Anyone Useing Windows 10 And 'not' Having Graphical Issues With Windows 10?
#1
Posted 01 September 2015 - 05:29 PM
NZXT Phantom 410 Gun Metal (Mid Tower)
Intel Core i7-3970X Extreme Edition 3.5GHz (Six Core) 10% Overclock
Motherboard - [x-fire,SLI] ASUS P9X79 LE [SATA III, USB 3.0]
Ram - Corsair Vengeance 32GB (4x8GB) DDR3 1600MHz
Primary Hard Drive - Corsair Force Series 3 180GB SSD Read: 550MB/s Write: 515 MB/s
Secondary Hard Drive - 2TB 7200 RPM
Tertiary - Corsair Neutron XT 240GB SSD
Graphics Card - Nvidia Geforce GTX 780 3GB
Power Supply - Standard 1000 Watt
Operating System - Windows 10 Professional 64 Bit
I have been playing MWO on a Windows 7, 64Bit Pro eddition with Nvidia Surround (ie: playing the game in full-screen, 3-screen, view) as a resolution of 5250x1050 (Bezel Corrected).
Now... ive never really had any issues at all playing MWO like this, asside from a slightly 'magnified' view of what shows up on the right and left screens, and part of the UI being hidden behind the Bezel's (such as modules). Asside from that minor issue or two.. the game has run 100% well.
Since updating to Windows 10 though.... i have a constant problem that is Graphical in nature.
At all ranges, both Mech's, and world objects (such as tree's and buildings), will 'flicker' in and out of a visible state. (mech's will literally go invisible to me, though i can still target and hit them) Objects will go invisible, yet i can still shoot and hit them. And they both 'flicker' in and out of those states. At all ranges.
Also, on the right-side of my screen. when 'inside' the cockpit, the cockpit glass will stay 'fixed' in the loading screen graphic, but it goes back to actually showing the current gameplay if i go into 3rd person view. (but comes back if i go back into first-person view).
Anyone else out here using Windows 10 also noticing the 'flickering' of mechs and in-world objects?
(video drivers are updated, so its not just a driver issue..... Even running the game in compatability mode for windows 8 dosnt fix this)
#2
Posted 01 September 2015 - 06:37 PM
You're making me glad I haven't upgraded yet. I also have the GTX 780.
#3
Posted 01 September 2015 - 11:40 PM
ShadowWard, on 01 September 2015 - 05:29 PM, said:
Also, on the right-side of my screen. when 'inside' the cockpit, the cockpit glass will stay 'fixed' in the loading screen graphic, but it goes back to actually showing the current gameplay if i go into 3rd person view. (but comes back if i go back into first-person view).
...
Turn cockpit glass off in settings.
Astrocanis, on 01 September 2015 - 06:37 PM, said:
You're making me glad I haven't upgraded yet. I also have the GTX 780.
Instantly upgrading to any new version of windows has ALWAYS been a very very bad mistake.
Those things have to "ripen" first ... give it half a year or a service pack or two.
Edited by Ironwithin, 01 September 2015 - 11:43 PM.
#4
Posted 02 September 2015 - 12:16 PM
#5
Posted 02 September 2015 - 12:23 PM
#6
Posted 02 September 2015 - 02:02 PM
#7
Posted 02 September 2015 - 02:08 PM
#8
Posted 02 September 2015 - 02:44 PM
I'd hold back on calling it a Win10 problem as this could just about be anything else.
#9
Posted 02 September 2015 - 03:07 PM
Nvidia 755M w/2GB Dedicator
8GB Ram
256 Samsung SSD
2.4GHz 4-core i7
Been upgraded to Win10 since it came out. Not a single issue in any way. No FPS drop, no bugs, nothing.
#10
Posted 02 September 2015 - 04:18 PM
It seems MS kicked their Ass for sabotageing the Win10 Launch with missing working Sound-Drivers initially announced for ~Octobre.
Some Tests say that Nvidia Users may stay a while longer with Dx9/11 bcs Nvidia is heavily Dx11 optimized but yet lacks Win10 polish very much - it seems MS have to kick another Ass...
Edited by Thorqemada, 02 September 2015 - 04:19 PM.
#11
Posted 02 September 2015 - 06:31 PM
Ironwithin, on 01 September 2015 - 11:40 PM, said:
Turn cockpit glass off in settings.
Ok, Turning off Cockpit Glass fixed my wierd issue on the right monitor. So thanks for that tip (though odd that it never happend pre-windows 10...) =)
Though im still seeing the disappearing objects/textures suddenly (never noticed seeing them pre-windows 10)
So now i just need to figure that part out =)
#12
Posted 02 September 2015 - 08:37 PM
Mech, objects and terrain flicker briefly when approaching, probably due to loading different meshes because of LOD.
Old rig was Windows 7 with AMD and ATI, new rig is Windows 10 Intel and Nvidea. Same issues on both, but it's gotten worse recently with my Stalker not rendering it's cockpit properly, and platforms sometimes becoming transparent in Crimson / HPG.
http://mwomercs.com/...ndering-errors/
https://www.youtube....d&v=1A0v9cIXlGc
Edited by Troutmonkey, 02 September 2015 - 08:37 PM.
#13
Posted 05 September 2015 - 11:30 AM
Ever sice i updated to windows 10 though, Mech's have stopped rendering properly, Buildings and large 'objects that matter' dont render proberly...
Its essentially making the game frustratingly unplayable because im being killed by **** i cant even see.
#14
Posted 06 September 2015 - 09:00 PM
Rule #2. You can upgrade to Windows 7 if you have Windows 8.
Edited by Lunatic_Asylum, 06 September 2015 - 09:00 PM.
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