


Srms Suck
#21
Posted 01 September 2015 - 03:36 AM

#22
Posted 01 September 2015 - 03:46 AM
#23
Posted 01 September 2015 - 05:08 AM
#24
Posted 01 September 2015 - 05:13 AM
LordBraxton, on 01 September 2015 - 03:46 AM, said:
Used as a close range finisher they are just fine. They are a shotgun style, high damage weapon excellent at killing things that are already opened using your can opener of choice.
(also used correctly they excel at killing lights)
#25
Posted 16 September 2015 - 12:08 AM
#26
Posted 16 September 2015 - 12:21 AM
#27
Posted 16 September 2015 - 12:22 AM
As long as their hit-reg is so unreliable, they should not buff them.
PGI needs to find a way to make them register better.
#28
Posted 16 September 2015 - 12:25 AM
TheCharlatan, on 16 September 2015 - 12:22 AM, said:
As long as their hit-reg is so unreliable, they should not buff them.
PGI needs to find a way to make them register better.
Yep, SRMs problem is hit-reg not spread or speed, these are problems of the pilot.
#29
Posted 16 September 2015 - 12:58 AM
LordBraxton, on 01 September 2015 - 03:46 AM, said:
Plot twist: You are actually Tier 4 or 5.
#30
Posted 16 September 2015 - 01:15 AM
WVR-6K (3xLL 2xML XL300) is the most successful one. (KDR, WLR, average damage per match, least deaths per match)
WVR-6R (2xAC5 3xSRM2 XL255) is the second best.
WVR-7K (3xSRM6+A 3xML XL300) is the least effective. (on average 110 less damage per match than the 6K)
Although I admit, the 7K tanks like a boss, and can 1vs1 any long range laser vomit out there. It also beats clan SSRM6 boats easily. But C-SPL boats are easier to use and more efficient.
Not to mention it's so tough to get inside the brawling range without being focused by multiple enemies that long range laser poking is the most efficient way to PUG.
In the group queue you can build your team for brawling, but even then, the C-SPLis so much better than the C-SRM6. 10 C-SPL Nova is more deadly than any SRM 50-tonner.
Edited by Kmieciu, 16 September 2015 - 01:18 AM.
#31
Posted 16 September 2015 - 01:20 AM
Wootin87, on 31 August 2015 - 11:08 PM, said:
No they don't suck. Sometimes they just travel through the target without damaging it like PPC's do. Sometimes it'll hit but not count the damage. Probably happens to all weapons but it happens way more regularly to SRM and PPC I've noticed.
Like I pulled out my catapult k2 yesterday threw ppc's on it because I felt like playing around with them was regularly doing 1-3hundred damage a match earning around 100kcbills. Then got into a match where people are artificially pumping up their ping (one guy went up to 56,000 ping) guess he didn't feel like being subtle about it, then my damage went down to around maybe 30 or 40 the entire match, switched out ppc's for large lasers and went back to doing 200 damage. If you're srm's are not working you're either bad at aiming or you're getting trolled.
Edited by Soldier91, 16 September 2015 - 01:31 AM.
#32
Posted 16 September 2015 - 02:16 AM
Just like the LBX, when you do get close to your enemy, you should be able to spam the hell out of them. Slightly lower heat and faster RoF might help along with a slight ammo increase if they don't want to touch damage.
#33
Posted 16 September 2015 - 02:40 AM
#34
Posted 16 September 2015 - 04:02 AM
#36
Posted 16 September 2015 - 04:17 AM
Smaller buffs (but still significant buffs) to cSRMs.
They need to be the best short range weapons. Presently, they are not.
#37
Posted 16 September 2015 - 04:18 AM
LordBraxton, on 01 September 2015 - 03:46 AM, said:
You do not see SRM because you assume you are T1 or T2, you do not see them because you are T3-5.
Rest of your post explains why.
#38
Posted 16 September 2015 - 04:19 AM
Juodas Varnas, on 01 September 2015 - 12:44 AM, said:
I feel that they SHOULD have a tighter spread while in the 270m range and after that they'd spread apart in random directions (instead of just exploding for no reason after reaching it)
Kind of like when it shoots at the Jenner (0:50) and the missiles that don't connect, instead of exploding mid-air, simply go off in random directions.
No, stop with this video, it makes me wish we had this game.
#39
Posted 16 September 2015 - 04:20 AM
#40
Posted 16 September 2015 - 04:25 AM
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