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So Now That Huginns Don't Have Their Srm Quirks.


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#61 Moomtazz

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Posted 13 September 2015 - 11:48 AM

View PostNightshade24, on 12 September 2015 - 10:26 PM, said:

RVN-URB-X
Still faster then some heavies, 3 tons of ammo, good armour, and a medium laser.

edit: just removed 1 heatsink, put ferro, upgraded engine and armour thus making it Improved


I'm sure this is what most of us owners had in mind when we bought it.

#62 ArchMage Sparrowhawk

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Posted 13 September 2015 - 12:00 PM

I guess you ain't never seen a boom-bird before. They can be fun, they can also be a tasty meal for anyone who actually scans their radar for the other team's makeup. As soon as I see an Ac20 raven, I know sacrifices were made. I know that mech won't be travelling too quickly. I know it won't be in the middle of the battle, but on the periphery adding heavy fire support. So it won't be paying attention when I focus on its legs. And it won't be able to run away quick enough to avoid it's demise.

Its a funny position, Ac20 Ravens are too dangerous to let live, and ultimately not able to tank a lot of damage, so they don't last long either. I would never offer a Boom-Bird as an alternative to an actual viable, playable, strategically capable RVN-H. Yes you can do it, but why would you? and especially with a pay mech? You use a 4x for that.

#63 Soulstrom

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Posted 13 September 2015 - 12:01 PM

No SMR quirk. No Huggin.

#64 Sarlic

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Posted 13 September 2015 - 12:04 PM

View PostLordBraxton, on 12 September 2015 - 06:38 AM, said:

really it means you strip all of your unquirked mechs and leave them in mothballs while rage posting at PGI


I laughed so hard.

10/10

Would laugh again.

Some people are just sad. They only build on the quirkening and then complain mech is EOL. (End of life).

Edited by Sarlic, 13 September 2015 - 12:04 PM.


#65 Nightshade24

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Posted 13 September 2015 - 08:53 PM

View PostMoomtazz, on 13 September 2015 - 11:48 AM, said:


I'm sure this is what most of us owners had in mind when we bought it.

You would be surprised- the most popular builds on the 4X and Huginn in closed beta (4X) and when the huginn was released was Gauss rifle and/or AC 20 builds because there is a charm to it and most people who take the raven as there first mech often cram an Ac 20 on it at first- that's what I did when I first started playing. it still has one of the best KDR's in any mechs I got ^^

#66 FupDup

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Posted 13 September 2015 - 08:58 PM

View PostSarlic, on 13 September 2015 - 12:04 PM, said:

Some people are just sad. They only build on the quirkening and then complain mech is EOL. (End of life).

Perhaps if there were effective light ballistics and/or a good way to get a big punch out of two missile hardpoints on a light mech, the Hug's might not be so dependent on quirks. But since the mech was poorly designed, it is. That's just the way it is.

#67 Yokaiko

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Posted 13 September 2015 - 09:00 PM

If only SRM were the feared short range weapon they are supposed to be (used to be actually)

#68 Funkin Disher

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Posted 13 September 2015 - 09:50 PM

Well if SRMs & MGs get fixed up they'll be okay, it's what it was built for after all.

An AC10 build might be fun now that they have more ammo, and will require less sacrifice than an AC20. name it the Urbanbird.

#69 nehebkau

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Posted 14 September 2015 - 08:56 AM

View PostSarlic, on 13 September 2015 - 12:04 PM, said:

I laughed so hard.

10/10

Would laugh again.

Some people are just sad. They only build on the quirkening and then complain mech is EOL. (End of life).


Actually, its more along the lines of performance vs. novelty. If you want to consistently perform well in games you, rationally, are going to gravitate towards mechs that have a higher performance potential. (i.e. meta) If your choice is between an unquirked Huginn or an unquirked Ember which would you choose? Rationally, you choose the Ember which has much better hitboxes, is not reliant on ammo for its main damage and has more efficient pinpoint damage.

Likewise, if you are choosing between ravens which has better game longevity? A 3L with its superior range, less ammo limitation and its magic Jesus box or the Huginn?

What you fail to recognize -- or don't want to recognize -- was that the Huginn's quirks were the only thing that made it useful. You had to put yourself in harms way to do damage with the Huginn -- usually in the middle of an enemy lance -- and the quirks let you dump your damage and get out quickly before your took the minuscule amount of damage required to kill you. And yes, you had to get in close because ALL of your damage is ammo based so you can't fire from a distance and waste any of it if you wanted to be effective. After reviewing all the quirks that have been posted I am now completely convinced that PGIs first pass at quirks was completely random.

Finally, what some people are getting pissed about is that they paid real money for their Huginn and expected it to operate in a specific way for that money. (you probably realize that and get some rage-envy delight at seeing this type of financial screw-over). Imagine if Nvidia forced a firmware upgrade on your graphics card reducing its performance by 75% after you purchased and used it... that is what some people feel the quirk changes are doing. You see, the thing with being an unempathetic jerk is that when you get screwed-over, and you will -- eventually, no one is going to give a rats arse and speak-up on your behalf.

#70 MeiSooHaityu

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Posted 14 September 2015 - 09:10 AM

View PostGreyNovember, on 12 September 2015 - 06:36 AM, said:

And we lack the Oxide's hardpoints, while lacking the tonnage for a big ballistic.

Is it going to be 2 ASRM6, and hope your run out of ammo before you get alphad?

Or 2 ASRM4 still, and see if you can retain some kind of rapid fire?


My Panther 10P feels your pain, except it never got the insane SRM quirks the Huggin received.

I would really like something to be done about MGs. Unless you boat 6+ of them, they really seem kinda ehhh.

#71 Timuroslav

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Posted 14 September 2015 - 09:22 AM

hmm, It's really kind of funny how people were complaining about the Huginn being Over powered, and now it is under powered in the Public TEST Sever.
Honestly, it was a bit disgusting that the Quirkening had made the Huggin easily pump out 700+ damage per game, especially, when most lights have trouble pumping out 500 damage. hmm suspicious. Yet, no one yelled pay to win.
The mech was sold with the premise of using SRM missiles and machine guns. So I can kind of understand the outrage, but it was my understanding that the mech was more designed as a vulture and not a brawler Light mech.

Personally, I believe the quirks were too strong once it obtained those. But, the Huggin was also a joke when it first came out.
I feel the problem is that it so heavily relies on the few weapons it has. Both Ballistics and Missiles, which are both ammo based. If machine guns don't do damage then that leaves the missiles to defend the mech.

A half ton machine gun, that is 1,000 pounds, throwing bullets the size of an adults fist should do damage (about 3 lbs), but barely do any damage against an opponent with armor that weighs 70,000 lbs.

As far as the Public Test Server?
PGI should do what ever the EFF they freaking want on that server just to try things out balance wise. People need to get over that. the Public Test Server is the "I accept that I am a guinea pig for the greater good; server" You people are nuts for crying about something that hasn't happened yet. Yes, PGI can and should try a lot of different methods for balancing the game. No it is not going to be perfect from the get go. No mech especially Hero Mechs should break the game or be the I-win-button. It's better to test new variables and balance ideas on the Public Tester Server than in the actual game.

People and their egos, I swear...

Edited by Timuroslav, 14 September 2015 - 09:26 AM.


#72 Almond Brown

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Posted 14 September 2015 - 10:35 AM

View Postnehebkau, on 14 September 2015 - 08:56 AM, said:


Actually, its more along the lines of performance vs. novelty. If you want to consistently perform stuff

You see, the thing with being an unempathetic jerk is that when you get screwed-over, and you will -- eventually, no one is going to give a rats arse and speak-up on your behalf.


:) Well done. You just described 98% the those Forum goers who liked "their" meta and the shallow e-peen they thought it brought them. So, as noted, it is no wonder no one is going to give a rats arse and speak-up on their behalf now. ;)

So many clamored for "change", but when it turns out not to be "their" changes that appear, then they say **** PGI and carry on Whining and QQ'ing just as before. LOL!

#73 Revis Volek

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Posted 14 September 2015 - 10:43 AM

View PostFupDup, on 12 September 2015 - 09:03 AM, said:

A light mech with 2 missiles and 4 ballistics is a bad light mech, because there aren't any good lightweight ballistics and you can't carry enough missiles to pack a good upfront punch.

Your scores mean nothing in the context of mech balance, because otherwise my ~800 damage Mist Lynx matches would make the Mist Lynx one of the best lights in the game.




Yea if we are going off anecdotal evidence....

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#74 Odium

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Posted 14 September 2015 - 12:25 PM

View PostTimuroslav, on 14 September 2015 - 09:22 AM, said:

hmm, It's really kind of funny how people were complaining about the Huginn being Over powered, and now it is under powered in the Public TEST Sever.
Honestly, it was a bit disgusting that the Quirkening had made the Huggin easily pump out 700+ damage per game, especially, when most lights have trouble pumping out 500 damage. hmm suspicious. Yet, no one yelled pay to win.
The mech was sold with the premise of using SRM missiles and machine guns. So I can kind of understand the outrage, but it was my understanding that the mech was more designed as a vulture and not a brawler Light mech.

Personally, I believe the quirks were too strong once it obtained those. But, the Huggin was also a joke when it first came out.
I feel the problem is that it so heavily relies on the few weapons it has. Both Ballistics and Missiles, which are both ammo based. If machine guns don't do damage then that leaves the missiles to defend the mech.

A half ton machine gun, that is 1,000 pounds, throwing bullets the size of an adults fist should do damage (about 3 lbs), but barely do any damage against an opponent with armor that weighs 70,000 lbs.

As far as the Public Test Server?
PGI should do what ever the EFF they freaking want on that server just to try things out balance wise. People need to get over that. the Public Test Server is the "I accept that I am a guinea pig for the greater good; server" You people are nuts for crying about something that hasn't happened yet. Yes, PGI can and should try a lot of different methods for balancing the game. No it is not going to be perfect from the get go. No mech especially Hero Mechs should break the game or be the I-win-button. It's better to test new variables and balance ideas on the Public Tester Server than in the actual game.

People and their egos, I swear...


The Huggin is NOT Op at all. It is a very hard mech to play properly.

#75 DONTOR

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Posted 14 September 2015 - 12:32 PM

View PostGreyNovember, on 12 September 2015 - 06:36 AM, said:

while lacking the tonnage for a big ballistic.

LOL, I've been running mine with an AC20 and 3-4 tons of ammo this whole time, gauss is easy too.
Rely on quirks and that's what you get!

#76 Timuroslav

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Posted 14 September 2015 - 02:29 PM

View PostOdium, on 14 September 2015 - 12:25 PM, said:


The Huggin is NOT Op at all. It is a very hard mech to play properly.

Having a higher Damage per second over time with higher speed, versus assaults is not Over powered? Have you calculated the amount of damage a Huggin can do in 10 seconds with it's SRM cooldown? It's scary as hell or at least it was.

#77 Odium

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Posted 14 September 2015 - 03:05 PM

View PostTimuroslav, on 14 September 2015 - 02:29 PM, said:

Having a higher Damage per second over time with higher speed, versus assaults is not Over powered? Have you calculated the amount of damage a Huggin can do in 10 seconds with it's SRM cooldown? It's scary as hell or at least it was.


stat sheet warrioring means nothing. The huggin was the first hero i bought. On paper it can do plenty of damage but in practice it is not as impressive. SRMS are pretty weak and you have to have tons of face time to rack up the damage. I know people CAN do well in it but it is nothing compared to other lights who can just use lasers for alpha then keep moving or snipe. It isnt even the best Raven, probably the 3rd or 4th best.





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