lorewise. AC's still have all the advantages mentioned in the lore.
Edited by Spleenslitta, 31 August 2015 - 08:02 AM.