

Since The Introduction Of Psr, I Cannot Get A Good Match
#21
Posted 01 September 2015 - 06:11 AM
#22
Posted 01 September 2015 - 06:24 AM
#23
Posted 01 September 2015 - 08:34 AM
Today I have 1 or maybe 2 wins out of circa 15 matches, this is really starting to piss me off

How can the quality of teammates be this uneven???
#24
Posted 01 September 2015 - 09:02 AM
PurpleNinja, on 31 August 2015 - 03:31 PM, said:
Because that is the only constant in every game, a "bad" team.

I just love these posts where someone, the OP, blames the MM, PSR, his "team" while off by himself as the problems.
Now that PSR is here and is value of personal performance instead of a system whereby one can be carried, we have people finding out that they are not as good as they thought. Many cannot take that realization, as we have been reading as nasuem since PSR was launched.
Yellonet, on 01 September 2015 - 08:34 AM, said:
Today I have 1 or maybe 2 wins out of circa 15 matches, this is really starting to piss me off

How can the quality of teammates be this uneven???
Solo queue. Not only that, solo queue during an event.
To avoid the underhive, avoid the solo queue.
Quality of games goes up dramatically.
#25
Posted 01 September 2015 - 09:06 AM
Frankly, I think it's too early to tell. Last night in a couple of matches I actually did better in a laser mech than I did with LRMs and that isn't usual for me.
#26
Posted 01 September 2015 - 09:41 AM
TWIAFU, on 01 September 2015 - 09:02 AM, said:
Because that is the only constant in every game, a "bad" team.

I just love these posts where someone, the OP, blames the MM, PSR, his "team" while off by himself as the problems.
Now that PSR is here and is value of personal performance instead of a system whereby one can be carried, we have people finding out that they are not as good as they thought. Many cannot take that realization, as we have been reading as nasuem since PSR was launched.
Solo queue. Not only that, solo queue during an event.
To avoid the underhive, avoid the solo queue.
Quality of games goes up dramatically.
Who else can is there to blame when 6 mechs die in 2 minutes?
#27
Posted 01 September 2015 - 01:33 PM
mogs01gt, on 01 September 2015 - 05:25 AM, said:
Clanners, typically laser vomit but been bored with that lately
both have gone down a lot since PSR.
k/d was 2.0, now its 1.8
kpg: 1.08
dpg would take forever to add up every mech to calculate.
since pop tart meta, which was the last time I enjoyed the game.....
how am I support to keep my teammates alive if they die 2 or 3 minutes?? I cant control their mechs.
So what it means is it makes it where you need to carry teams more. You need to be the one playing to win and getting 1k damage and 5 kills. Your PSR will probably go back down a bit over time. Or you could start playing in a unit. The higher your PSR the more I think it helps playing with other people. Either A they can help you carry the games or B they can bring down the average PSR if they are lower than you.
mogs01gt, on 01 September 2015 - 09:41 AM, said:

Edited by XX Sulla XX, 01 September 2015 - 01:32 PM.
#28
Posted 01 September 2015 - 03:07 PM
I think I just need to play more to get in a better tier and then games will be more smooth; either that or just don't play during Europe primetime.
Edited by Pjwned, 01 September 2015 - 03:07 PM.
#29
Posted 01 September 2015 - 03:19 PM
Pjwned, on 01 September 2015 - 03:07 PM, said:
Which Blackjack did you use? I stopped using my favorite -the BJ-1DC- after they changed its quirks.
#30
Posted 01 September 2015 - 03:27 PM
Torric, on 01 September 2015 - 06:11 AM, said:
This is exactly what's happening
#31
Posted 01 September 2015 - 03:39 PM
Triordinant, on 01 September 2015 - 03:19 PM, said:
1X laser vomit, it can be pretty nice when I play it like an oversized LCT-1E.
I've considered using the 1DC as a sniper like this, but it kind of sucks not having jumpjets on a lightweight sniper so I've stuck with this BJ-1 sniper build instead that does have jumpjets; YMMV though and 1DC does have better quirks for that.
#32
Posted 01 September 2015 - 03:56 PM
#33
Posted 01 September 2015 - 04:14 PM
#34
Posted 01 September 2015 - 04:34 PM
hpg conquest, my team was very bad and cowardly, me and a light lance tried to siege their theta but were shooed from, a hellbringer and some other heavies which rushed from it made my ct armor red, i fled and ran around the central building looking for somebody to fight with, my light buddies disappeared, the rest of the team was massacred far away, so i ran and here i suddenly met a thunderbolt with buddies who orange cored me, i fled again and was later attacked by a locust who tried to shoot my long-suffering ct but was promptly disassembled by my streakcrow and died; my team still was dieing far away but we were leading by cap score, so i, being one good shot from death, decided to cap one or two points... but my light buddies from before, a spider and a raven, already went there so when i ran there the points were already capped, now we had 4 points of 5 (theta obviously was theirs) and i suddenly realized that the massacre ended and we are the last remaining... enemy had 7 mechs or so. i thought we could possibly simply wait and powered down but i immediately saw a laser trace and powered up, their lights went to me and my buddies, also all but 1 points were recapped/being recapped and we have to protect the one remaining point... we still had a massive score lead. i attacked their cheater and managed to avoid his attempts to shoot my orange ct, the cheetah soon lost a leg, other vital parts, everything, here the spider stole it from me and landed the killing blow >< i was mad, especially considering that their panther immediately jumped at me and managed to finally take my ct with a good shot. the spider fled, the raven left to fight the panther protecting our last point, the score was close to our win. he fought like a lion but the panther was stronger, eventually the raven lost a leg and then was killed, the panther went to cap our last point... meantime the spider snook to the unguarded theta and began to cap it. the panther capped our last point when our score got to 747 but ten seconds later the spider took theta and few seconds later we won. that's how a spider with 44 damage and 2 stolen kills, a raven and a mutilated crow carried a lost game (:
Edited by bad arcade kitty, 01 September 2015 - 04:38 PM.
#35
Posted 01 September 2015 - 04:40 PM
#36
Posted 01 September 2015 - 04:42 PM
mogs01gt, on 31 August 2015 - 11:08 AM, said:
Its really at the point now of why continue playing? I've lost around .10 KD and my W/L is now below 1:1.....
This game is becoming more frustrating than it is worth playing.
Once you get out of Tier 5 you'll have better games.
#37
Posted 01 September 2015 - 05:09 PM
like HULK would say: "We SMASH.. or they SMASH us"
Stomping all day long....
Edited by 2MyBalls, 01 September 2015 - 05:12 PM.
#38
Posted 02 September 2015 - 06:23 AM
spectralthundr, on 01 September 2015 - 04:42 PM, said:
So let me get this straight, teir 5 players carry 2.0 KD's and over 1.25 W/R ratios..Well used to have that before MM was changed.
Had some good matches last night even though I was messing around with random builds.
#39
Posted 02 September 2015 - 06:46 AM
Torric, on 01 September 2015 - 06:11 AM, said:
So you drop in a mode with no players and then complain there are no players? Is that what you did?
CW is for organized groups because they ruined the pug game for solo players. Groups get you mad in a mode that was designed just for groups?
Edited by GernMiester, 02 September 2015 - 06:52 AM.
#40
Posted 02 September 2015 - 06:54 AM
A couple of guys on both teams doing 500+ dmg in good mech builds... a team of ******** monkeys scoring that much between themselves...
Carry hard and still lose, or don't play....
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