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Mauler Are Op :d


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#1 HellJumper

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Posted 07 September 2015 - 09:46 PM

We will have incoming topics for this from today onwards.. just like we had topics when the devs / players introduced.

Misery
LL stalkers
2XAC 20 jagers
Dual gauss cata
srm catas
timbers
thunderbolts
artic cheeta
dire wolf
crabs
mad dogs

and all other mechs which were called OP because they could do high alpha damages or you needed a learning curve to counter them... so mauler will also enter that list :D

#2 kesmai

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Posted 07 September 2015 - 09:58 PM

Well played.

#3 Yokaiko

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Posted 07 September 2015 - 10:00 PM

I thought all mechs were automatically deamed DOA?

#4 Blue Boutique

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Posted 07 September 2015 - 10:12 PM

View PostYokaiko, on 07 September 2015 - 10:00 PM, said:

I thought all mechs were automatically deamed DOA?



The Atlas never did.

#5 Yokaiko

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Posted 07 September 2015 - 10:15 PM

Yeah well it was first as well,

Then we figured out that a swapback could headshot them from any angle and nerfs were had (that is why only the left eye is head hitbox.

#6 Nightshade24

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Posted 07 September 2015 - 10:23 PM

I thought stalkers were DOA because they were very XL unfriendly and looked very lumbering and slow (not to mention concept art had it much more fatter so it would have been a barndoor repeat...)


You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...

#7 HellJumper

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Posted 07 September 2015 - 10:26 PM

View Postkesmai, on 07 September 2015 - 09:58 PM, said:

Well played.


:D

View PostYokaiko, on 07 September 2015 - 10:00 PM, said:

I thought all mechs were automatically deamed DOA?


many were not.. when misery was coming i remember the cry about a stalker with ballistic.. OP
timber was already expected to be OP... that thunderbolt which was used heavily in CW for 3 PPC was considered OP... so i would say a good number were considered to be OP instead of DOA...

and mauler is one of the non DOA imo

View PostNightshade24, on 07 September 2015 - 10:23 PM, said:

I thought stalkers were DOA because they were very XL unfriendly and looked very lumbering and slow (not to mention concept art had it much more fatter so it would have been a barndoor repeat...)


You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...


with so many OP mechs.. i cant even remember as well.. the stalker was considered OP due to those 6 PPC build it was? or those LL build... who needs Xl engines when you could Alpha kill things :D

#8 Cyborne Elemental

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Posted 07 September 2015 - 10:27 PM

yep, torso mounted dual Gauss + PPC's = never out of style and never DOA.

The real question is, now that IS has a monster assault like this with good hardpoints and variety, what happens to the KCrab?

#9 One Medic Army

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Posted 07 September 2015 - 10:30 PM

View PostNightshade24, on 07 September 2015 - 10:23 PM, said:

I thought stalkers were DOA because they were very XL unfriendly and looked very lumbering and slow (not to mention concept art had it much more fatter so it would have been a barndoor repeat...)


You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...

Yeah, people did't really start to fear them until some enterprising souls realized those arm E hard points made it the king of energy-sniping.

#10 Champion of Khorne Lord of Blood

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Posted 07 September 2015 - 10:30 PM

The thought of having a mech that has the firepower of a double Atlas and the same level of arm shielding made me want these. I mean dual AC20 plus 4 SRM4 plus 2 medium lasers (I haven't done the math on that yet to see how much weight it would be using) sounds pretty powerful to me. It can also be an LRM15 spam cannon rivaling the trebuchet or run with 6 AC2s just for the fun of it. It could also be a good Gauss + PPC sniper.

There are just so many options that I won't know which one I want to try first.

Edit: oh boy I'm getting those flashbacks of MW4: Vengeance running through the desert after I got my first mauler.

Edited by Dakota1000, 07 September 2015 - 10:33 PM.


#11 Monkey Lover

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Posted 07 September 2015 - 10:32 PM

learning curve? shoot them in the ct its the size of a house.

View PostMister D, on 07 September 2015 - 10:27 PM, said:

yep, torso mounted dual Gauss + PPC's = never out of style and never DOA.

The real question is, now that IS has a monster assault like this with good hardpoints and variety, what happens to the KCrab?


Im guessing i will like my crab more. I love the crabs twist range

#12 Nightshade24

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Posted 07 September 2015 - 10:45 PM

View PostHellJumper, on 07 September 2015 - 10:26 PM, said:


:D



many were not.. when misery was coming i remember the cry about a stalker with ballistic.. OP
timber was already expected to be OP... that thunderbolt which was used heavily in CW for 3 PPC was considered OP... so i would say a good number were considered to be OP instead of DOA...

and mauler is one of the non DOA imo



with so many OP mechs.. i cant even remember as well.. the stalker was considered OP due to those 6 PPC build it was? or those LL build... who needs Xl engines when you could Alpha kill things :D


6 large lasers were not popular until after the 4N quirks.
6 PPC was a troll build that was built after release- no one thought about it before it was released or around the month it was and even then- it would be less then a few people to try.

4 x LRM 20 was probably much more popular then 6 ppc on month 1.

#13 HellJumper

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Posted 07 September 2015 - 10:47 PM

View PostMonkey Lover, on 07 September 2015 - 10:32 PM, said:

learning curve? shoot them in the ct its the size of a house.



Im guessing i will like my crab more. I love the crabs twist range


well if you survive that long to shoot them,...then sure :P

View PostNightshade24, on 07 September 2015 - 10:45 PM, said:

6 large lasers were not popular until after the 4N quirks.
6 PPC was a troll build that was built after release- no one thought about it before it was released or around the month it was and even then- it would be less then a few people to try.

4 x LRM 20 was probably much more popular then 6 ppc on month 1.

and when it was tried.. the rage was high on forums :D

#14 zagibu

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Posted 07 September 2015 - 10:54 PM

View PostDakota1000, on 07 September 2015 - 10:30 PM, said:

I mean dual AC20 plus 4 SRM4 plus 2 medium lasers (I haven't done the math on that yet to see how much weight it would be using) sounds pretty powerful to me.

Too heavy to be fast enough or have enough ammo.

#15 Monkey Lover

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Posted 07 September 2015 - 10:57 PM

View PostHellJumper, on 07 September 2015 - 10:47 PM, said:


well if you survive that long to shoot them,...then sure :P


haha

I guess i am going off dires pilots view . If you get a good team they will focus you and you will be dead in what feels like 1 alpha.

Pug land im sure this will be a fun mech just like the crab.

#16 Nightshade24

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Posted 07 September 2015 - 11:02 PM

View PostHellJumper, on 07 September 2015 - 10:47 PM, said:

and when it was tried.. the rage was high on forums :D

to a degree- but some people (many people this includes meta and non meta players as well as causals) debated it should keep it's PPC's. Because even though it 'can' hit very heavily with it. it also had a weakness- one obvious one was it's slow, very hot, very poor sustained DPS, and 90 meter min range.

#17 Haakon Magnusson

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Posted 07 September 2015 - 11:14 PM

View PostMister D, on 07 September 2015 - 10:27 PM, said:

The real question is, now that IS has a monster assault like this with good hardpoints and variety, what happens to the KCrab?

Unfortunately KGC is the lesser dual AC20 platform of these, which is a crying shame :(
This makes my KGC very sad, nipple ACs, who would have thought they are superior...

#18 Hit the Deck

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Posted 07 September 2015 - 11:38 PM

View PostHaakon Magnusson, on 07 September 2015 - 11:14 PM, said:

Unfortunately KGC is the lesser dual AC20 platform of these, which is a crying shame :(
This makes my KGC very sad, nipple ACs, who would have thought they are superior...

KGC-000 has better AC/20 quirks (CD and velocity). MAL-2P has better energy quirks (for those 6MLs).

#19 One Medic Army

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Posted 08 September 2015 - 12:06 AM

View PostHellJumper, on 07 September 2015 - 10:47 PM, said:

and when it was tried.. the rage was high on forums :D

Really the 4PPC ones were far more dangerous, since they had a lot more heatsink capacity and re-fire rate. Personally I used 2PPC+2ERPPC to take advantage of the ERPPC lack of min range.

#20 Kmieciu

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Posted 08 September 2015 - 12:13 AM

View PostOne Medic Army, on 08 September 2015 - 12:06 AM, said:

Really the 4PPC ones were far more dangerous, since they had a lot more heatsink capacity and re-fire rate. Personally I used 2PPC+2ERPPC to take advantage of the ERPPC lack of min range.

6xPPC was hillarious back then: without ghost heat or any penalty for going over 100% except for shutting down ;-)





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