Mauler Are Op :d
#1
Posted 07 September 2015 - 09:46 PM
Misery
LL stalkers
2XAC 20 jagers
Dual gauss cata
srm catas
timbers
thunderbolts
artic cheeta
dire wolf
crabs
mad dogs
and all other mechs which were called OP because they could do high alpha damages or you needed a learning curve to counter them... so mauler will also enter that list
#2
Posted 07 September 2015 - 09:58 PM
#3
Posted 07 September 2015 - 10:00 PM
#5
Posted 07 September 2015 - 10:15 PM
Then we figured out that a swapback could headshot them from any angle and nerfs were had (that is why only the left eye is head hitbox.
#6
Posted 07 September 2015 - 10:23 PM
You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...
#7
Posted 07 September 2015 - 10:26 PM
kesmai, on 07 September 2015 - 09:58 PM, said:
Yokaiko, on 07 September 2015 - 10:00 PM, said:
many were not.. when misery was coming i remember the cry about a stalker with ballistic.. OP
timber was already expected to be OP... that thunderbolt which was used heavily in CW for 3 PPC was considered OP... so i would say a good number were considered to be OP instead of DOA...
and mauler is one of the non DOA imo
Nightshade24, on 07 September 2015 - 10:23 PM, said:
You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...
with so many OP mechs.. i cant even remember as well.. the stalker was considered OP due to those 6 PPC build it was? or those LL build... who needs Xl engines when you could Alpha kill things
#8
Posted 07 September 2015 - 10:27 PM
The real question is, now that IS has a monster assault like this with good hardpoints and variety, what happens to the KCrab?
#9
Posted 07 September 2015 - 10:30 PM
Nightshade24, on 07 September 2015 - 10:23 PM, said:
You also forgot the many threads saying the shadowcat would be very OP as well as the summoner, Nova, and Urban- actually never mind that last word I just said...
Yeah, people did't really start to fear them until some enterprising souls realized those arm E hard points made it the king of energy-sniping.
#10
Posted 07 September 2015 - 10:30 PM
There are just so many options that I won't know which one I want to try first.
Edit: oh boy I'm getting those flashbacks of MW4: Vengeance running through the desert after I got my first mauler.
Edited by Dakota1000, 07 September 2015 - 10:33 PM.
#11
Posted 07 September 2015 - 10:32 PM
Mister D, on 07 September 2015 - 10:27 PM, said:
The real question is, now that IS has a monster assault like this with good hardpoints and variety, what happens to the KCrab?
Im guessing i will like my crab more. I love the crabs twist range
#12
Posted 07 September 2015 - 10:45 PM
HellJumper, on 07 September 2015 - 10:26 PM, said:
many were not.. when misery was coming i remember the cry about a stalker with ballistic.. OP
timber was already expected to be OP... that thunderbolt which was used heavily in CW for 3 PPC was considered OP... so i would say a good number were considered to be OP instead of DOA...
and mauler is one of the non DOA imo
with so many OP mechs.. i cant even remember as well.. the stalker was considered OP due to those 6 PPC build it was? or those LL build... who needs Xl engines when you could Alpha kill things
6 large lasers were not popular until after the 4N quirks.
6 PPC was a troll build that was built after release- no one thought about it before it was released or around the month it was and even then- it would be less then a few people to try.
4 x LRM 20 was probably much more popular then 6 ppc on month 1.
#13
Posted 07 September 2015 - 10:47 PM
Monkey Lover, on 07 September 2015 - 10:32 PM, said:
Im guessing i will like my crab more. I love the crabs twist range
well if you survive that long to shoot them,...then sure
Nightshade24, on 07 September 2015 - 10:45 PM, said:
6 PPC was a troll build that was built after release- no one thought about it before it was released or around the month it was and even then- it would be less then a few people to try.
4 x LRM 20 was probably much more popular then 6 ppc on month 1.
and when it was tried.. the rage was high on forums
#15
Posted 07 September 2015 - 10:57 PM
HellJumper, on 07 September 2015 - 10:47 PM, said:
well if you survive that long to shoot them,...then sure
haha
I guess i am going off dires pilots view . If you get a good team they will focus you and you will be dead in what feels like 1 alpha.
Pug land im sure this will be a fun mech just like the crab.
#16
Posted 07 September 2015 - 11:02 PM
HellJumper, on 07 September 2015 - 10:47 PM, said:
to a degree- but some people (many people this includes meta and non meta players as well as causals) debated it should keep it's PPC's. Because even though it 'can' hit very heavily with it. it also had a weakness- one obvious one was it's slow, very hot, very poor sustained DPS, and 90 meter min range.
#17
Posted 07 September 2015 - 11:14 PM
Mister D, on 07 September 2015 - 10:27 PM, said:
Unfortunately KGC is the lesser dual AC20 platform of these, which is a crying shame
This makes my KGC very sad, nipple ACs, who would have thought they are superior...
#18
Posted 07 September 2015 - 11:38 PM
Haakon Magnusson, on 07 September 2015 - 11:14 PM, said:
This makes my KGC very sad, nipple ACs, who would have thought they are superior...
KGC-000 has better AC/20 quirks (CD and velocity). MAL-2P has better energy quirks (for those 6MLs).
#19
Posted 08 September 2015 - 12:06 AM
HellJumper, on 07 September 2015 - 10:47 PM, said:
Really the 4PPC ones were far more dangerous, since they had a lot more heatsink capacity and re-fire rate. Personally I used 2PPC+2ERPPC to take advantage of the ERPPC lack of min range.
#20
Posted 08 September 2015 - 12:13 AM
One Medic Army, on 08 September 2015 - 12:06 AM, said:
6xPPC was hillarious back then: without ghost heat or any penalty for going over 100% except for shutting down ;-)
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users