Why Battlemechs?
#1
Posted 30 August 2015 - 10:45 PM
We have the old track-versus-wheel discussion every so often. Or HAD, when I was still in the Army. Why a track? Better at moving over certain types of unimproved terrain. Better at carrying REALLY heavy weights, like main battle tanks and self-propelled howitzers, which are STUPID heavy (30-70+ tons). Tracks can't be blown out by a single small arms round. Etc.
Why a wheel vehicle? Better consistent/safe top speed on improved roadways. Better ground clearance potential. Off-the-shelf availability of a lot of repair/service parts. Less vulnerable to 'throwing track' under certain circumstances.
What does either kinda lack, though? Well, for one, they are pretty limited on the max slope and change of slope per forward distance, that they can traverse. Both have difficulties with barriers beyond a certain height (consider an old video of a guy rampaging after stealing a freaking TANK from a National Guard armory or something, who got hung up on a jersey barrier on the highway). Both have a pretty intricate drivetrain to make things go. And as regards cargo, both are pretty limited by design in how much, and what size, they can carry in cargo safely.
Enter the mech! With articulated legs, not dissimilar from animals (often the HUMAN animal), they are able to traverse terrain that would be simply impassable for traditional wheel or track vehicles. The natural bending of hips/knees/ankles makes the able to readily adjust their height for certain circumstances. The upright orientation makes for a more commanding view of the engagement area. Articulated arms with hands (in many cases) allow for melee combat and a variety of cargo handling functions, without requiring crew to step outside of the mech's sealed crew compartment. There are MAD advantages to the battemech, and mechs in general.
The invention of the neurohelmet was the BIG enabling step for battlemechs, and the portable fusion powerplants made them relatively efficient.
What are YOUR thoughts?
#2
Posted 30 August 2015 - 11:19 PM
#3
Posted 30 August 2015 - 11:49 PM
Also, when you look at today's weapon ranges and those in BT, its upsurd that lasers have "range", so a simple helicopter with air 2 surface missles would kill them preety quick..
#4
Posted 31 August 2015 - 12:10 AM
#5
Posted 31 August 2015 - 12:31 AM
#6
Posted 31 August 2015 - 12:43 AM
All the advantages that the OP mentions about mechs compared to vehicles aren't in this game. The mechs behave like they have wheels. They can't climb steep slopes. They get stuck on small (less than knee-height) objects. And to top it all off, they have no melee. All in all, the mechs we have might as well be tanks.
Of course, they have none of the weaknesses that crashlogic mentions either. In this game, critting actuators and joints does effectively nothing. Again, this just reinforces the feeling that we are piloting tracked or wheeled vehicles instead of mechs.
#8
Posted 31 August 2015 - 12:56 AM
But this is Sci-Fi so anything goes which is the cool thing.
Edited by Spr1ggan, 31 August 2015 - 01:19 AM.
#9
Posted 31 August 2015 - 01:03 AM
The only remaining advantage of the battlemech would be melee combat, but I'm sure you could put some pincers on a spider tank to compensate. I guess that would make it a scorpion tank.
The only thing that the humanoid battlemech wins outright is fortunately also the one that matters the most: The Rule of Cool.
Here's a random spidertank:
#10
Posted 31 August 2015 - 01:32 AM
And with that we haven't even started talking about balance problems, ammo feeding and housing and the vulnerability of crew housings.
And no, you could not climb slopes better with a mech than with a tracked vehicle that has way more contact area and higher contact pressure to the ground.
#11
Posted 31 August 2015 - 01:36 AM
Someone... somewhere did an interesting tech journal aeons ago talking about the various sized giant robots, starting with Power Ranger size and working their way down. Battletech was in there somewhere (as was Gundam), but the gist of it was that anything roughly five times the size of a person or higher is too large for joints like knees and ankles to support - with modern materials anyway.
In the lore though, Battlemechs won because of their maneuverability - though any real discussion about it is kind of laughable. True walking machines are far, far too complicated and energy hungry to reproduce as a military machine. Apparently the robots in interstellar were as close to genuine bipedal military machines as you could feasibly get, and their design was heavily researched to be as believable as possible. I remember Adam Savage remarking on how well the robots were designed.
BattleTech exists though because in the BattleTech universe, physics ain't got no time for physics.
#12
Posted 31 August 2015 - 01:38 AM
Edited by El Bandito, 31 August 2015 - 01:39 AM.
#13
Posted 31 August 2015 - 01:38 AM
#14
Posted 31 August 2015 - 01:43 AM
I suppose if you were looking for a more practical excuse, I'd say ease of maintenance (molymer fibers and acuators better than tracks), ability to navigate terrain a tracked vehicle can't, psychological effect of seeing a mechanical monster in front of you, etc...
#15
Posted 31 August 2015 - 06:40 AM
#16
Posted 31 August 2015 - 06:43 AM
But not sure how the chicken walking mechs would manage this, they probably wouldn't be able to perform such maneuvers.
#17
Posted 31 August 2015 - 06:46 AM
El Bandito, on 31 August 2015 - 01:38 AM, said:
The Koshi should be able to climb walls, just because.
#18
Posted 31 August 2015 - 06:52 AM
Spr1ggan, on 31 August 2015 - 12:56 AM, said:
But this is Sci-Fi so anything goes which is the cool thing.
this sounds like the post I always write on this subject! Spriggan is right. In fact, I would go farther and say, battlearmor is the future, not mechs. The only mech that would be practical would be an Armored Core, because they fulfill the jet fighter role, as well as carry ridiculous amounts of countermeasures. Active defense is the future, not passive defense. Realistically though, battlearmor supported by drones will be our conventional forces by 2055, just wait.
#19
Posted 31 August 2015 - 06:53 AM
TheRAbbi, on 30 August 2015 - 10:45 PM, said:
We have the old track-versus-wheel discussion every so often. Or HAD, when I was still in the Army. Why a track? Better at moving over certain types of unimproved terrain. Better at carrying REALLY heavy weights, like main battle tanks and self-propelled howitzers, which are STUPID heavy (30-70+ tons). Tracks can't be blown out by a single small arms round. Etc.
Why a wheel vehicle? Better consistent/safe top speed on improved roadways. Better ground clearance potential. Off-the-shelf availability of a lot of repair/service parts. Less vulnerable to 'throwing track' under certain circumstances.
What does either kinda lack, though? Well, for one, they are pretty limited on the max slope and change of slope per forward distance, that they can traverse. Both have difficulties with barriers beyond a certain height (consider an old video of a guy rampaging after stealing a freaking TANK from a National Guard armory or something, who got hung up on a jersey barrier on the highway). Both have a pretty intricate drivetrain to make things go. And as regards cargo, both are pretty limited by design in how much, and what size, they can carry in cargo safely.
Enter the mech! With articulated legs, not dissimilar from animals (often the HUMAN animal), they are able to traverse terrain that would be simply impassable for traditional wheel or track vehicles. The natural bending of hips/knees/ankles makes the able to readily adjust their height for certain circumstances. The upright orientation makes for a more commanding view of the engagement area. Articulated arms with hands (in many cases) allow for melee combat and a variety of cargo handling functions, without requiring crew to step outside of the mech's sealed crew compartment. There are MAD advantages to the battemech, and mechs in general.
The invention of the neurohelmet was the BIG enabling step for battlemechs, and the portable fusion powerplants made them relatively efficient.
What are YOUR thoughts?
because it was the 80s, the anime craze was just starting to hit the USA, Macross and Dougram looked cool, and so, Battlemechs.
There is no real factor that would make an ultra complex, ultra articulated (and thus ultra vulnerable) 30-40 ft walker a better combat vehicle than a tank. Warheads beat armor, pretty much hands down. Thus, even the MBT of today, is at times in a precarious position...but still far better at it's job than a Mech would ever be.
Protomechs and Elementals/Power Armor all can be made a case for, in special applications...but anything over 20 ft? Dead. Expensive and dead.
#20
Posted 31 August 2015 - 06:57 AM
In the game we have unstable bi-pedal machines firing high recoil devises off of arms far removed from their center of gravity without twisting and falling over. That takes a certain level of suspension of disbelief right there.
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