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Narc Needs Better Rewards


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#1 Gaussfather

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Posted 31 August 2015 - 07:05 AM

Hi,

Been experimenting with NARC on a few builds and while I have to say its added a fun element to the game, especially with my Panther builds. BUT I noticed that the rewards for NARC are paltry to say the least...

I think here should be a separate NARC reward besides "damage during NARC" (which doesn't seem to tally correctly anyway). NARC hits should at least count as an automatic "scout" reward. I say this because NARC is a good counter to ECM and makes the ECM mech visible to your team, and it takes 4.5 or 5 tons to be effective...

The way it is currently, light mechs have little incentive to mount NARC (unless you are part of a team with LRM boats bcuz you just reduce your damage tally) and it hardly ever appears in a game with a light/scout/narc role... and I can understand why.

SO PGI, please consider improving the NARC rewards for us light players who can't carry NARC and LRMs on the same mech.

Thanks!

Edited by Jman88, 31 August 2015 - 01:52 PM.


#2 Miles McQuiston

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Posted 01 September 2015 - 12:14 PM

I agree. Also boost the velocity as well. That way it is more feaible to run narc with fewer ammo. IS with modules is easy shooting. Clans (no modules available) is reeeeaaaaaaaaal slooooooow.





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