-no Gauss charge indicator
This deserves a special mention in the weapons indicator as that has a special charge color and functionality.
-unlocking arms does not check for toggle arm lock option
When the tutorial discusses this, it looks for the default one... even if one is set up for the toggle version of arm lock.
-forced arm lock+throttle decay annoying
I don't like arm lock and throttle decay enabled during the tutorial. It should honor the settings you set up (the default settings assume they are on, and that's true for new players ONLY).
I also believe the weapon groups reset during the thing.. but I'll have to double check on that.
-needs to practice "breaking" after going @ full speed
What's missing from the driving portion is the ability to break, as that is a very important thing to learn despite having throttle decay enforced on you.
-after swapping mechs (swapped into HBK-4G), HUD info doesn't reappear
I had to power down+up to get the HUD info to reappear when swapping from the Thunderbolt-9S to the Hunchback-4G (Founders).
-game does not reset heat meter @ shooting gallery/"rapid fire"
The bulletpoint says exactly what it means.
-workaround is to just let the mech cooldown after round completed
The workaround says also exactly what it means. It is most notable if you overheat at the end of a round.
-0% "health" on turrets
I assume this is a HUD related bug.
I'll have more info to post later, when I get the chance.
Edited by Deathlike, 27 August 2015 - 06:03 PM.