BLR-1G: "Hill-Peaker", it has the acceleration and deceleration Quirks to get up, fire and get back down.
BLR-1S: "Brawler", acceleration, deceleration and turn rate quirks, combined with only 0.75 target aquisition delay (fastest of the BLRs). Torso Turn rate sucks (-5%) but hey... +15% turn rate
BLR-2C: for lack of a better name, i call it "Balanced" no real Quirks outside the "normal" Target deficencies, best Yaw-Speed... balanced
BLR-3M: "direct fire support", stay behind and snipe the hell out of enemys. worst yaw and pitch speed, so yeah, don't go near a fight.
BLR-3S: "indirect fire support", because that was missing . only 1.5s target aquisition delay, +10 torso turn angle. you can also play it as direct fire support or hill-Peaker, but i think not much else, thanks to realy bad pitch and yaw speed.
Except for the 3S, i think the rebalance gives all variants a good starting point.
If i ignore the IS/Clan balance, then the goal of the rebalancing (give all variants inside a chassi a purpose) is achieved, at least for the BLR.
Let me know, if i'm missing something. Maybe i'm missing everything, then please state your oppinion
Edited by Alexander Miyamoto, 12 September 2015 - 02:19 PM.