I would like to know the stock load out versions and the non stock load out versions.
Show if it's Clan or Inner Sphere and the one for each weight class.
If it's not stock please post link to the build on smurfy's (no matter how ridiculous it is).
0
Which Mech Can Jump The Highest?
Started by LMP, Sep 06 2015 01:15 PM
6 replies to this topic
#1
Posted 06 September 2015 - 01:15 PM
#2
Posted 06 September 2015 - 01:20 PM
http://mwo.smurfy-ne...e1adad581ff38b3
The spider 5V is an IS light and can mount more jjs than anything I believe. You only get 1 med pulse if you take this build, but you can do it. It's not very highly regarded for anything other than being able to jump really really high. SMURFY can show you stock loadout info, just click the smurfy link and click tools -> load stock loadout in the upper right.
The spider 5V is an IS light and can mount more jjs than anything I believe. You only get 1 med pulse if you take this build, but you can do it. It's not very highly regarded for anything other than being able to jump really really high. SMURFY can show you stock loadout info, just click the smurfy link and click tools -> load stock loadout in the upper right.
Edited by Skarlock, 06 September 2015 - 01:21 PM.
#3
Posted 06 September 2015 - 01:22 PM
1st place
spider 5v with 9+ jj
2nd place
shared by vindicator 1aa with max jj and shadow cat all versions
spider 5v with 9+ jj
2nd place
shared by vindicator 1aa with max jj and shadow cat all versions
#4
Posted 06 September 2015 - 01:40 PM
Can extra jump jets be mounted to any of the Clan Mechs?
#5
Posted 06 September 2015 - 01:55 PM
LMP, on 06 September 2015 - 01:40 PM, said:
Can extra jump jets be mounted to any of the Clan Mechs?
It depends on the mechs omnipods. Timber wolves can mount up to 5, but can mount as few as zero. The way it works is the Timber Wolf S side torsos have 2 jump jets each, but none of the other side torsos have any. The Timber Wolf S center torso has 1 jump jet. However, other mechs like the Arctic Cheetah have 6 jump jets, and you cannot take fewer because none of the omnipods have any fewer jump jets.
With the clan IIC mechs in the origins pack, those mechs can take varying numbers of jump jets, because they aren't fixed on omnipods. You can just put 1, or take up to 4 I think on the hunchback IIC and Highlander IIC I believe. The full stats are on the origins homepage that details how many jump jets each mech variant gets. I also believe only 1 of the mechs in the Resistance 2 pack has any jump jets at all, one of the crab variants.
Edited by Skarlock, 06 September 2015 - 01:55 PM.
#6
Posted 08 September 2015 - 03:14 PM
Thanks guys!
#7
Posted 17 September 2015 - 05:42 AM
don't forget the upcoming loyalty Cicada. 8 JJs on a 40-tonner, this **** gon FLY.
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