New Player
#1
Posted 09 September 2015 - 08:53 AM
what do you all think http://mwo.smurfy-ne...39504d670c6b8d2
also looking for friend to run with
i dont do a lot of kills but i do any where between 50 and 100 points of damage per game
any adive that would make me a better play is always welcome
#2
Posted 09 September 2015 - 09:02 AM
#3
Posted 09 September 2015 - 11:24 AM
Arm armor on this Cicada is not really needed, the arms are small and twisting to absorb damage into the arms doesn't work too well with it.
Here is a modified build below.
http://mwo.smurfy-ne...9cbab92b46dc357
#4
Posted 09 September 2015 - 03:00 PM
Warm welcome!
As other pointed out there are more suiting builds for you.
Some even put Large lasers or PPCs in it. Not sure how that works out. But i am sure experienced pilots would love to give you more advice.
#5
Posted 09 September 2015 - 03:25 PM
#6
Posted 09 September 2015 - 03:27 PM
Good Luck Happy Hunting(GLHH)
#7
Posted 09 September 2015 - 05:20 PM
But hey, those are my own personal thoughts, you have your own game play style, so if it works for you, then use it and do not let anyone who gripes about weapons on your 'Mech being a bad idea (such as so many people complaining of LRM apocalypses). Just keep tweaking and customising your 'Mechs until you find a load out that works best for your style of game play and once you get the hang of it, you will be kicking keester as well as any veteran who has been playing since the game was first brough online to play.
Good luck to you and I wish you many successes in the battlefield!
L.T Boardwalk Defenders (BwD)
#8
Posted 09 September 2015 - 05:43 PM
LadyVile, on 09 September 2015 - 08:53 AM, said:
what do you all think http://mwo.smurfy-ne...39504d670c6b8d2
also looking for friend to run with
i dont do a lot of kills but i do any where between 50 and 100 points of damage per game
any adive that would make me a better play is always welcome
As someone who pilots cicadas as well, and a veteran of fast mechs (lights are the class I have spent most of my time in over the past 2+years). These are the builds I recommend:
CDA-3M It uses your weapons, but a slightly upgraded engine for more speed, and more room for your DHS. If you want, you can also keep your current engine, but swap the lasers in the CT for medium pulses, when you remove the Machinegun ammo.
CDA-3M 2 PPCs for sustained sniping (switch to ER versions if you feel confident you can handle the heat build up). Remain very mobile, and take your shots, but make them count. Use your ECM to stay hidden at a distance.
Your armor distribution should be no more than 10 points in in the rear section, maybe even 8. The rest should be front loaded.
Edited by IraqiWalker, 09 September 2015 - 05:43 PM.
#9
Posted 09 September 2015 - 05:58 PM
As a quick and easy way to modify the build -- and especially to avoid switching to a different and expensive XL engine -- I'd also drop two ML and add one LPL. There's a nice synergy between LPL and ML, as the burn time is similar and they recharge at very nearly the same time. But you'll gain a bit of range with the LPL, which is always useful, while your "alpha" goes marginally up (20-->21). I stripped half of the arm armour -- as said, the arms' only purpose is to soak damage, but they're so small they don't end up doing even that so well, so they're kind of dead weight anyway.
Edited by jss78, 09 September 2015 - 05:59 PM.
#11
Posted 10 September 2015 - 06:40 AM
Nimbus Captain Brannigan, on 10 September 2015 - 02:45 AM, said:
Seconded.
Edited to add: If it isn't obvious, put the LL's in one weapon group and the ML's in a second one. Alpha if they're in range of the ML's, only fire the LL's if at longer distances. Fire, hide, repeat until dead.
Edited by Khereg, 10 September 2015 - 06:42 AM.
#12
Posted 10 September 2015 - 08:00 AM
#13
Posted 10 September 2015 - 09:05 AM
No doubt you are overwhelmed by the amount of information people are giving. It is best to read it intermiddently as help can sometimes be a bit zealous. When you're feeling comfortable, I've taken the time to give you a very affordable set of tweaks to your current design. What I have done is simpified what you have to make it as user-friendly yet effective as possible. I have acheived this while keeping the overall costs as low as possible. It is also designed to be very open to minor improvements such as the replacement of a double heatsink in favor of an AMS somewhere down the line. The reasoning for it all has also been given as well, please click the spoiler when comfortable.
Good luck.
~Koniving.
For reference in Cicada skills. Yay trial cicada! (The twin computer voices are added in post-recording and are there to give you information from the HUD and the situation).
Edit:
*I often forget to say this because once I get focused I kinda forget all else: Welcome to MWO.
*I play on occasion, often either mornings around 9 AM Eastern or evenings around 7-10 PM EST. I'd be happy to take you along with me if we're on at the same time. With four of the five Cicadas I'm sure one of mine will compliment yours.
*Remember that every build you see is a suggestion; some builds suggested by me or someone else may not work well with how you play while some could greatly improve your experience. For the best build advice, it is suggested you share how you like to play and how you like to engage your enemies. There is no right or wrong, simply "easier" or "more difficult" to use based on how you play.
Edited by Koniving, 10 September 2015 - 09:43 AM.
#14
Posted 10 September 2015 - 09:39 AM
Leif Tanner, on 09 September 2015 - 05:20 PM, said:
Pulse lasers actually deal more damage in a shot. Check Smurfy for values. Having a shorter beam duration means it's more likely to apply more damage on the target esp. for faster mechs like the cicada. Difference is they weigh a lot more. They also generate the same amount of heat than standard lasers but since you can fire faster and more often, your mech will heat up faster.
Edit: Pulse lasers do have a shorter range as well.
Edited by TheCaptainJZ, 10 September 2015 - 03:15 PM.
#16
Posted 10 September 2015 - 10:39 AM
Nimbus Captain Brannigan, on 10 September 2015 - 02:45 AM, said:
IraqiWalker, on 10 September 2015 - 10:34 AM, said:
I was talking about that post. An XL 275 was suggested. The only reasons to use an XL 275 over a 280 are, as you are well aware, I'm sure, either prior ownership of the 275 from another mech, or the mech you're using it in having it as an upper limit (like a HBK-4J, for example). Since neither case applies here...
Edited by Torezu, 10 September 2015 - 10:39 AM.
#17
Posted 10 September 2015 - 11:00 AM
Torezu, on 10 September 2015 - 10:39 AM, said:
Ah. Might wanna quote that, to make things clearer. Sorry.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users




























