There is a bug on Crimson Straits where you can get stuck on the wall for several seconds before being dropped down to the ground. Upon impact, it deals massive damage to your legs:
I've already sent in the bug notice to PGI, but thought I would post it here for y'all's benefit too.
1 reply to this topic
#1
Posted 06 September 2015 - 09:24 AM
#2
Posted 06 September 2015 - 09:38 AM
This happens on all maps. It's the velcro-wall bug. While you are stuck on the wall, you are getting continuous impact damage, on the order of tens or even hundreds of impacts for a long stick. Piloting a locust with the hill climb module, I encounter this a lot. It's annoying as heck when a part of the wall latches on to you when you'd normally run up over it. Then after 10 seconds of slowly floating downward, your legs explode and you die. It's part of the life of a fast light. This rarely happens with the slower mechs (sub 150 kph) so most people don't notice it or experience it.
But don't worry, the fastest lights are so OP that they deserve this kind of stealth nerf.... /sarcasm
But don't worry, the fastest lights are so OP that they deserve this kind of stealth nerf.... /sarcasm
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