

My Bj Arrow.
#1
Posted 04 September 2015 - 11:07 AM
ARROW- LPL x 3 (Current)
This is what I am planning to be the final setup.
ARROW LPL x3
Any thoughts?
As a sidenote I find it funny to see a heavy Thunderbolt using the exact same amount of weapons as me.
#2
Posted 04 September 2015 - 11:29 AM
Edited by Terciel1976, 04 September 2015 - 11:36 AM.
#3
Posted 04 September 2015 - 11:31 AM
#4
Posted 04 September 2015 - 11:36 AM
Terciel1976, on 04 September 2015 - 11:29 AM, said:
I have decent skill at torso twisting and those arms do benefit from some armour as I can shield with them. Personal preference I guess.
Another way would be using x3 LL and then stock up on DHS, it should fit with the XL225 and be quite cool.
Edited by TimePeriod, 04 September 2015 - 11:41 AM.
#5
Posted 04 September 2015 - 11:41 AM
TimePeriod, on 04 September 2015 - 11:36 AM, said:
I have decent skill at torso twisting and those arms do benefit from some armour as I can shield with them. Personal preference I guess.
If you say so. I can hit a Blackjack's torso from any angle. (I was spaced out when I made the original post, BTW and changed the build on the 235. The 3&4th JJ aren't worth the DHS IMO...I was on hold and not paying enough attention, didn't realize there was a slot left on the 235 build for some reason).
Edited by Terciel1976, 04 September 2015 - 11:41 AM.
#6
Posted 04 September 2015 - 01:18 PM
- Go down to 2 JJ, add one DHS. 2 JJ make a BJ jump quite well, and that DHS will be become useful.
- Armour: arms to 4, head to 10, legs to max
Interesting take on the Arrow, in general.
#7
Posted 04 September 2015 - 08:38 PM
#8
Posted 05 September 2015 - 09:46 AM
I use gauss + 3LL a lot and 4 DHS is my sweet spot. Won't quite fit in a BJ Arrow though but something like this might be more 'comfortable' to play.
ARROW
Edited by Elizander, 05 September 2015 - 10:04 AM.
#9
Posted 05 September 2015 - 09:52 AM
That makes me sad. :c
#10
Posted 06 September 2015 - 07:25 AM
Arrows are for MGs.
#11
Posted 06 September 2015 - 04:32 PM
Typhon27, on 06 September 2015 - 07:25 AM, said:
Arrows are for MGs.
Best heat gen quirks (12.5% vs. 10%) for LPLs, duration quirk and you can strip the arms for more DHS.
(Still not a great Blackjack overall, the 1X is the strongest by far)
#12
Posted 06 September 2015 - 04:56 PM
Terciel1976, on 06 September 2015 - 04:32 PM, said:
Best heat gen quirks (12.5% vs. 10%) for LPLs, duration quirk and you can strip the arms for more DHS.
(Still not a great Blackjack overall, the 1X is the strongest by far)
That is a good point about the LPLs. You are right about that.
It just doesn't seem like an Arrow w/o the MGs

PS I am looking for another Blackjack btw. I'll check out the 1X.
And maybe try those 3 LPLs.
Edited by Typhon27, 06 September 2015 - 05:04 PM.
#13
Posted 07 September 2015 - 08:46 AM
Typhon27, on 06 September 2015 - 04:56 PM, said:
That is a good point about the LPLs. You are right about that.
It just doesn't seem like an Arrow w/o the MGs

PS I am looking for another Blackjack btw. I'll check out the 1X.
And maybe try those 3 LPLs.
1X: XL295, 6ML (arms), 2MPL (torsos). Wrecks.
#14
Posted 13 September 2015 - 06:29 PM
I tend to go for 2 LPL, 1ML(OCD< I can't let the slot go empty) , 6MG's, lots of ammo, biggest XL engine.
I LPL initially, then close the gap later in game to bring the MGs' ML and occasionally the LPL's to bear.
So far that has worked out superb for me.
1X as suggested is amazing as well, with that many ML's and HS's its a real champ for some serious laser melting.
-ST
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